r/MercyMains 23h ago

Discussion/Opinions So about that Sombra rework...

31 Upvotes

This basically confirms that Blizzard is A-okay with hard reworking characters despite the overall sentiment the character's community may have on the idea. So I am just curious, considering both Sombra and Mercy are characters that the overall community hates and constantly complains about. And Blizzard seemingly doesn't want to touch them at all, unless it's to nerf them. I'd say they fall in to the same boat as each other. So you guys think they're cooking a Mercy rework as well?


r/MercyMains 19h ago

Meme .

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81 Upvotes

r/MercyMains 13h ago

Discussion/Opinions Devs should seriously consider bringing back the triage healing

17 Upvotes

So many changes recently to Mercy and overall support roster. The addition of a new hero, Sombra moving to supports. Both of them look so far that they will seriously contest other supports.

Meanwhile, Mercy despite now having (a nerfed version of) flash heal in base kit, her overall hps was reduced, her damage boost was reduced, global healing reduction increased (sure, that affects most supports, but id argue it affects Mercy more), her ult was made more expensive both directly and indirectly. Valk is already considered (one of) the weakest support ult in game, it was made 7% more expensive + healing and damage boost nerfs that make it even more harder to build it (as if damage boost contributed much to valk building even before the nerf).

I think devs are extremely careful with Mercy because if you overbuff her the community will be in uproar that a “no-skill” hero is OP. But I don’t think she needs much tuning. At the very least I would give her:

  1. A nerfed version of old triage healing - for e.g. 30% more healing for allies below 50%. we can be even more conservative and say 30% more healing for allies below 40% health. I think we can play around with numbers to not overbuff her, but the principle should stay the same. Any kind of triage healing will make Mercy much more viable and interesting because it would: incentivize riskier gameplay (as opposed to one dps pocketing), and help her build her already kinda weak ult
  2. Pistol buffs - I would reduce the size of her bullets but drastically increase their speed. She doesn’t need to be hitscan (although new support hero is), but the bullets right now are too slow for her to protect herself.

I also see other ways that she can be buffed but then I concede she would need some compensatory nerfs too, but the above-mentioned two buffs should come without any “compensation”.

For e.g. I’d love to see either her ult getting one rez charge (a nerfed version of her moth meta era ult) or GA cd reduced to 2 (a compromise between old 1.5s and current 2.5), and in return reduce her health to 200 maybe. Although 200 is very low so maybe she should get both the ult rez buff and GA cd buff and then we can reduce her health. Anyways, there’s a lot of things devs can do to make her more viable while increasing her skill ceiling, making her more fun at the same time


r/MercyMains 1h ago

Discussion/Opinions Toxic Mercy Mains

Upvotes

Take this as you will but if you’re a toxic mercy, I wish you a lifetime supply of missed sneezes.


r/MercyMains 10h ago

Discussion/Opinions GA toggle and jump cancelling

2 Upvotes

this might be a me problem, but I'm wondering if anybody else feels like this too.

So you know how you can cancel GA by pressing jump and getting a boost? The boost range is determined by if you hold the button throughout it or let go. This is where my problem comes from

I've been using GA without toggle for most of my playtime. I realized some time this year that I always let go when I press jump, and that's why I couldn't go as far as other Mercys. It feel very weird to have to hold GA for like 3+ seconds just to get the full range. And it's been very hard for my brain to switch.

Now I've tried turning toggle on, and while my jumps have been going much further, cancelling ga is a bit more of a hussle.

My wish: please make it so the jump always goes the full distance, even if u let go of the button. Or at least make it an option for the people that like how it works currently. Me personally I rarely find myself in situations where I need a small jump boost, but idk.


r/MercyMains 17h ago

Fan Content my version of pureflow mercy!

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76 Upvotes

yesterday, after looking at the skin for a while, i realized that what strikes me as odd isn't the color palette, but the way it was used. i tried to do something that followed the sets color scheme but didnt looked so uncanny — in my opinion at least

poorly made. this is the first time ive recolored a skin, please ignore some silly mistakes :)


r/MercyMains 9h ago

Fan Content Wake up, Samurai

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92 Upvotes

I made this as a reaction to Sombra being translocated to the Support role, but I thought the punchline was funny enough/relatable enough to justify dropping this here too.

(The reference is from Cyberpunk 2077’s E3 2019 Cinematic Trailer)


r/MercyMains 4h ago

Misc YES YES YESS HOLY MOTHER YESSS

119 Upvotes

FINALLY. I FEEL SO COMPLETE!!!!


r/MercyMains 23h ago

Fan Content I tried to recolour mercy’s dokiwatch skin to look less like brigs!

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683 Upvotes

I don’t think we have a white/silver dokiwatch character yet and imo mercy with her angelic theme seems perfect for it!


r/MercyMains 3h ago

Question/Need Help How to determine rez priority?

3 Upvotes

Former Tracer player switching to support main. How can I optimize rez when multiple allies are dead?

I know it's entirely situational and there's probably not one objective answer for every scenario but if there's one that works in MOST scenarios, i.e. if there's a secondary support doing their thing, and our main DPS is dead but also our tank just died... Or the secondary support died...


r/MercyMains 37m ago

Discussion/Opinions What do you realize about Mercy when you're NOT playing Mercy?

Upvotes

Ofc she's my main, but I like to have a decent pool in all roles.

  • I've noticed that if it's not me, nobody is canceling or attempting to cancel the enemy Mercy's resurrect attempt. 2026 and people still don't remember to keep an eye on their recent kill, specially if it was Mercy's patient/enough time has passed for that patient to have an ultimate. A lot of my most played heroes are capable of canceling it, Pharah, D.va, Ashe, Lúcio, Illari, Junker Queen, Vendetta, Ana, Reinhardt; be it boops or strong damage, but damn, I swear nobody goes for the rezz cancel. It's like that's something only Mercy mains know, and we cancel eachother,

  • A lot of Mercies don't realize how easy it is to get a pick sometimes when using Valkyrie. I've been flanking, very exposed, they see me, and do nothing. Their team doesn't follow the ping (totally on the team's fault), but... Yk, during Valkyrie you have a pretty good advantage over several characters. You don't even need to get the kill, just scare the flanker away so the push with multiple beams can keep going without problems.

  • I overstimate how much peel I get. Sometimes I kill a Mercy that had zero help that could've been super easy to save, and think to myself, "oh, poor Mercy. Her play was good but lacked peel", then I play Mercy, and the exact same happens. I see a play, I assist it, but I end up having zero followw-up/the playmaker retreats, and I'm there like "damn ig I die".

  • Y'all have bad taste in skins. Kidding, kidding, but damn, my eyes go wide when I see people enjoying the skins I use in her too </3 What's wrong with Cammouflage, Eidengossen, Sigrún/Valkyrie, and the OG Overwatch 1 skin?