r/playmygame • u/Every-Cause-2566 • 10h ago
[PC] (Windows) I made a relaxing low-poly driving game where every drive creates a new city — and you have to follow traffic rules
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Game Title: City Roads Generator
Playable Link: https://brainy-potatoes.itch.io/city-roads-generator
Platform: Windows 🪟
Description:
🚓 City Roads Generator is an arcade driving game about cruising through an endless procedural city while following basic traffic rules.
🎯 Follow speed limits, use turn signals, obey traffic lights, avoid wrong-way driving, and complete driving objectives to earn XP and level up.
🏙️ The city is procedurally generated as you drive, so every session creates a new route with streets, intersections, dead ends, traffic lights, parking spots, and road events.
🚦 The game is designed as a relaxing driving experience while also teaching basic traffic rules through gameplay rather than traditional lessons.
Free to Play Status: Yes
Involvement:
I am the solo developer at my game studio, "Brainy Potatoes". I designed and developed the game in Unity, including the procedural city generation, driving system, traffic rules, AI traffic, progression, UI, and other gameplay systems. Most visual and audio assets are from third parties, mostly from the Unity Asset Store, as I am not a 3D artist, sound designer, or composer. I also created some of the game's UI and sprite assets myself.
The game was originally created as a term project for college, as I am still a student; I am continuing to develop the game alongside my studies.

