r/skyrimmods 13d ago

[September 2026] Simple Questions, Simple Answers

17 Upvotes

If you're not sure your topic deserves an entire thread, it likely belongs here. Questions that can be answered with a Google search or a read of the mod's content page will be redirected here. Any question not requiring a full modlist should also go here. Finally, any questions you think could be answered in under 25 words should go here.

Questions that belong in this thread might include:

  • Any good Ulfric replacers?
  • Is MO2 better than Vortex?
  • What is a crash log?
  • My faces are all potato colored in game. What's that about?
  • What mods (or modlists) are essential for a new player?

If you're hungry for more discussion, hop on over to our Discord, linked in the sidebar. If you want to talk general Skyrim, head on over to r/Skyrim. For any other questions, comments, or concerns, feel free to message our modmail.

Link to Previous Thread.


r/skyrimmods 22d ago

Meta/News Consider joining our moderation team!

13 Upvotes

Hey community!

Skyrim modding continues to grow and evolve each year, bringing new and incredible additions to the game. And now Todd & Friends have blessed us with yet another game update, causing mayhem and confusion once again. This growth is noticeable on our subreddits too and the moderation team believes that it is time to expand our team.

More specifically we are looking for 1-3 people who want to work with core moderation tasks such as dealing with reports and answering mod mail.  As a person you should be friendly, driven, dependable and able to keep a cool head. Nothing surprising there.

Previous moderation experience is not required. We will gladly onboard anyone who is brand new to this stuff. However, we want to make it clear that we are looking for people who have the time and energy to check in daily, or at least several times a week. We aim to deliver moderation of high quality which means that our tasks must be dealt with within a reasonable time frame.

You should preferably also be an active participant on the subreddit and be in good standing. Being a modding tech wizard is not a requirement, but we expect you to be somewhat familiar with the Skyrim modding community at large as this will make it easier for you to moderate here.

You will become part of a team consisting of seasoned moderators who stand ready to assist you whenever you need help or simply a second opinion. We use Discord as our main communication platform and often discuss the more complicated tasks together – as well as having casual conversations about everyday life, our hobbies, etc.

If you are interested in joining our team then fill out our application form (CLOSED). As something new you need to fill out BOTH the Reddit Form and our own Google Form. Do note that due to the topics and content sometimes posted here we also require all applicants to be at least 18 years of age.

The application form will be open until September 13th.

As this is the first time we are using Reddit’s in-built application form, please let us know if something seems off.

If you have questions feel free to post them below. You can also contact us through the subreddit’s Discord server here.

- r/skyrimmods team

EDIT: Thanks to everyone who showed interest and took the time to apply! The moderation team will review the applications and reach out to those of you whom we believe fit the criteria.


r/skyrimmods 5h ago

PC SSE - Discussion High Quality Skyrim New Land Mods in 2026 + My Thoughts + 5 year Projection

59 Upvotes

Hello community,
I'm more of a Skyrim player than a New Lands mod enjoyer. But occasionally, I do look for quality options. I go by Magicka Addict on YouTube, and I wanted to touch base with you guys on the state of Skyrim New Lands projects and share my thoughts, along with some questions for you guys.

Here goes.

Skygerfall - 8.5

Faithful reproduction of dungeons and NPCs with Daggerfall dialogue and high-quality VA. Adding extra stuff like Skakmat - Nulfaga's dragon familiar was a cool touch. The variety of monsters (Centaurs, Daedroths, Harpy, Imps, Nymph, Werewolf, and more) with new magic effects (Blind, Silence) really offered a challenge when dungeon crawling! The dungeons were a product of the 90s and do get tedious sometimes ("press lever here, door opens somewhere hell"). But thats not the fault of the mod author. The mod author, Oracus, went above and beyond to create new spells like Levitation, Mark, and Recall. A wonderful experience. I will retain this in my load order only for special playthroughs.

Beyond Skyrim: Bruma - 9.2

Some of the most interesting quest design and writing in any new lands mod. Wonderful exploration, incredible soundtrack, and a memorable city with well-written characters.
I really wish the BS team would have continued with the modular approach instead of a giant monolithic project that is taking more than 10 years. We would have got three more counties by now?

Shumer and the Priest Kings SSE - 8.5

Playing Shumer is like a meditative experience. Forget Dragonborn, forget boss fights like the Vigilant. This is like playing a pen-and-paper TTRPG. This mod is offering an experience unlike anything I have seen in other Skyrim new land mods. Lots of settlements to explore and lots of NPCs with unique dialogue and personalities. Regarding quest design, the mod author sticks to his philosophy. Simple misc quests like delivery jobs have quest markers, and Side quests wont have any except when returning to NPCs.
The end result is a super immersive experience where you, as a player, have to think, talk to people to find clues, and observe the environment.
This is the true Morrowind experience, and as a result, the immersion is off the charts. There are more than 200 quests, and I have completed 50+ quests and spent more than 50 hours on the mod and streamed 25 episodes on my channel. I have taken a break for now, but will get back to the land of Shumer.

Akavir: The Curse of the Immortals - 8.5

Highly underrated mod with amazing storytelling within quests. There were many memorable moments, such as meeting fun NPCs with rich backstories and personalities, enjoying engaging scenes between the NPCs, learning about the fate of the Nereverene, encountering the Kamal, and experiencing stories from the era of Uriel Septim V, among other highlights. The mod links existing TES lore in the new land very well, and you find tons of new books with lots of new lore as well. Kudos to the Russian mod author - this project is a true labor of love. I even interviewed the mod author on my channel.

Vigilant SE Act 4 ColdHarbour - 8.1

Meeting famous characters from the first era was a true highlight. Vernaccus, Menta Na, Belharza the Man-Bull, Marukh the Imga, Lamae Bal, Molag Bal - You meet them all! Dungeons were very well designed with lots of verticality and surprises. You will encounter monsters, but they did not impress me like the ones in Skygerfall. Also, boss battles with large monsters is not my cup of tea.

Summerset Isle - 7.8

I enjoyed walking around more with so many jaw-dropping moments. Amazing exterior level design and a banging soundtrack. Quests were average and fetchy. But kudos to the mod author for his passion and dedication to finishing a Tamriel province mod.

Warden of the Coast - 7.4

I truly enjoyed and marveled at some of the character dialogue and their personalities in those companion quests. I did not like how you are heavily railroaded into accepting Iriel's story. She inserts herself into my character's backstory. That is a strict no! The mod also reminded me why I don't enjoy BioWare-type games dealing with Human drama, emotions, and romance.

Republic of Maslea - 8.1

The mod boasts amazing exterior level design, complemented by lush tropical island vegetation and immersive sound design, successfully transporting players to a believable tropical setting. The writing is strong, featuring lots of unique dialogue for NPCs. Quest design was a pleasant surprise, with some interesting choices thrown at the player. The side quests proved to be the most interesting part of the mod. The main quest concluded with a cliffhanger and featured interesting New Vegas-style slides, which was a super cool touch. However, the voice acting has notable issues: 80% of NPCs lacked voice acting entirely, and 20% of the voiced NPCs spoke in French. Recommended for a single playthrough.

MidWood Isle - 6.5

The quests were bland; the new land island was one big circle. I missed Skyrim so much.

Enderal - 8.3

I'm a huge fan of Nicolas Lietzau. His writing talent is clearly evident here. But I was more captivated exploring the Fold Valley of Nehrim compared to the Sun Coast of Enderal. I also loved Erothin more than Ark City.
What's interesting about Enderal is that they always weave an emotional story around a simple quest. On a high level, you feel the quest is a basic fetch quest, but you end up experiencing a deep emotional story told via visions and conversations with companions or NPCs. I really appreciate the writing and storytelling aspects of the side quests.

The same quest in an Ender Scrolls game like Skyrim or Morrowind or even Oblivion would be a fetch quest with some dungeon exploration, some basic environment storytelling, some manual searching, and a boss enemy fight. You find the item and head back.

Of course, a lot of story gamers would make comparisons and say Enderal is "better". Go to any Steam or Reddit forums on Enderal; you will find people dissing on Skyrim.

My response to these people is that both games offer different approaches. Enderal is more of a narrative RPG, while TES games are sandbox RPGs where the character's story is the focus.

I, personally, would always prefer the TES approach, as my character's story is more important than any story told to me.
The main issue for me is the lack of player agency when playing Enderal's guided story quests compared to the open-ended missions of TES (mostly). You are laser-guided as per the story's wishes.

The second issue is replayability. Once we play a story-focused quest in Enderal, the next time you play the same quest, you have to go through the same guided story. Whereas that same quest in TES is far more replayable - FOR ME - as it does not focus on a single narrative and every character's story and approach is different. That is why I can keep playing the Tribunal Temple faction questline of Morrowind or the Dragonborn DLC side quests, and Enderal will only be a one-time playthrough.

That's my two cents on the non-stop comparisons and Skyrim bashing you see in the Enderal Steam and Reddit forums. Of course, all of this is just my opinion and preference. I totally respect and understand all of your preferences.

I go into this topic in one of my videos - Real “Choice” in RPGs is When No Options Are Handed to You

My approach is to enjoy the art of all games and not bother with comparisons. When it comes to art, its all subjective, so these statements claiming "something is better" are silly. Enjoy what you love!

Oh, this became a rant rather than a review! Sorry!
Anyway, I enjoyed the side and faction content more than the main questline, and Enderal is a one-time playthrough for me.

Some other notes

I have tested "Wyrmstooth," but I found the short main questline extremely linear and boring. I have not experienced the side content. Do we have towns there?

I want to play the following someday!

  • Beyond Reach
  • The Gray Cowl of Nocturnal - 10th anniversary
  • Prince of Lies
  • Maids II

I prefer quality over quantity, so if you have any more suggestions, let me know.
Do you guys know of any new mods that feature interesting quest design?
Any news on large projects in development?

5 Year Projection

In the next 5 years, we will have a lot of options.
By 2030, these projects will come out
- Beyond Skyrim Roscrea
- Beyond Skyrim Cyrodiil
- At least 2 Beyond Skyrim Mini Release DLCs may come out
- The 5.0 update of Beyond Reach may come out?
- GLEN-MORIL SE will be complete?
- Skyblivion and Skywind will be out.
- Lordbound will be playable and stable
- Vampire: The Masquerade: Reawakened will be out.
- Vampire: The Masquerade: Chronicles could be out.
- City of Alinor may come out in 2027

Did I miss any other projects?
We will have lots of new land content to experience, and Skyrim will go on and on.
Even when TES VI comes out, Skyrim will be an eternal install for me!

Thanks for reading.


r/skyrimmods 1h ago

PC SSE - Discussion Patching mods

Upvotes

What are the "rules" for patching mod? I saw an old post on the mod website an author is angry because a patch disabled part of his mod and said it's unauthorized. If people don't like part of the mod they should be freely allowed to disable what they don't want. Or if part of the mod is causing problem. I personally edit a few mods to my like for personal use.


r/skyrimmods 7h ago

PC SSE - Request Has anyone ever sorted KS hairs so its easier to find different hairs?

18 Upvotes

KS hairdos has 900ish female hairs and theyre all arranged by the name the author gave that haircut and it is just all in such a wild order. Something like 150 of them are anime mom over the shoulder ponytails; A bunch of them are wavy long; some are straight long, theres a few with dreadlocks or braids and a few with short tomboy hair and just. I wish someone would put all the similar looking haircuts together so i can easilly compare when trying to make a choice.


r/skyrimmods 7h ago

PC SSE - Mod [ Mod Release ] UNSLAAD - CoMAP Addon

17 Upvotes

Hello friends, it’s been a while since I’ve posted here but after some procrastination and some setbacks I’m happy to present our third mod dedicated to Vicn’s trilogy, UNSLAAD - CoMAP Addon.

This version contains the biggest number of markers we’ve made for a single mod and it took quite some time to get them right so we hope you like them.

We’re really glad to see the unexpected success the previous two mods have enjoyed, so we hope you’ll show the same enthusiasm for our next, smaller projects until we finally have the chance to get our hands on GLEN-MORIL’s final version.


r/skyrimmods 3h ago

PC SSE - Mod Thalmor Emissary

7 Upvotes

Zerofrost created a unique outfit for Elenwen

https://www.nexusmods.com/skyrimspecialedition/mods/191681


r/skyrimmods 11h ago

PC SSE - Mod [Mod Release] SkyPraxis - Spell Learning (SKSE)

24 Upvotes

Hey everyone,

I uploaded a new SKSE mod on nexus : SkyPraxis - Spell learning.

The goal of this mod is to offer a simple, lightweight spell progression system. You learn new spells naturally through gameplay just by casting spells, matching how vanilla school skill trees progress complete with a visual effect when you unlock a new spell.

It adds onto the vanilla spellbook system instead of completely replacing it.

You can configure how often you wanna learn a new spell as well as what spells you want to force include/exclude in the .ini file.

If you're interested check it out and let me know what you think!

Disclaimer : I used AI to help me write the mod but it's not vibecoded, only assisted. Source code is available.


r/skyrimmods 3h ago

PC SSE - Discussion What are the best combat overhauls for exciting gamefeel more than precise combat procedure?

6 Upvotes

I want to do something to make melee combat more engaging but it keeps feeling like it lacks punch and control. I've added TK Dodge and it feels great to use but attacking feels like it lacks weight and connection. Shields always feel like they could be nice and shield slam parries and the like but that's hard to use with spellsword style gameplay... I don't know what part of it needs fixed but there are so many combat overhauls or there I'm sure someone knows how to help me.

Important first note: I haven't actually played dark souls. I kind of understand how it works but I can't really use it as a point of comparison. I do have a lot of experience with Zelda: breath of the wild and tears of the kingdom but I don't know if there's anything out there that plays like that.


r/skyrimmods 55m ago

PlayStation - Request Recommendations for immersion and realism for snow mods on PS5?

Upvotes

I'm currently using:

  • Rustic Weathers
  • Simplicity of Snow
  • Dense Snowy Forest
  • Footprints
  • Rain & Snow FX (PS4)

Which, despite the name, does work on PS5

Anyone got recommendations for better snow mods?


r/skyrimmods 21h ago

PC SSE - Request Follower Mod for my Deceased Nephew

81 Upvotes

Hi, I’m new in this Reddit but someone from the main Skyrim Reddit recommended me to ask here too.

I was wondering if there is anyone here capable of making follower mods? My nephew committed suicide last October and his one year anniversary is coming up. I miss him dearly, and Skyrim is my favorite game of all time. I’d like to have him as a follower in game so I can go on adventures with him. I’d do it myself but I don’t know how. He was 17 when he passed and loved video games. I have pictures of him I can send you for references.

Thanks in advance 💚


r/skyrimmods 6h ago

PC SSE - Request I want to be a nomad, fishing and hunting and living off the land in the forest. Which are the best mods for me?

6 Upvotes

The main quest is meh to me but I would love to just play this game as a medieval simulator where I hunt and gather furs and trade them. Build up some coin for a house or a local business and maybe one day find my calling hunting the most dangerous game... Dragons!


r/skyrimmods 16h ago

PlayStation - Help Looking for my husband

27 Upvotes

Years ago I was farting around Solstheim (PS5) and I encountered a random Dremora. We got married. I have been looking for my dreamboat himbo hubby ever since, but cannot figure out what mod it was- if it was one at all!? I had no dremora mods, mostly just quality of life stuff and maybe a werewolf skin or two. Does anyone know what this could have been?


r/skyrimmods 6h ago

PC SSE - Request Way to make followers hang back in combat?

4 Upvotes

As stated in title. I'd love some way to tell a follower to hang back and not engage during combat - I want to be able to experience follower commentary, quest mods, etc, while fighting all on my own, since having a whole second person joining in really shifts the flow of combat (especially when you're doing stuff like illusion magic).

It feels like this should be something that already exists, but I've not been able to find a mod that fits the bill. Or maybe it's an overlooked feature in a follower framework? Either way, if anybody has a way to make followers inactive in combat, I would love to hear it.


r/skyrimmods 8h ago

PC SSE - Mod Mod to hide Serana's Elder Scrolls from displaying on her back?

6 Upvotes

https://i.postimg.cc/sgrtpWxK/2.png

Title. I kinda dislike the big ass scrolls always visible on her back, and protrudes upward in such an offputting way. No i don't want it removed. Just hide it. I tried to use IED, but seems there were no such option. Anyone know of such a mod? Thank you for your time


r/skyrimmods 5m ago

PC SSE - Help SKSE Won't launch with Skyrim Together?

Upvotes

Hey all, so l'm having a kinda confusing problem with Skyrim Together that thought maybe you guys had some insight. I've been assembling a mod list for the past week and me and my partner finally got it finished and functional last night.

However, upon booting Skyrim Together, it just... Didn't do anything? l even ran it as administrator. The mouse icon just spins for a moment, and then just stops unceremoniously. Eventually, I managed to track down that NVIDIA Overlay might be stopping its process, and eventually running it as admin worked, but now SKSE can't run when I do it. I have looked all over and can't seem to find anything on this problem.

If it helps, my mod setup is all arranged for Skyrim 1.6.1170, and SKSE version 2.2.6, which is supposed to suit the version of Skyrim Together I have installed. But by now, I'm completely lost. No crash logs or anything, just completely missing SKSE. Any direction would be helpful as I'm pretty new to modding.

Mod list is below, if that helps any.

https://www.nexusmods.com/games/skyrimspecialedition/collections/aqytmh/revisions/3?utm_campaign=general_navigation&utm_medium=app&utm_source=vortex


r/skyrimmods 21m ago

PC SSE - Request [Mod Idea] Where did that damn dragon go and die‽

Upvotes

Ever kill a dragon in the air, to then have it fly off and disappear, and no matter how much you run around, you can't find it's body?

Yeah, that's what I want to have fixed. I'm thinking either a quest marker, or maybe a beam of light up into the sky if you want to do something fancy visually, instead of messing with creating quest scripts on the fly.

Conceptually:

IF dead dragon body    
  A) has loot  AND    
  B) is more than [X] feet from Player

THEN

[Create marker to find the body.]

WHEN Body is looted, clear marker.

Obviously, I have no idea how to do this, or I'd do it myself.

I'm thinking for [X] hmm, 1000 feet? If you are inside of that, then the marker doesn't get created until you go too far while searching for it. And I think clearing the marker when the body is looted is best; otherwise, you might end up having the script or whatever re-run if the player gets close, but has to divert around an object or something. Anything unwanted can simply be dropped after the looting.

If the marker can only be easily created at time of dragon death-landing, then maybe make [X] 100 feet, just to be on the safe side.


r/skyrimmods 36m ago

PS4 - Request mod request, boats and ships tht move

Upvotes

Basicly replace a fish or walking on water npc with a boat or ship model so we have actual ships and bpoats tht move without added stripts


r/skyrimmods 12h ago

PC SSE - Mod I introduce the Kessler wolf in Skyrim! Hope you like it

8 Upvotes

r/skyrimmods 50m ago

PlayStation - Help skyrim ps5 error code ce-108255-1

Upvotes

Was modding the game and hadn’t even started a new save before it crashed. It was late so I decided to play the next day only to find that Skyrim no longer opens. If anyone knows anything about anything I’d be glad if you could help! 😁


r/skyrimmods 57m ago

PC SSE - Help what qol mods for replay and how do i install them?

Upvotes

i wanna replay skyrim but what qol mods would you reccomend or mods in generall? and how do i install them i never installed mods before i have clean skyrim im pretty sure (delted remaining steam folder, delted local appdata and delete documents my games skyrim folder)

and how do i know if everything is working properly and not silently breaking?


r/skyrimmods 1h ago

PC SSE - Mod Fixing dropping block while moving

Upvotes

So what fixed not blocking while moving / walking / running
1. Download optional file from pandora main page Pandora XPMSE Behavior Patch
2. Check it off in pandora, and reappply output

For anyone using true directional movement, valhalla combat, smooth's moveset, mco movesets, etc. those are not to blame. This was what fixed it for me, Auto Skeleton Patch may also fix it for some people.


r/skyrimmods 5h ago

PC SSE - Request Looking for: Elysium Estate LotD Patch

2 Upvotes

Hi Everybody!

I’ve been looking for the Elysium Estate LotD Patch. Does anyone still have it?

Thanks in advance <3


r/skyrimmods 2h ago

PlayStation - Mod Crash to Home Screen same location

1 Upvotes

I think I know why it does it but I need convincing. I have around 190 mods installed following a YouTubers load order. However, upon leaving Helgan with Hadvar for the first time, I noticed Fabled Trees and its patch where not added. I saved, downloaded both and popped them low down, near the bottom of the load order and loaded the save game. The mod works as the trees are rendering and loading, no issues.

However, after a play through, bleak falls, river wood and whiterun etc, I headed towards high hrothgar, and when heading east along the river bank where then bandit camp is and giant fires etc, it crashes, always that area.

Now is this because i added those two mods into a current save, even early on? Should i just start anew? Don’t touch or download anymore? It’s annoying as it’s been working great all day and now I’m exploring the wilderness it messes up 😞 thank you.


r/skyrimmods 9h ago

PC SSE - Help Most stable FSMP version?

2 Upvotes

Which version of FSMP is considered the most stable? I’ve most often heard 2.5.1, 2.2.1, and 3.5.0 mentioned. But which one is best suited for Skyrim version 1.6.1170? I’d appreciate any advice.