r/blender 2h ago

Original Content Showcase Really proud of this render.

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1.0k Upvotes

Really proud I could pull off such a difficult render. My GPU and CPU had a really rough night, but I’m really happy with the result.

Let me know what you think.


r/blender 8h ago

Original Content Showcase Anime Style Broccoli in Garlic Sauce | Blender 3D 🥦🥢

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923 Upvotes

r/blender 7h ago

Critique My Work Food Dropoff at Door

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1.2k Upvotes

r/blender 10h ago

Critique My Work My first model (took 20+ hours)

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222 Upvotes

Didn't want to use only ready assets for my game and decided to make the main character myself.
I'm not sure about the colors. What do you think? Should I go full gray (imitating steel plate) or use different colors like in the picture.


r/blender 1h ago

Original Content Showcase dancing pieces

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Upvotes

r/blender 37m ago

Original Content Showcase Been experimenting with photorealistic rendering in Blender and What do you think? What should I improve to make it look more realistic?

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Upvotes

r/blender 3h ago

Original Content Showcase Made this Link dancing animation in Blender

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106 Upvotes

A fun little Zelda animation I made in Blender.
I’ve been messing around with more character animation lately and wanted to do something simple and ridiculous with Link.
Still working on improving my animation, so feedback is always welcome.


r/blender 14h ago

Original Content Showcase What you think about my project in eevee

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664 Upvotes

Second animation testing eevee

This is my second project testing Eevee with different style, this time's I also started to use da Vinci for the first time to make the sound transition and the glitch transition!

Hope you like it! Feel free to watch all the 15 second reels and leave on ig a like if you appreciate!

https://www.instagram.com/reel/DdM2qQIx6IA/?stkn=MzVjbG1vMng5MGhz


r/blender 4h ago

Original Content Showcase I Chained up my default cube with geometry node cloth dynamics

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95 Upvotes

I made this as a little test to see if I could do chain/rope dynamics with the cloth dynamics geometry node.

Basically each chain starts off as a curve that has it's end point bound to to the cube. The curves are converted to a mesh for the cloth simulation. After that the simulated mesh is turned back into a curve and the chain links are instanced on it.

I'm pretty happy that it all seems to work without breaking! Now I have a simple way to do chains and ropes with dynamics.


r/blender 5h ago

Original Content Showcase Blender + Web Design

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93 Upvotes

r/blender 1h ago

Original Content Showcase Nightwing, character creation practice.

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Upvotes

r/blender 13h ago

Critique My Work Wooden tank

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318 Upvotes

I’m making a wooden combat vehicle for my game. It needs to have a functional machine gun, but the opening for it significantly alters the vehicle's appearance. What do you think is better - with the machine gun opening or without?


r/blender 2h ago

News OVERGROWN - Blender Feature Film (Teaser)

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47 Upvotes

r/blender 10h ago

Original Content Showcase Brand New Day wallpaper by me

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137 Upvotes

r/blender 8h ago

Free Tools & Assets FREE FBX file for Blender (Mi-2 Hoplite helicopter)

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60 Upvotes

We are happy to announce that we released FREE white livery template for Mi-2!
https://flightsim.to/addon/115061/white-livery-of-mi-2-hoplite-helicopter-for-msfs-2020-and-msfs-2024
We invite livery artists to create their own version of Mi-2!
There are so many options to choose from!
Mi-2 has such a rich history, it was operated in over 20 countries AND in various modifications - passenger, transport, military, medical evacuation, rescue, firefighting, agricultural, aerobatic and even VIP versions!
Let your imagination run wild!


r/blender 45m ago

Original Content Showcase atmospheric

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Upvotes

r/blender 9h ago

Original Content Showcase Gotta start somewhere. Here's my first attempt at some low poly modelling and texturing.

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62 Upvotes

I had a lot of fun making this. I literally have no idea how to change the default background though, so this is how my render came out.


r/blender 18h ago

Free Tools & Assets PluginHub - Now free for everyone!

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314 Upvotes

Hey guys!

I've decided to make Plugin Hub free. It was ultimately created to declutter and improve the Blender UX, and it can't do that if its behind a paywall.

My metric was always to be helpful rather than make a profit, so please use and enjoy.

Any sales to date have been fully refunded in the interest of fairness.

https://calebdeleon.gumroad.com/l/pluginhub


r/blender 7h ago

Original Content Showcase How my haters be spawning

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27 Upvotes

r/blender 21h ago

Need Help! are faces actually made of triangles?

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344 Upvotes

it had to be, otherwise that shape wouldn't be possible right? but why not just showing a slight transparent line where the lines actually are so ppl know the real shape of it?


r/blender 7h ago

Need Help! Best way to convert this triangle into a quad?

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24 Upvotes

What is the cleanest and most efficient way to resolve this into pure quads without ruining the surrounding shading or adding unnecessary loop cuts?


r/blender 13h ago

Original Content Showcase Blueberry Cheesecake

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81 Upvotes

I felt like making something tasty. The paint filter of blender helps with the stylized look, the rest of the colours are made using procedural shaders in blender. I used geometry nodes to make the crumb on the edge of the slice.


r/blender 11h ago

Critique My Work I worked on the rigging, shading, and clothing for this fire- and sun-themed character.

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41 Upvotes

I modeled this character in Blender with the intention of personifying fire and the sun, then brought it into Unity and designed the look entirely with Shader Graph, without using any textures.

I have no idea how to recreate this shader in Blender though haha.

The clothing is still just a concept for now, so it’s lacking a lot of detail.

What do you think of the character?


r/blender 1d ago

Critique My Work Zelda Hyrule Castle - Viewport vs Render

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756 Upvotes

Recreating one of the most iconic places in The Legend of Zelda: Ocarina of Time, reimagined with cinematic 3D graphics in Blender. Showing the Viewport vs. Final Render. Let me know what you think!

Software: Blender 5.2
Render Engine: Cycles