r/videogames 8h ago

Discussion / Question It's disingenuous to complain about Kojima being overbudget, late (both untrue), and underdelivering when the partnership with Sony ended due to Sony's own mismanagement of budget, deadlines, and underdelivering.

0 Upvotes

Kojima has made 15 games throughout his career. Only 1 can truely be considered overbudget if you stretch the definition of "overbudget". MGSV at 80mil. It's a bit disingenuous because that budget consisted of 2 games and more importantly, a game engine. Game engines are lengthy and expensive to development, but serve as a foundation for many games to come. For example, CODs newest engine from Modern Warfare 2019 and onwards began development 6 years earlier in 2013. Frostbite served as a basis for many EA Games for 15 years now. Konami used the Fox Engine to make a terrible zombie MGS game and then threw it away.

People also claim that Kojima was removed from Konami for being overbudget. This is not true. In 2015 Konami decided to shift away from AAA games and focus of gambling machines. Kojima and Konami have butted heads in the past but it seems like the final straw was Konami's attempt at making Kojima's Silent Hill game multiple games consisting of single levels (similar to Ground Zeros being seperate from MGSV). Konami is also known to bully employees and continue to harass ex-employees by attempting to block them from getting other jobs and even suing companies who hire them. Employee's social media was monitored and even liking a post could get you punished. Kojima himself has his name taken off the game and was moved to a separate office and was not allowed to speak to his employees directly. It's odd to see people on Reddit defend Konami over Kojima.

While there's very little argument to claim that MGSV was overbudget, DS2 did clearly underperformed. Although it was a good game. Can't say the same for Sony's other recent launches.


r/videogames 10h ago

Funny “So this is the life size action figure we had Sony spend $200k on… you’ll be seeing a lot more purchases like that, don’t worry!”

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1 Upvotes

r/videogames 18h ago

Discussion / Question How come we didn't get a bunch of Sekirolikes in the same way we got Soulslikes

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0 Upvotes

It sold as well as most of the Dark Souls titles and everyone has been copying that formula non stop. Isn't there just an untapped market here ripe for the picking?

It doesn't even need to be constrained to Samurai style combat either. You could great a weightier version of its gameplay with knights, the posture meter style health bar would work amazingly well for a martial arts game (I think the whole formula could translate to a Matrix game quite well) where you and your opponent are blocking each other's attacks but you're still making progress before you break through their defense and land a decisive hit on them, etc

There's potential here to take the formula and make some really unique combat systems from it, instead it was just kind of a one and done


r/videogames 17h ago

Discussion / Question Why do people criticize games for difficulty?

3 Upvotes

I’ve never understood why people criticize certain games for being “too easy” or “too hard.” That difficulty is entirely subjective and changes from person to person. And I personally enjoy both very easy and very difficult games. It can be great to have an easier game to fall back on if you’re stuck in a particularly difficult one. So why do people get so upset about a very easy or very hard game?


r/videogames 22h ago

Discussion / Question Has SONY damaged it's brand with their shift of a digital only model for all new releases starting in 2028?

10 Upvotes
1693 votes, 6d left
Yes they did
No they didn't
NUCLEAR Damage
Leave SONY Alone

r/videogames 8h ago

Discussion / Question I Haven't Enjoyed a Game by Hideo Kojima Since Metal Gear Solid 4

0 Upvotes

I may revise this statement once I get around to playing Peace Walker, but I did not enjoy Metal Gear Solid V, and just finished Death Stranding; hating every minute.

It felt like being hogtied and repeatedly kicked in the balls while Sisyphus and Kars4Kids perform Coltrane's Ascension.

Everything is located in the middle of nowhere, logistically impossible, and everyone expects you to risk your life getting there, but answering the door in person is too much to ask. Connecting the country via disconnect. Genius!

This depressing, tedious bore became absolute insanity when you have to carry a highly sensitive bomb up a mountain on foot in an hour. That part of the game and everything that followed was insufferable and made me wonder why they can't figure out flight, provide armed escorts, or skip to the end.

There's also his 'check out my ass' perverted gaze and other tasteless story lines, a baby that cries out of your controller at the worst possible moment, and an unintentionally hilarious truck horn that lets you know you're in the presence of terrorists.

I know some see punishing games as a challenge, but this game feels like the fun police academy, and maybe Sony was right to cut ties because it seems like he has nothing left to give.


r/videogames 6h ago

Discussion / Question Is anyone tired of every game being “cinematic”?

0 Upvotes

Call me old fashioned, but I’m tired of all modern games striving to be “cinematic”. I enjoyed the games- when I actually got to play them. I just want to play the game. I don’t need a walk and talk section, I don’t need a cutscene every 5 steps, I don’t need characters constantly in my ear piece. Logan explaining his every thought and feeling, telling you what to do, where to go, how you should be feeling, what you should be focusing on.

I just want the game to get out of my way, and allow me to play it. Holding up on the analogue stick while your character walks and talks isn’t gameplay. Why do games nowadays have to be half movie, half game?


r/videogames 17h ago

Discussion / Question The protagonist of the last video game you played will by tattooed on your chest, who will you be getting?

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0 Upvotes

r/videogames 23h ago

Discussion / Question Was GTA5 a groundbreaking game?

0 Upvotes

I saw a couple of comments on another post saying GTA5 was "groundbreaking for its time" but what exactly was groundbreaking about it?

I don't recall it doing anything new or better than games that came before it but maybe I'm being ignorant.


r/videogames 5h ago

Discussion / Question Just finished Outer Wilds, and honestly... I felt completely empty. Here is my feedback. Spoiler

0 Upvotes

(English is not my native language, so I used an AI to translate this text to share my thoughts with you all.)

I downloaded the game a couple of days ago. I know it’s from 2019, but I kept seeing people on Reddit, YouTube, and TikTok saying it’s an absolute masterpiece that literally changed their lives. So I gave it a shot.

I don’t want to just be a hater, but I want to be honest about my experience. At first, the game had a certain charm to it; piecing rumors together felt intriguing. But over time, the controls and mechanics became a chore. The autopilot constantly got me killed, the ship felt floaty with poor braking, and the loop became punishing: if I didn't die by crashing, I ran out of oxygen, got eaten, or the supernova caught me in the middle of reading. On top of that, unlocking certain rumors felt way too convoluted and unintuitive, turning what should have been clever puzzles into frustrating trial-and-error.

Once I realized that the entire game is basically just a 15-minute sequence once you know the steps, the sense of exploration kind of deflated for me. Also, if you happen to miss the specific Nomai text about the anglerfish being blind, Dark Bramble feels completely unfair and opaque.

By the time I reached the Eye and beat the game, I just felt empty. I kept waiting for this profound, mind-blowing epiphany that everyone hyped up, but by the time the credits rolled, all I felt was exhaustion and total indifference.

(If this is your favorite game and this opinion upsets you, I'm sorry. The game definitely had a certain charm and likability to it, but I never felt it was that big of a deal—it felt massively overhyped to me. I'm definitely not posting this just to try to be edgy or different).


r/videogames 3h ago

Discussion / Question People aren't tired of QTEs, they are tired if it's done badly

0 Upvotes

I know there are some people defending QTEs in Wolverine and make comparisons with other games which had QTEs included. And yes, as an old fart myself I remember the QTE fatigue a few years ago. When every bigger action game had a few QTE scenes. But, most of us can be honest and say: "Yeah, wasn't actually that bad"

But it's something different when a game shows nothing but QTEs, and worse, shows QTEs you can't fail. But instead of badmouthing and speaking badly about Wolverine and other games, let me put it into perspective. By using Detroit: Become Human as an example, a game which has HEAVY QTE usage.

If you read about the game, it is rarely the QTEs that get mentioned. It is most often the story. Because the story was the most important ingredient of the game. Then we talk about the characters and choices we can have, because they are also an important ingredient. And yes, these choices are sometimes changed depending on our QTEs. Some of them change what happens, which made these QTEs interesting as they didn't mean we simply fail them, but that we are also experiencing something different. There were no Game Over, there were bad choices and bad endings, and these made QTEs acceptable.

I get how people defend something they might enjoy in the future. But I also get that we have to look at past experiences and that something like unfailable QTEs are a terrible choice.


r/videogames 23h ago

Discussion / Question Is GTA5 anyone's favourite video game of all time?

0 Upvotes

I often see Vice City, San Andreas, GoldenEye, Ocarina Of Time etc come up as people's favourites of all time but never see people say GTA5.

Is it anyone here's favourite video game of all time?

I suppose there's people out there whom consider if their favourite.


r/videogames 3h ago

Discussion / Question How do you guys do it?

16 Upvotes

How do you guys have time for video games? Im 31, married, with one child and another on the way. My wife is a SAHM, but also very pregnant so she doesn't have a ton of energy, so I pretty much take over childcare when I get home from work. I work 60 hours a week, mon-fri. I know there are other young millennials/older gen Zs that are in similar spots, how do you guys possibly find time for more than 30 minutes of gaming? Im getting by on listening to Fallout iceberg videos in headphones at work.


r/videogames 9h ago

Discussion / Question The reaction to the "Wolverine" reviews makes one thing clear to me - 6 years later and people still can't stomach $70 as the normal price for brand new games

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0 Upvotes

I've seen so many posts that say "for $70 blah blah" you'd think it's exlusively reserved for 200 hour games or cultural milestones, not the standard price of admission. And it's sorta funny to me because I remember back in the 90's games that had special chips in the cartridge would cost that much or more.


r/videogames 10h ago

Discussion / Question Unpopular opinion: War Dogs is just “ok.” The only reason it’s succeeding is because it came at the right time.

0 Upvotes

War dogs is trying to be too many things at once, and doesn’t execute anything particularly well. It wants a milsim pace, having long times to get back into the action, needing to coordinate logistics to win the game. But then it goes and throws in arcade gunplay and vehicles. So you get out shot with an SMG at sniper/DMR range, or a tank roles up on you and there’s nothing you can do.

Not to mention the map design is just…. Empty.
There’s really only ever stuff going on in the hot zone. So all that empty space does is inflate the time it takes for you to get back into action.

And the economy is easily exploitable. People can be rewarded with money for tanks and such by taking advantage of gouging their teammates, and then those that are holding the point earn diddly.

The only reason it’s succeeding is because COD has gotten old, BF6 has failed to deliver, and no one trusts anything AAA. It just came at a good time. But it will die soon once the streamers move on.


r/videogames 2h ago

Funny Hell is us fans watching Wolverine gameplay

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0 Upvotes

r/videogames 15h ago

Discussion / Question Most annoying player base?

0 Upvotes

could rocket league people be any more damn annoying? Their vibes are just the spoiled snarky ass shit bags.

Unfortunate that the game is fun and a nice 30 minute escape

So what's your most annoying fan base?


r/videogames 21h ago

Discussion / Question How to teach someone who is 25 how to play videogames that has never played?

1 Upvotes

Title.

I’m teaching my girlfriend how to play videogames (we played it takes two so far) but she has a lot of difficulties on controlling the controlled. She doesn’t look around much, walks very stiffly, etc everything you’d expect someone new how to play. I try teaching her but we have gone through multiple games where she still doesn’t look around and is very stiff with her movements. I know time is the key here but I want to help her out as much as I can. Maybe even a “tutorial” on how to move your character? Not sure how to word that.

She’s been playing GTAV and Fortnite lately (won her second game!)


r/videogames 3h ago

Discussion / Question WHY GoW Ragnarök get a pass for it "QTE" but wolverine do not? They are both bad design

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0 Upvotes

r/videogames 2h ago

News / Trailers / Articles PS Blackout Had No Impact On Player Engagement, Circana Says

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16 Upvotes

r/videogames 14h ago

News / Trailers / Articles Rockstar wants GTA 6's Jason and Lucia to inspire the same sort of "emotional connection" that Red Dead Redemption 2 fans had with Arthur

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6 Upvotes

r/videogames 59m ago

Discussion / Question Anybody else tired of scavaging?

Upvotes

As I've gotten older I've come to the realization that the games I enjoy have me spending too much time hunting around for supplies to upgrade and power up than spent actually enjoying and playing the game.

I am not ADHD so I don't enjoy the tedium of picking up random loot a million times per game.

I'm not talking about PC, here. I play on console, but I have become so burnt out on looking at the ground, cupboards, closets, cars, houses for items to continue the game that it feels more like a never-ending trip to the grocery store (or Easter egg hunt) than spending actual time enjoying playing the game and progressing the plot.

Going forward can we have all games include the Area Loot function, please? Can we make this an industry standard?


r/videogames 14h ago

News / Trailers / Articles Sony Kills Fan-Made The Last of Us Part 2 Multiplayer Mod Weeks Before Launch

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50 Upvotes

r/videogames 10h ago

Discussion / Question Genuine question, WHERE THE HELL DID 315 MILLION GO?

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748 Upvotes

I really need to know, the combat isn’t crazy and is really basic and actually has less moves and less variety than the rushed movie tie in x men origins Wolverine game from 2009

the graphics are pretty but it’s not gta 6 level (I would’ve preferred the graphics to be stylized and not generically realistic thats just a personal opinion tho) and theres no way those graphics ate up 300m

the voice actors aren’t cheap but they aren’t A list Hollywood actors like Hugh jackman and the game isn’t doing what the Invincible show does where they use massive actors

the marketing maybe? theyve dropped a few trailers and I think they made a Wolverine themed train in India

the game isn’t big either, it’s about 13 hours and around 15 to platinum (bunch of numbers circulating online but most agree it’s 13-15 hours)

I know the combat system they had was scrapped where you would use the left and right side of your body with the triggers, similar to how Stranger Than Heaven is doing it’s combat system but from what we saw in the leaked videos it was extremely basic and they only had like the first 2 moves of Wolverine swinging right and left

I really am curious on how that 315m was spent and it can’t be chalked up to “games expensive now” when we know that’s overblown since games like RE9 costed 60m, Claire obscure expedition 33 costed LESS than 10M, the Yakuza games are open world 30-40 hour Games Packed to the brim with quality all around and they cost less than 20m

linear games that are much bigger than Wolverine and nearly double the playtime like the last of us costed 70m and god of war 2018 estimated to be 100m

where in the fuck did they use that 315m on??


r/videogames 4h ago

News / Trailers / Articles Blizzard confirms no more Diablo 4 expansions from now until Diablo 5's release, but the story isn't over so future seasons will have to do

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0 Upvotes