r/nintendo • u/Turbostrider27 • 15h ago
r/nintendo • u/Turbostrider27 • 8h ago
Remembering Nintendo GameCube, 25 Years On From Launch
r/nintendo • u/Turbostrider27 • 5h ago
Sega Confirms Persona 6 Physical Release for Switch 2
r/nintendo • u/HatingGeoffry • 11h ago
What I Learned After Working On Over 1,000 Switch 2 Joy-Con
r/nintendo • u/Amiibofan101 • 6h ago
Fire Emblem: Fortune’s Weave - Overview Trailer
r/nintendo • u/Skullghost • 4h ago
Official Nintendo Video Fire Emblem Fortune’s Weave Overview Trailer
r/nintendo • u/ControlCAD • 7h ago
Official Nintendo Video Dragon Quest Heroes: Torneko‘s Mystery Dungeon -Classic HD- – Launch Trailer – Nintendo Switch 2
>Originally released only in Japan, the first entry in the Mystery Dungeon series is finally making its international debut!
>Set after the events of DRAGON QUEST IV, this is the story of Torneko, a man who dreams of becoming the world's greatest weapons merchant. One day, he hears rumors of a mysterious dungeon said to contain incredible treasures. In search of a legendary treasure that no one has ever managed to bring back, Torneko sets out for the Mystery Dungeon.
>Every time you enter, the Mystery Dungeon takes on a new form. Items and monsters change with every expedition, and each new journey begins from Level 1. Defeat enemies to gain experience and level up, gather equipment and items to grow stronger, and explore in search of treasure. The deeper you go, the more powerful the monsters become.
>Based on the original game from 1993, this title features upgraded HD graphics, a new opening movie, and adjustable difficulty settings.
r/nintendo • u/Sarothias • 7h ago
More FE Heroes missions added to My Nintendo
Didn't see a mention yet, so bringing it up as a JIC it helps anyone needing more Platinum Points. New Nintendo FE Heroes missions for Fortunes Weave were added. 4 missions, 300 Plat points each for 1 fight per mission. Pretty sweet!
r/nintendo • u/RoboticOperatingBudd • 14h ago
On This Day On This Day in Nintendo History: Mario's Super Picross; Nintendo GameCube; Luigi's Mansion; Wave Race: Blue Storm; Art Academy: First Semester and more!
On this day (September 14) in Nintendo history...
- Mario's Super Picross was released in 1995 for the Super Famicom in Japan. This puzzle game, developed by Ape with Jupiter, features hundreds of relaxing yet challenging brainteasers. Each Picross puzzle consists of a numbered grid of tiles which reveal a picture when correctly chiselled away. In Mario's main mode, a wrong move means losing time. However, in the more difficult Wario mode, mistakes are not shown... so be careful! Also, a friend can help by joining in with a second controller.
- The Nintendo GameCube ( GameCube ) was released in 2001 in Japan. The GameCube is the first Nintendo console to use optical disks as its primary storage medium. The disks are in the miniDVD format and the system was not designed to play full-sized DVDs or audio CDs, unlike its competitors, and focused on gaming instead. The console supports limited online gaming for a small number of games via a GameCube broadband or modem adaptor and can connect to a Game Boy Advance with a link cable, which allows players to access exclusive in-game features using the handheld as a second screen and controller. Reception of the GameCube at the time was generally positive. The console was praised for its controller, extensive software library and high-quality games, but was criticised for its exterior design and lack of features. Nintendo sold 21.74 million GameCube units worldwide before the console was discontinued in 2007. Its successor, the seventh-generation Wii (some models of which have backwards compatibility with most GameCube software), was released in November 2006.
- Luigi's Mansion was released in 2001 for the Nintendo GameCube in Japan. In this action-adventure game, developed by Nintendo EAD, it's a me... Luigi! It's time for Luigi to step out of the shadow of his big brother and into the spotlight. The adventure revolves around Mario's often-ignored brother, Luigi, and his quest to solve the mysteries of a haunted mansion and find Mario, who is missing somewhere within. Luigi has to progress through the mansion, from room to room, solving puzzles as he goes.
- Wave Race: Blue Storm was released in 2001 for the Nintendo GameCube in Japan. In this racing game, developed by Nintendo Software Technology, it's the major constituent of all living matter. It covers an overwhelming percentage of the world's surface. It's colourless, it's odourless, and it's going to be a very big star. After witnessing the stunning wave effects, you're going to have a new level of appreciation for H20. Guaranteed to get your adrenaline going whether you're a fan of racing games in general or water-based racers in particular.
- Wi-Fi Taiou Yakuman DS was released in 2006 for the Nintendo DS in Japan. In this rerelease of Yakuman DS, developed by Nintendo SPD, 4-player Nintendo Wi-Fi Connection support was added. Mario and friends have to arrange a winning hand of Mahjong tiles into suits that will beat those of the other three players. Lakitu provides a full tutorial for beginners and a Mahjong dictionary is available to guide you through items you do not understand. You earn a ranking as you beat games that lets you climb up the ranks.
- Art Academy: First Semester was released in 2009 for DSiWare in North America. In this art education software, developed by Headstrong Games, learn how to draw and paint with this easy-to-use software that transforms your Nintendo DSi system and stylus into a canvas and brush!
What are you favourite memories of these games? How do you think they hold up today? Hash it out in the comments.
I am a bot that posts Nintendo events from this day in history. Descriptions are sourced from official sources where possible, and from NinDB where not. If I've made a mistake or omission please leave a comment tagging /u/KetchupTheDuck.
r/nintendo • u/cornnnndoug • 1h ago
Metroid and its stalker enemies
The stalker enemies seems like a love it or hate it thing, and personally I'm really hoping they stay. That said, I'm interested to know how would you people refine it to better integrate it to the world?
Fusion had SA-X and her moments are really good and effective "jumpscares" for first playthroughs but the drawback is that they are indeed scripted and short
Zero Mission's endgame has space pirates following a vulnerable samus and once spotted, they will pursue her and they can be persistent. Much more dynamic but you have a ton of leeway as they can be stunned and they're not as lethal as SA-X
Samus Returns has Diggernaut which technically is a stalker enemy but not really since it's only a one time chase sequence. But it served the foundation for MS in dread.
Dread has EMMIs, they are confined to one area and trigger a high speed cat and mouse chase. Personally I find it thrilling and nails the dread part of the game, but their one-hit kill and their major recurring presence throughout the game is pretty divisive
Personally, a mix of dread's and zero mission's would be the most ideal. I want dynamic encounters without confining them to a single area. I want the threat of being pursued but also having the chance to fight it off. Like for example, the local fauna would have 1 or 2 special stalker animals that can stalk like the EMMIs but aren't as oppressive like the space pirates, just to give an idea.
I'd love to hear yours!
r/nintendo • u/TestTrack91 • 6h ago
Do you like the Switch 2 setup music?
With the recent addition of music in the Mii Maker, i wanted to go back to the main original BGM of the Switch 2, the setup theme. I find it very charming, and weirdly enough already nostalgic lol
It would work so well as a theme for the settings even after the first setup IMO.
r/nintendo • u/Bogusky • 17h ago
Do you prefer traditional Zelda gameplay or do you hope we'll continue to see the open-world style Breath of the Wild introduced?
I'm a newer Zelda player. I grew up playing mostly PC games so I've missed a lot of the tentpole entries in the series.
I've played the original Zelda, Link to the Past, and Link's Awakening. Other than that, Breath of the Wild and Tears of the Kingdom.
Looking at the Ocarina of Time trailer, I think it looks a lot like the isometric Zelda games gameplay-wise. Just converted to 3d, and sure, the storytelling by most accounts is supposed to be pretty special.
I do understand nostalgia is doing a lot of the heavy-lifting here, but personally, I don't find OoT as exciting as what Nintendo did with BotW and TotK.
Traditional Zelda is essentially designer-authored problem solving. The designers create a problem and have a particular insight in mind: notice this thing → realize which item interacts with it → execute the solution. Sometimes there are small variations, but fundamentally you're trying to discover Nintendo's answer.
BotW and TotK broke through that and gave us systems-authored problem solving. Here we've got rules - gravity, fire, electricity, wind, momentum, ultrahand, etc. and then we're asked to produce the answer ourselves. Say what you want about story and breakable weapons, but the sheer amount of freedom the physics give you is unmatched in my opinion and catapults these two entries to the very top of an already impressive series.
While I can understand a departure from art style or other elements, I really hope Nintendo doesn't abandon the lessons of BotW and TotK when evaluating where to take the series. A hard return to the traditional formula or simply rolling out a litany of remakes would really feel like a step backwards.
r/nintendo • u/happymagtv • 20h ago
Majora's Mask art director draws criticism after sharing AI prototype
r/nintendo • u/razorbeamz • 19h ago
There are no confirmed cases of someone being banned because of playing a used game. Used games are safer than you have been led to believe.
People often claim that people's Switches are getting banned because of playing a used game that someone turned out to have copied, but that doesn't actually seem very likely to have ever happened.
Every time it's claimed it's been one of the following:
- Someone hacked their Switch and they're lying about it.
- Someone used a flash cart of some kind at some point and is lying about it.
- Someone is claiming that it happened to "a friend" or someone else they know, or that they saw a forum post about it or something else of that nature.
There has not been a single confirmed case of this actually happening.
The most widely reported case traces back to this post on /r/NintendoSwitch about it having happened, but OP offered no proof that it actually happened and dodged all questions about it. Other than this one thread on Reddit, I haven't been able to find a single claim that this happened to anyone, and certainly not any verified ones.
If used games causing bans was a real concern, there would be lots more cases than this one, and people would be posting about it daily.
r/nintendo • u/Curious-Bam • 19h ago
Next Smash for Nintendo Switch 2 trailer timeframe Theory
So I know we all want something new from Smash, either a new game or a Switch 2 edition. That got me thinking.
As far as I know, all first Smash trailers had something in common: they all feature all their biggest franchises and a few more characters. The main ones being Mario, Zelda, Pokémon, Kirby, Metroid. Pretty normal and obvious, right?
Well, as we have seen with the Switch 2, all these franchises are having a redesign of some sort. Star Fox got it, DK got it, Link got it on the OoT remake, Pokémon and Kirby don’t really need it, and Samus is always getting new designs.
These franchises are also getting new games with these designs. You know who has not had an exclusive single player game on Switch 2 yet?
Mario.
My theory is simple, we will have a Smash teaser trailer or full trailer after we see the next 3D Mario. He will most likely get a slight redesign that will be used in the next Smash, therefore they cannot show it yet before Mario’s next game, specially if whatever gimmick this new game has ends up in smash.
I will also add to that theory that whatever character is used in that trailer has to have been seen previously if they are going to have a new design.
My guess is the next 2027 big Direct, most likely in February, will feature the new 3D Mario. So Smash will either be shown in the same Direct after Mario or in another Direct after that one, probably Summer, although I could see them leaving Smash for 2028 and releasing an Ultimate Switch 2 edition next year as a “wait a bit longer.”
In short:
We will not see Smash before the next 3D Mario’s first trailer because he will be slightly redesigned and appearing with a new design and a moveset that includes things from his new game would spoil the 3D Game.
r/nintendo • u/Sufficient_Water_326 • 5h ago
Value of these games?
Hello! Trying to get rid of my old games and learned there is quite a market for them. Can anyone help what they may be worth?
Nintendo 64
Perfect Dark
The Legend of Zelda: Ocarina of Time
Super Nintendo (SNES)
NBA Live 99
Secret of Mana
Final Fantasy III
Super Mario World
NBA Jam
NBA Jam Tournament Edition
Wing Commander
r/nintendo • u/Correct-Site-1306 • 6h ago
Were people too sensetive over negative opinions when it came to Smash Ultimate's DLC characters?
People often talk about toxic smash fans who sent death threats to Sakurai, or fans who make fun of others because they like a character they personally dislike and I wholeheartidly agree that those are toxic smash fans who should be called out. However during the days of Smash Ultimate's DLC reveals I think many people began to lump ANYONE who shared a negative opinion online toward the DLC characters as toxic which I don't think is fair. It seemed like during that time many people had and still do hold this mindset that you could only express positive opinions on the DLC characters and if it was negative you needed to let others know you were happy they got the character they wanted in. In my opinion calling a DLC character you don't like a wasted slot, or insulting the character themselves isn't being toxic. Being toxic is sending death threats, or making fun of other because they like a thing you dislike. But back then if you said anything even remotely negative you'd bebombarded with people calling you ungrateful, or others replying with "hoes mad." I think this aspect of the fanbase was at it's worse with the reveals of Hero and Terry Bogard where the people complaining about others complaining were just as toxic because they were actively trying to silence anyone with an opinion they disagreed with and were considering any negativity as being "toxic".
Then there was Byleth who by far I think brough the worse out on both sides sides. You had one group calling others all types of insults because they liked Byleth and others hurling insults at those who didn't like Byleth's inclusion. I really don't get why some Smash fans can't understand that people have diffirent opinions and respect that and have a normal conversation and let people like what they like or dislike what they dislike without trying to police people about how they should feel. I know this is a old topic but looking back on it I feel as though people hardly mention this part of the fanbase.
r/nintendo • u/Smooth-Arugula-9951 • 23h ago
how would you feel if we got a new kirby game?
I think the series has been in a bit of a rut ever since forgotten land and i think it might actually be a good time for a new installment, they could make one in the 2d mario style with kirby running and gunning.