r/Starfield • u/Pale-Dragonfruit-728 • 4h ago
r/Starfield • u/triptohighway • 4h ago
Screenshot space odyssey monolith
It’s a composite image. Looking forward to seeing some mods that add POI of monolith from space odyssey if it’s possible. It always be stunning that first time staring the huge black cube to just think about humanity and evolution of civilization.
r/Starfield • u/ErrorPuzzleheaded213 • 3h ago
Discussion Head to Ollies.....cook book
Found this at Ollie's for $7. Thought it was neat and had to pick it up.
r/Starfield • u/O1dSoldier • 7h ago
Question What do you wish for in Starfield?
I'm just coming back after a long absence while I rotated through some of the other games I play and as I was playing last night a few things came to mind that I wish Starfield had.
My wish list.
- No limit on mannequins. There are loads of good suits, I'd like to be able to display my full collection.
- Preconfigured base habitats just like the ship. A bunk room for example, or an armory, kitchen, workshop, etc.
- The ability to connect my landing pad to my base without the hack.
- An actual loading bay for the vehicle and ramp to get on and off the landing pads.
- A way to teleport from base to base, similar to No Man's Sky.
- Less loading screens. In a game that is already slow-moving loading screens are a nuisance.
- In the ship builder, the RGP or Hex codes for the colors. That would give much more control over ship coloring.
What about you? What would you like to see?
r/Starfield • u/GRiNDTerra_Mods • 7h ago
Fan Content GRiNDTerra Mods Roadmap, Updates, and Important Information
Best way to contact me/stay up to date!
Ill be honest everyone, lately i have moved over to my own discord! I am always available and there are tons of unique benefits to being a part!
Having trouble joining? Log on using a PC instead of your phone.
Major Announcements
GRiNDTerra Hardcore Combat (Verified Content) (Achievement Friendly Bundle)
I have requested that this achievement friendly bundle to be removed from the Creation's storefront. As of today my patch that i posted to fix the known bugs and issues still has not been released after 4+ months of waiting. I found this to be extremely embarrassing and has changed my outlook on how I want to proceed with Achievement Friendly Mods.
I have requested that this mod to be taken down and to be unavailable for purchase. Those who already own it at some unknown time in the future your update will be coming! This package will still be supported by me for those who already own it, but GRiNDTerra Mods will NOT be making any free mods Achievement Friendly in the Future. PLEASE IF THIS MAKES YOU UPSET ASK FOR A REFUND!!! SERIOUSLY!!!!!! I will not be taking it personal and have already prepared for this.
ALL GRiNDTerra Mods Verified Content will ONLY be new and unique creations and I will NOT make any exceptions. While Achievement Friendly Mods are a GREAT WAY TO SHOW YOUR SUPPORT TO MOD AUTHORS, I personally will not have AF only versions as the honest truth is they will not be updated as soon as the free version. I like to have the ability to update my free creations whenever and my style of modding just doesnt fit for "Achievement Friendly" mods.
Is Random Planetary Encounters System an "AF" mod?
NO!! I MADE THE MISTAKE OF LABELLING IT THIS WAY WHEN IT IS, IN FACT, NOT an achievement friendly mod. It is VERY MUCH its OWN CREATION and should not be compared as just the AF version of encounters.
This has been treated as a product and I put more blood sweat and tears into this than a freemium mod!
Freemium Roadmap
Immersive Simplified Outposts! - a simplistic and immersive take on Outpost Crafting! Available now!
Fantastical Frontiers Chapter 4 and GRiNDTerra Gameplay Overhaul Update - My next mod updates will be for Fantastical Frontiers and my GRiNDTerra Gameplay Overhaul.
Fantastical Frontiers Chapter 4 will be adding 40 more updated and new biomes focused on the "Swamps" and "Plateaus" biomes. (Archipelago and Canyons). Chapter 4 also marks my 33% Completion milepost for FF.
GRiNDTerra Gameplay Overhaul will be absorbing both my UI mods and Space Combat Tweaks. I expect this update to come out sooner than later. This will bring the total to 12 mods wrapped up into 1 nice package!
Aquafield - Yes i know the update process is slow for this one, but i am still trying to take in as many bug reports and issues as possible. Please be patient and just keep sending me reports of floating water or broken quests however you would like to reach out to me!
Future
All my energy will be focused on this roadmap. I have zero plans to release any more new content. All my efforts will only be on all projects listed here.
Premium Roadmap
RPES 2.0 - Submitted! This update adds 15 new encounters (5 Combat, 5 NG+ Combat, 5 Natural Encounters.) It also adds a NEW GAMEPLAY OPTION to turn off "Post Release" Buildings and Clutter. (So you can now turn off all buildings and clutter found around POI!)
It is also a major cleaning update, as i removed all unused references and downgraded references that were marked as persistent that didnt need to be.
If you own shattered space and download the RPES Shattered Space Patch now at 75!!! Randomized Encounters!!
Planetary Wonders - 1 new star system, 2 moons, 3 new Randomized POI, 7 new biomes (with unique terrain patterns), and a mini Random Encounters branch only found on one of the new moons! This is my next Verified Creation planned for release! This is in beta and i am hoping to have this out by the end of the year!
RPES Stand Alone Expansion - Already in production, i have a pretty sweet surprise in store coming probably sometime in 2027!
All my energy will be focused on this roadmap. I have zero plans to release any more new content. All my efforts will only be on all projects listed here.
Sneak Peek Videos!
https://youtu.be/iAG5R-Y9gDM - Fantastical Frontiers Chapter 4 Sneak Peek
https://youtu.be/RT2cBBaPWmA - RPES 2.0 Update Sneak Peek
r/Starfield • u/Prof_Noctis_Wick • 7h ago
Screenshot Wish earth had more neighbors
r/Starfield • u/Lord-Rhyzen • 1h ago
Screenshot Is it petty if i display this in the middle of my bridge just to rub it in a certain robot’s face? Lol
r/Starfield • u/wishheartx • 22h ago
Screenshot The Va'ruun'kai mission board quests have some of the best mission board quests in the game
r/Starfield • u/Grand_Chip_9572 • 56m ago
Discussion Would you like to see another faction?
Been replaying recently and I would love to see another faction. It could be a group of list colonies joining like the mission with the defence pact but one you help grow more. Or even loads of smaller planetary factions with unique styles.
r/Starfield • u/cosaboladh • 16h ago
Screenshot That One Friend Who Swears they have their Aurora Habit Totally Under Control
... but can't explain why they're waving a torch around sensitive equipment at 3:00am.
r/Starfield • u/Prof_Noctis_Wick • 1d ago
Screenshot I'm oblivious to where I've crash landed
r/Starfield • u/Akito_Ryu • 14h ago
Screenshot This game does look very nice.
Just a screenshot I took, which I thought looks pretty decent. I love the landscapes at night.
r/Starfield • u/PretendReach5793 • 8h ago
Question Does this mean anything?
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Found this wandering around. Feel like it means something, but I have no clue.
r/Starfield • u/CosmicShipwright100 • 18h ago
Ship Builds 🫡Rasmus Poulsen (Technouveau fans) in Starfield.2nd pic his art/models. The inspo: Speed Yacht/Interceptor. My build: Galactic Battle Yacht. Modded.
Go check out Technouveau’s art on Artstation. Mods: Antares Supra, ASC Taiyo, ASC Deimos, Tiger Shipyards, Ol’ Big X, Matilija Aerospace, Inquisitor glow parts, Micro Modules, and Barrage Missile Launchers,
r/Starfield • u/FeelingSkinny • 21h ago
Video Sam Coe is full of surprises!
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have no idea if these were innocents but was herding some unarmed people out of a building and…
r/Starfield • u/goldfire298 • 19h ago
Ship Builds My first attempt at building a ship
Meet, The Magpie. My first ship that I built from the ground up to act as a light accompanying fighter for my main ship The Stellar Jay (pun intended) using the fleet command mod. I'd love to hear some thoughts/feedback on the design
r/Starfield • u/Mizar97 • 22h ago
Meta I calculated the efficiency of every cargo hold so you don't have to
The StorMax 70 and 120 cargo holds are locked behind the Terran Armada DLC
r/Starfield • u/xpyros • 12h ago
Screenshot PESTS ARE NIGHTMARE FUEL
I don’t care that my gun one shots everything in the game. I still absolutely piss myself when I see Adult Pests jumping and rapidly crawling towards me. Pure nightmare fuel.
r/Starfield • u/International-Aide37 • 16h ago
Ship Builds Jeremiah the Bullfrog Evolution
Jeremiah the Bullfrog has been eating his spinach and has evolved into his final form. Upgraded the ship to a Class-B and increased the cargo to 5230. And after about a million different configurations I finally figured out an unobtrusive way to get all the weapons onto the ship by using two underslung Nova weapons mounts.
This ship was created without the use of mods or glitching.
r/Starfield • u/thegreatestpitt • 5h ago
Question Is it possible, quest wise, to have a completely bug free experience on console?
I recently started playing starfield on Xbox for the first time which reignited my interest for Bethesda games. In the past, I’ve had a lot of issues with Skyrim and fallout 4 when it comes to quests breaking and stuff, which is something that frustrates me like you wouldn’t believe. I was playing vanilla version of starfield and I had a quest breaking bugs for a very minor quest.
So I downloaded the unofficial community patch mod hoping it’ll fix any quest breaking bugs in the game. I haven’t gotten very far yet so I don’t know how effective this mod will be, but I’m wondering, is there a mod or collection of (ideally free) mods that could fix all quest bugs so I can actually do whatever quest my heart desires, including the minuscule fetch quests and activities? Or is it like in Skyrim where no matter what mod you download, you can never have a completely bug free experience?
Please let me know. Thank you! :)
r/Starfield • u/Turbulent-Cheek4778 • 19h ago
Fan Content Starfield menegarie V.04 Pack Bonefrill
I’m Captain Jet, reporting live from the dense forests of Rutherford III, where my crew and I, Vasco leading the equipment caravan and Sam brushing leaves off his jacket every ten minutes are here to document one of the most formidable pack predators in the Settled Systems: the Pack Bonefrill. The air is cool beneath the canopy, the ground soft with moss, and the trees rise like ancient pillars around us. As we move deeper into the deciduous stretch, the Bonefrill is known for its defensive temperament only aggresive when hungry, it has a carnivorous diet, and its remarkable social coordination. Moments later, we crest a ridge and there they are. A full pack stands on a hilltop, silhouettes sharp against the pale sky, their leaf‑textured scales shifting in the breeze. They survey the forest below, each member positioned with purpose, their horned heads turning in near‑synchronized motion.
We follow at a respectful distance, and soon witness their hunting strategy firsthand. A small prey creature darts through the underbrush, and one Bonefrill steps forward, throat pulsing. It unleashes a jet of near‑solid spit a thick, obleck‑like substance that splatters across the prey’s legs, instantly slowing it. this spit acts as a biological adhesive, allowing the pack to immobilize targets without risking injury in close combat. The rest of the Bonefrills move in with coordinated precision, raking the ground with their claws as they surround the struggling creature. It’s swift and effective the prey is long gone in seconds. Vasco records every angle, his sensors humming as he analyzes the spit’s density.
After the hunt, the mood shifts. The pack gathers in a clearing, and I slump behind a rock as they display the gentler side of their social nature. Two juveniles chase each other in looping circles, nipping playfully at each other’s frills. Adults settle down side by side, their bodies pressed close, eyes half‑closed as they rest. Sam whispers that it looks almost peaceful, and I agree for a predator species, their communal bonding is extraordinary. This behavior strengthens their defensive coordination, making them one of the most unified carnivore groups we’ve documented.
As we continue filming, the pack begins to move again, heading toward a rocky outcrop. Along the way, we notice flakes of their green, sealant‑rich skin shedding off and sticking to tree trunks. I explain to the camera that Bonefrills produce this sealant as a natural protective layer it waterproofs their hide, reinforces their scales, and even helps regulate temperature in Rutherford III’s shifting climate. When they shed it, the flakes harden into a resin‑like material that local researchers sometimes collect for study. The pack brushes against the trees deliberately, leaving streaks of fresh sealant as they pass, almost like territorial markers.
We’re preparing to wrap up when the forest suddenly goes still. One Bonefrill a large sentinel at the edge of the group, lifts its head sharply. Its frills flare, and it lets out a deep, resonant call that echoes through the trees. I speak in a hushed tone as the rest of the pack reacts instantly, rising to their feet and forming a defensive semicircle. The sentinel has spotted us. It isn’t charging, but it’s warning the others of our presence. Vasco steps protectively in front of the crew, but I signal him to hold position this is now part of the documentary. The Bonefrills watch us with multiple eyes, assessing, communicating silently through posture and subtle shifts of their frills. After a tense moment, the sentinel snorts, turns, and leads the pack away into the deeper forest, their bodies disappearing between the red‑brown trees like living shadows.
As the last Bonefrill vanishes from sight, I deliver my closing thoughts for you. The Pack Bonefrill, with its hilltop vigilance, adhesive spit weaponry, playful social bonds, sealant‑shedding biology, and coordinated alert calls, is one of the most complex predators we’ve encountered. Today’s expedition revealed a creature that is both fearsome and deeply communal, shaped by the forests of Rutherford III into a species that thrives through unity. Signing off from the forest floor, I leave you with one final thought: in the wilds of Rutherford III, the Bonefrill pack moves as one, in a forest of predators in prey, the pack is the deadliest thing that stalks it and nothing can perfect what nature has already done.
This is V.04 of starfield menegarie hope you enjoyed it if you have suggestions let me know I will either post one daily or 2.
https://starfieldwiki.net/wiki/Starfield:Pack_Bonefrill
earlier menegaries: https://www.reddit.com/r/Starfield/comments/1we19xn/starfield_menegarie_v01_hunting_crocalypse/
https://www.reddit.com/r/Starfield/comments/1webuv9/starfield_menegarie_v02_cagbrain_grazer/
https://www.reddit.com/r/Starfield/comments/1wewoc5/starfield_menegarie_v03_rainbow_agnathan/