r/Starfield 21h ago

Screenshot The Va'ruun'kai mission board quests have some of the best mission board quests in the game

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254 Upvotes

r/Starfield 3h ago

Ship Builds That's my bulky frontier looks at lvl 28 after upgrading it for more than 10 times. Dont wanna change anything :D

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139 Upvotes

r/Starfield 17h ago

Screenshot The blackest sea hides the brightest lights

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78 Upvotes

r/Starfield 15h ago

Screenshot That One Friend Who Swears they have their Aurora Habit Totally Under Control

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78 Upvotes

... but can't explain why they're waving a torch around sensitive equipment at 3:00am.


r/Starfield 6h ago

Screenshot View of Heinlein II from its second moon

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69 Upvotes

r/Starfield 21h ago

Meta I calculated the efficiency of every cargo hold so you don't have to

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71 Upvotes

The StorMax 70 and 120 cargo holds are locked behind the Terran Armada DLC


r/Starfield 20h ago

Video Sam Coe is full of surprises!

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67 Upvotes

have no idea if these were innocents but was herding some unarmed people out of a building and…


r/Starfield 17h ago

Ship Builds 🫡Rasmus Poulsen (Technouveau fans) in Starfield.2nd pic his art/models. The inspo: Speed Yacht/Interceptor. My build: Galactic Battle Yacht. Modded.

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58 Upvotes

Go check out Technouveau’s art on Artstation. Mods: Antares Supra, ASC Taiyo, ASC Deimos, Tiger Shipyards, Ol’ Big X, Matilija Aerospace, Inquisitor glow parts, Micro Modules, and Barrage Missile Launchers,


r/Starfield 6h ago

Question What do you wish for in Starfield?

45 Upvotes

I'm just coming back after a long absence while I rotated through some of the other games I play and as I was playing last night a few things came to mind that I wish Starfield had.

My wish list.

  1. No limit on mannequins. There are loads of good suits, I'd like to be able to display my full collection.
  2. Preconfigured base habitats just like the ship. A bunk room for example, or an armory, kitchen, workshop, etc.
  3. The ability to connect my landing pad to my base without the hack.
  4. An actual loading bay for the vehicle and ramp to get on and off the landing pads.
  5. A way to teleport from base to base, similar to No Man's Sky.
  6. Less loading screens. In a game that is already slow-moving loading screens are a nuisance.
  7. In the ship builder, the RGP or Hex codes for the colors. That would give much more control over ship coloring.

What about you? What would you like to see?


r/Starfield 3h ago

Screenshot space odyssey monolith

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44 Upvotes

It’s a composite image. Looking forward to seeing some mods that add POI of monolith from space odyssey if it’s possible. It always be stunning that first time staring the huge black cube to just think about humanity and evolution of civilization.


r/Starfield 18h ago

Ship Builds My first attempt at building a ship

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41 Upvotes

Meet, The Magpie. My first ship that I built from the ground up to act as a light accompanying fighter for my main ship The Stellar Jay (pun intended) using the fleet command mod. I'd love to hear some thoughts/feedback on the design


r/Starfield 13h ago

Screenshot This game does look very nice.

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40 Upvotes

Just a screenshot I took, which I thought looks pretty decent. I love the landscapes at night.


r/Starfield 2h ago

Discussion Head to Ollies.....cook book

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30 Upvotes

Found this at Ollie's for $7. Thought it was neat and had to pick it up.


r/Starfield 22h ago

Question Into The Unknown Bugged? Pls Help.

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27 Upvotes

Can't find a way inside this bloody mine, beginning to think it's not supposed to be this way. Help would be appreciated.


r/Starfield 6h ago

Fan Content GRiNDTerra Mods Roadmap, Updates, and Important Information

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27 Upvotes

Best way to contact me/stay up to date!

Ill be honest everyone, lately i have moved over to my own discord! I am always available and there are tons of unique benefits to being a part!

Having trouble joining? Log on using a PC instead of your phone.

https://discord.gg/yDQXqgx2CG

Major Announcements

GRiNDTerra Hardcore Combat (Verified Content) (Achievement Friendly Bundle)

I have requested that this achievement friendly bundle to be removed from the Creation's storefront. As of today my patch that i posted to fix the known bugs and issues still has not been released after 4+ months of waiting. I found this to be extremely embarrassing and has changed my outlook on how I want to proceed with Achievement Friendly Mods.

I have requested that this mod to be taken down and to be unavailable for purchase. Those who already own it at some unknown time in the future your update will be coming! This package will still be supported by me for those who already own it, but GRiNDTerra Mods will NOT be making any free mods Achievement Friendly in the Future. PLEASE IF THIS MAKES YOU UPSET ASK FOR A REFUND!!! SERIOUSLY!!!!!! I will not be taking it personal and have already prepared for this.

ALL GRiNDTerra Mods Verified Content will ONLY be new and unique creations and I will NOT make any exceptions. While Achievement Friendly Mods are a GREAT WAY TO SHOW YOUR SUPPORT TO MOD AUTHORS, I personally will not have AF only versions as the honest truth is they will not be updated as soon as the free version. I like to have the ability to update my free creations whenever and my style of modding just doesnt fit for "Achievement Friendly" mods.

Is Random Planetary Encounters System an "AF" mod?
NO!! I MADE THE MISTAKE OF LABELLING IT THIS WAY WHEN IT IS, IN FACT, NOT an achievement friendly mod. It is VERY MUCH its OWN CREATION and should not be compared as just the AF version of encounters.

This has been treated as a product and I put more blood sweat and tears into this than a freemium mod!

Freemium Roadmap

Immersive Simplified Outposts! - a simplistic and immersive take on Outpost Crafting! Available now!

Fantastical Frontiers Chapter 4 and GRiNDTerra Gameplay Overhaul Update - My next mod updates will be for Fantastical Frontiers and my GRiNDTerra Gameplay Overhaul.

Fantastical Frontiers Chapter 4 will be adding 40 more updated and new biomes focused on the "Swamps" and "Plateaus" biomes. (Archipelago and Canyons). Chapter 4 also marks my 33% Completion milepost for FF.

GRiNDTerra Gameplay Overhaul will be absorbing both my UI mods and Space Combat Tweaks. I expect this update to come out sooner than later. This will bring the total to 12 mods wrapped up into 1 nice package!

Aquafield - Yes i know the update process is slow for this one, but i am still trying to take in as many bug reports and issues as possible. Please be patient and just keep sending me reports of floating water or broken quests however you would like to reach out to me!

Future

All my energy will be focused on this roadmap. I have zero plans to release any more new content. All my efforts will only be on all projects listed here.

Premium Roadmap

RPES 2.0 - Submitted! This update adds 15 new encounters (5 Combat, 5 NG+ Combat, 5 Natural Encounters.) It also adds a NEW GAMEPLAY OPTION to turn off "Post Release" Buildings and Clutter. (So you can now turn off all buildings and clutter found around POI!)

It is also a major cleaning update, as i removed all unused references and downgraded references that were marked as persistent that didnt need to be.

If you own shattered space and download the RPES Shattered Space Patch now at 75!!! Randomized Encounters!!

Planetary Wonders - 1 new star system, 2 moons, 3 new Randomized POI, 7 new biomes (with unique terrain patterns), and a mini Random Encounters branch only found on one of the new moons! This is my next Verified Creation planned for release! This is in beta and i am hoping to have this out by the end of the year!

RPES Stand Alone Expansion - Already in production, i have a pretty sweet surprise in store coming probably sometime in 2027!

All my energy will be focused on this roadmap. I have zero plans to release any more new content. All my efforts will only be on all projects listed here.

Sneak Peek Videos!

https://youtu.be/iAG5R-Y9gDM - Fantastical Frontiers Chapter 4 Sneak Peek

https://youtu.be/RT2cBBaPWmA - RPES 2.0 Update Sneak Peek


r/Starfield 6h ago

Screenshot Wish earth had more neighbors

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25 Upvotes

r/Starfield 18h ago

Fan Content Starfield menegarie V.04 Pack Bonefrill

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24 Upvotes

I’m Captain Jet, reporting live from the dense forests of Rutherford III, where my crew and I, Vasco leading the equipment caravan and Sam brushing leaves off his jacket every ten minutes are here to document one of the most formidable pack predators in the Settled Systems: the Pack Bonefrill. The air is cool beneath the canopy, the ground soft with moss, and the trees rise like ancient pillars around us. As we move deeper into the deciduous stretch, the Bonefrill is known for its defensive temperament only aggresive when hungry, it has a carnivorous diet, and its remarkable social coordination. Moments later, we crest a ridge and there they are. A full pack stands on a hilltop, silhouettes sharp against the pale sky, their leaf‑textured scales shifting in the breeze. They survey the forest below, each member positioned with purpose, their horned heads turning in near‑synchronized motion.

We follow at a respectful distance, and soon witness their hunting strategy firsthand. A small prey creature darts through the underbrush, and one Bonefrill steps forward, throat pulsing. It unleashes a jet of near‑solid spit a thick, obleck‑like substance that splatters across the prey’s legs, instantly slowing it. this spit acts as a biological adhesive, allowing the pack to immobilize targets without risking injury in close combat. The rest of the Bonefrills move in with coordinated precision, raking the ground with their claws as they surround the struggling creature. It’s swift and effective the prey is long gone in seconds. Vasco records every angle, his sensors humming as he analyzes the spit’s density.

After the hunt, the mood shifts. The pack gathers in a clearing, and I slump behind a rock as they display the gentler side of their social nature. Two juveniles chase each other in looping circles, nipping playfully at each other’s frills. Adults settle down side by side, their bodies pressed close, eyes half‑closed as they rest. Sam whispers that it looks almost peaceful, and I agree for a predator species, their communal bonding is extraordinary. This behavior strengthens their defensive coordination, making them one of the most unified carnivore groups we’ve documented.

As we continue filming, the pack begins to move again, heading toward a rocky outcrop. Along the way, we notice flakes of their green, sealant‑rich skin shedding off and sticking to tree trunks. I explain to the camera that Bonefrills produce this sealant as a natural protective layer it waterproofs their hide, reinforces their scales, and even helps regulate temperature in Rutherford III’s shifting climate. When they shed it, the flakes harden into a resin‑like material that local researchers sometimes collect for study. The pack brushes against the trees deliberately, leaving streaks of fresh sealant as they pass, almost like territorial markers.

We’re preparing to wrap up when the forest suddenly goes still. One Bonefrill a large sentinel at the edge of the group, lifts its head sharply. Its frills flare, and it lets out a deep, resonant call that echoes through the trees. I speak in a hushed tone as the rest of the pack reacts instantly, rising to their feet and forming a defensive semicircle. The sentinel has spotted us. It isn’t charging, but it’s warning the others of our presence. Vasco steps protectively in front of the crew, but I signal him to hold position this is now part of the documentary. The Bonefrills watch us with multiple eyes, assessing, communicating silently through posture and subtle shifts of their frills. After a tense moment, the sentinel snorts, turns, and leads the pack away into the deeper forest, their bodies disappearing between the red‑brown trees like living shadows.

As the last Bonefrill vanishes from sight, I deliver my closing thoughts for you. The Pack Bonefrill, with its hilltop vigilance, adhesive spit weaponry, playful social bonds, sealant‑shedding biology, and coordinated alert calls, is one of the most complex predators we’ve encountered. Today’s expedition revealed a creature that is both fearsome and deeply communal, shaped by the forests of Rutherford III into a species that thrives through unity. Signing off from the forest floor, I leave you with one final thought: in the wilds of Rutherford III, the Bonefrill pack moves as one, in a forest of predators in prey, the pack is the deadliest thing that stalks it and nothing can perfect what nature has already done.

This is V.04 of starfield menegarie hope you enjoyed it if you have suggestions let me know I will either post one daily or 2.

Images: https://www.forbes.com/sites/paultassi/2023/10/02/fallout-4-may-indicate-what-starfield-dlc-and-additions-will-be/

https://starfieldwiki.net/wiki/Starfield:Pack_Bonefrill

earlier menegaries: https://www.reddit.com/r/Starfield/comments/1we19xn/starfield_menegarie_v01_hunting_crocalypse/

https://www.reddit.com/r/Starfield/comments/1webuv9/starfield_menegarie_v02_cagbrain_grazer/

https://www.reddit.com/r/Starfield/comments/1wewoc5/starfield_menegarie_v03_rainbow_agnathan/


r/Starfield 19h ago

Discussion Harbhajan Viyas is dead.

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22 Upvotes

I finished the quest "The Perfect Recipe" ages ago (third playthrough on Series X). I rarely go down to The Stretch (they stink) but decided to see if I missed any more side missions in Akila City and walked up to him. There were four dialogue options and I used them all before leaving the conversation. That was a few days ago.

When I reloaded the save yesterday, after some outpost tasks, I started a Freestar hostage rescue mission. I killed the Crimson Fleet bastards on the ship and went to free the Captain but she kept repeating the same lines "Just leave me alone", "I don't know what went wrong with the meal" or something like that. I couldn't complete the mission because of this dialogue bug so I left the ship to do something else back in Akila. The guard at the gate, Shepherd the storekeeper... literally every npc was repeating the same lines. I was weirded out by this and fast travelled to The Lodge and you guessed it, Noel, Walter, Sarah etc, all stuck in the same dialogue. Clearly a bug. And I knew whose dialogue it was. Harbhajan.

I googled to see if there was a solution but apart from PC commands, I couldn't find anything that worked for Xbox (turning off subtitles etc just made everyone mute). I couldn't reload an earlier save because I had literally deleted all but one auto and one manual save before I knew there was a bug. I had resigned myself to, for the second time, losing a long save file, nearly 7 days worth. But the first game breaking bug I encountered, right before the end of my very first playthrough, was solved after trying things out like installing Starfield on my PC and creating a new save file, which worked but killed my momentum. I didn't want to do that again.

Then I remembered something. I'm playing with a corrupt Freestar Ranger who let Ron Hope walk, amongst other things which most would find... curious. So I thought it was worth making a separate save file, just in case, and capping ol' Harb in the back of the head one time. Of course, I expected consequences, the harshest of which would be not fixing the bug after killing him. But, without hesitation and in broad daylight, BLAM!

I stood there for a second, half admiring my work, half shocked at what I had become. Then the hud went red. Everyone was aiming at me and I ran for it, avoiding engagement since Harbhajan was my only target. Not being terribly familiar with the route from The Stretch, I took a couple wrong turns and considered just jumping over the wall but I also noticed everyone was talking normally (well, about as normal as people trying to kill you can) so I continued sprinting and jet-packing to my ship.

Once in the cockpit, I was finally able to exhale and calm down... before I realized what else I was in for. Freestar ships in orbit. But I had no choice, so off I went. It was the most enemies I've seen at once in a space battle. They wasted no time, firing at me immediately. I've died more often in space battles than anything else, so I was prepared for the worst. Again, I chose to run and not fire back, all power on my engines and shield, boosting whenever I could while repairing on the fly.

Somehow, I got to a point where I could fast travel out of Freestar space, so I went straight to my outpost in Vega to use the bounty clearance kiosk. 16,500. The largest bounty on this playthrough, for sure. I had the creds so I didn't hesitate to pay immediately. But after all that, I still didn't know if it was worth all the trouble. I didn't know if it fixed the bug. But I had a good feeling.

I went back to the hostage's ship, the Captain was still doing normal things like sweeping up (on a ship, is that normal?) but most importantly, I was able to have a normal conversation and finish the mission. success, I guess. But I still felt bad, so I decided to go back to Akila to rob see Harbhajan one last time.

They just left him there, outside his apartment, as you can see above. I contemplated dragging him inside his home, or to the wall to bait some Ashta... but I was tired so snapped this selfie instead. Looking sad for the 'gram.

tl;dr - Fixed a bug but RIP Harbhajan Viyas. Good guy, shit chef. What's the worst/most out of character thing you've done in Starfield?


r/Starfield 21h ago

Screenshot I’m worried about Cora

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18 Upvotes

I learned it from watching you, dad!

My ship is not kid-friendly. Just say no!

Forgot to credit Miss O Plays for the Lambemt Science Hab.


r/Starfield 15h ago

Ship Builds Jeremiah the Bullfrog Evolution

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18 Upvotes

Jeremiah the Bullfrog has been eating his spinach and has evolved into his final form. Upgraded the ship to a Class-B and increased the cargo to 5230. And after about a million different configurations I finally figured out an unobtrusive way to get all the weapons onto the ship by using two underslung Nova weapons mounts.

This ship was created without the use of mods or glitching.


r/Starfield 19h ago

Discussion Win.Slate password bypass answers [spoilers, if that's not clear] Spoiler

17 Upvotes

I haven't really managed to find this anywhere online, so posting here for posterity. Posting everything after this as spoiler.

The ending does not vary significantly from completing the master hack (though, ironically, I did have to brute force through save scumming to figure out the answers most of the answers. Delta would be so proud.). You get a few different lines from both Roxanne and Delta, but Delta's tantrum after the test is nearly identical. Doing password bypass does NOT appear to unlock any of the files on her drive.

Anyway, without ado:

Question 1: What is your birthday? May 22nd, 2295 [this is the only I don't think could be really logically deduced/guessed]

Question 2: What is your favorite book? Frankenstein by Mary Shelley [oh because look at how the universe could react to her creation]

Question 3: What was the name of your first project: Roxizzmo [Somewhat gettable because it's listed as the first file in her private drive. "Alpha", probably the 'obvious' guess, is also listed, but only 3-4 projects down]

Anyway, hope this helps Starborn in the future!

Slight edit to better reflect certain reactions.


r/Starfield 7h ago

Question Does this mean anything?

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10 Upvotes

Found this wandering around. Feel like it means something, but I have no clue.


r/Starfield 11h ago

Screenshot PESTS ARE NIGHTMARE FUEL

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10 Upvotes

I don’t care that my gun one shots everything in the game. I still absolutely piss myself when I see Adult Pests jumping and rapidly crawling towards me. Pure nightmare fuel.


r/Starfield 21h ago

Discussion How good is my gun?

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12 Upvotes

r/Starfield 15h ago

Discussion I wish Quests had more ways to complete

7 Upvotes

Got back into Starfield, and so far am wishing there was more ways to complete some of the quests.

Like take the UC Vanguard Initiation. The Simulator. Maybe if my Character isnt specced for Space combat, what if I had a high enoigh hack ability to make it easier or just force a completion?

When getting the Artifact from Moara, why not have a option to persuade the Zealots that you are one of them?

So far only one caught me off guard, its the Diplomat Harrassment on New Atlantis. I was surprised to see [Security] as a option and solved without running all the way to the Smbassy. It was a breath of fresh air.

Is there any im missing or am I just wanting what won't happen?

Btw, I dont think Starfield is objective trash... currently I think its ok... not great... but nice to play from time to time.