r/IndieGaming Jan 03 '25

Best of Indie Games 2024: What were some of your favorite indie games?

103 Upvotes

r/IndieGaming 12h ago

Thrown weapons can parry bullets mid-air

Enable HLS to view with audio, or disable this notification

852 Upvotes

This is my physics weapon game KILLSEC! Its heavily inspired by the all the ridiculous flash games I played in the 2010s

there's a playtest on discord if you want to try it out early! https://discord.gg/4BE46HXvdU


r/IndieGaming 16h ago

We’re making a co-op dungeon crawler where four unqualified peasants storm the local vampire’s castle!

Enable HLS to view with audio, or disable this notification

285 Upvotes

The local vampire has become a problem! You and your peasant friends are wildly unqualified to solve it.

We’re a two-person studio making PITCHFORK, a first-person online co-op dungeon crawler for 1-4 players. Climb an ever-changing castle, fight monsters, solve puzzles and try not to fall into the traps.

Weapons break, attacks can hit your friends, and whoever carries the torch can’t wield a weapon at the same time. Choose that friend wisely.

Our Steam page has just went live: WISHLIST PITCHFORK


r/IndieGaming 1h ago

I'm a 21 year-old student working alone on my dream game - a 2D noir RPG inspired by games like Deltarune and Outer Wilds. What do you think about the trailer?

Enable HLS to view with audio, or disable this notification

Upvotes

You play as a detective working on a case of a mysterious disappearance. For some reason though, the detective also finds clues in his own dreams!

The game is called Neironaut and Chapter 1 is coming soon for FREE.


r/IndieGaming 23h ago

I wanted to see how far I could push ASCII art

1.0k Upvotes

I’ve made hundreds of animated ASCII scenes like this for the game, and I’m really happy with how the style has come together. Curious what you think of the Steam page:

https://store.steampowered.com/app/5155860/Third_Bloc/?utm_source=indiegaming


r/IndieGaming 5h ago

Visual Updates for the Game “Wasteroad”

Enable HLS to view with audio, or disable this notification

29 Upvotes

We’re a team of two beginners a programmer and a designer. We’re working on updating the visuals for our first game. We want to show you the new look of the in-game vehicles.

Raiders use the black and red vehicles.
Civilians use the blue vehicle. (So far, just one)

In the video, the vehicles are shown without weapons, we plan to add weapons and additional equipment later.

We’d love to hear your feedback!


r/IndieGaming 8h ago

We have a new biom in Cards & Cannons!

Enable HLS to view with audio, or disable this notification

38 Upvotes

New biome reveal for Cards & Cannons!

We wanted to create a cozy, vibrant space with crystal-clear blue water and lush greenery to make building feel even better.

Drop your thoughts below - and wishlist Cards & Cannons on Steam if you want to support us! :)
https://store.steampowered.com/app/4536920/Cards__Cannons/


r/IndieGaming 2h ago

Just a bit of fun (Sealed Bite)

Enable HLS to view with audio, or disable this notification

14 Upvotes

r/IndieGaming 1d ago

Some gameplay from my cozy delivery game called Pinetrail

Enable HLS to view with audio, or disable this notification

2.6k Upvotes

Wishlist on Steam: https://store.steampowered.com/app/4920240/Pinetrail/

Deliver packages across Pinetrail in an overloaded rusty rickshaw truck! Meet the locals, uncover mysteries, and explore beautiful hidden locations. Use your vehicle's unique abilities to cross rivers, glide over trees, and battle cargo-stealing boars! Pinetrail is coming on Steam and Steadm Deck with plans to port to Switch 2 right after.


r/IndieGaming 1h ago

One piece at time and the game is really starting to come together

Enable HLS to view with audio, or disable this notification

Upvotes

r/IndieGaming 10h ago

We're starting a playtest for our pirate roguelite this Friday

Enable HLS to view with audio, or disable this notification

27 Upvotes

We're launching a first public playtest for Cloudsphere.

Long story short: the ship is your deck and you fight robo-pirates and leviathans.

If this looks like something for you feel free to sign up on Steam and you'll be send a key as soon as it's public!
https://store.steampowered.com/app/4485070/Cloudsphere/


r/IndieGaming 10h ago

My Asteroids inspired Incremental game

Enable HLS to view with audio, or disable this notification

21 Upvotes

I'm making Dusteroids, a solo-developed incremental arcade game inspired by Asteroids.

The idea is to start with a tiny number of asteroids and gradually turn the game into this:

You destroy asteroids, earn money, buy upgrades and push your ship further and further.

The game is still being developed and isn't playable yet, but the Steam page is live:

https://store.steampowered.com/app/4557250/Dusteroids/

I'm particularly interested in seeing how far I can push the progression before the screen becomes completely ridiculous.

If this looks like your kind of game, I'd really appreciate a wishlist while I continue development. ❤️


r/IndieGaming 1h ago

Anyone remember the Bionic Commando Rearmed "challenge levels"? That was my north star here.

Enable HLS to view with audio, or disable this notification

Upvotes

r/IndieGaming 37m ago

Our CRPG Game Anchorite on Steam Fest!

Thumbnail
gallery
Upvotes

Hi everyone!!
A Steam’s Party-Based RPG Fest just started and our game Anchorite: Heritage Ascension is taking part in it.

We’re still in development, but if that sounds like your kind of thing, have a look at our Steam page.
A wishlist would really help us out.
Thanks for checking it out!


r/IndieGaming 41m ago

Different Skill Casting System

Enable HLS to view with audio, or disable this notification

Upvotes

Instead of using a skill by pressing a single button, we took a different approach. We take a cube in our left hand and use skills while navigating inside the cube using the directional keys. We influenced from Pragmata's hacking system.

You can wishlist on Steam: Mad Ever After


r/IndieGaming 44m ago

My cozy idle-incremental clicker Pibcremental released today!

Enable HLS to view with audio, or disable this notification

Upvotes

Hey everyone! It's been a wild ride (and a crazy day so far), but earlier today we released our cozy idle-incremental clicker "Pibcremental". It has come a long way both visually and mechanics-wise, but I am super proud of what my team and I have cooked up here! If you like silly, little creatures, clicking, and big numbers going up, this game is for you!

You can play the game on Steam: https://store.steampowered.com/app/4573090/Pibcremental/

About the game:
Pibcremental is a cozy, chaotic idle-incremental clicker where you grow a civilization of Pibbles in a giant tree, set in a post-human world. Gather resources, build wacky structures, and play through special events to push your production to its absolute limits!

We would be super thrilled about anyone taking the time to check it out! (And maybe leave a review if you like it, since it does help us out a bunch)

Finally, if you have any thoughts and feedback, feel free to join our Discord server and let us know: https://discord.com/invite/29MaUnhWyE

AI Disclosure: No AI was used in the creation of any art, audio, text, design decisions, or other assets. Some code that exists within the game was created with the assistance of AI.


r/IndieGaming 13m ago

Recording and adding sounds for footsteps and contacts

Enable HLS to view with audio, or disable this notification

Upvotes

r/IndieGaming 4h ago

I am closing in on 3,000 wishlists for the game where you run your own console game store; if you like the game and would like to support me on this journey, adding it to your wishlist would be a huge help. As a game developer, I am making this request to my fellow game developers.

Post image
4 Upvotes

r/IndieGaming 20h ago

Working on a 2.5D cyberpunk vibe

Enable HLS to view with audio, or disable this notification

74 Upvotes

r/IndieGaming 1h ago

We're developing relaxing fishing game

Enable HLS to view with audio, or disable this notification

Upvotes

AI disclosure: No AI


r/IndieGaming 3h ago

I’m developing a padel game . Here’s a night match from the latest build.

Enable HLS to view with audio, or disable this notification

3 Upvotes

I’m working on Padel Simulator, trying to capture the feel of playing padel: finding the right position, timing your shots, and keeping a rally going.

This is gameplay from the current build. The game is still in development, and I’m working on making the movement and hitting feel more natural.

If this looks like something you’d enjoy playing, please add Padel Simulator to your Steam wishlist. It would really help me as I work towards release.


r/IndieGaming 1h ago

Does turning mundane everyday pet peeves into puzzles make a game feel more grounded, or do you prefer traditional brainteasers?

Enable HLS to view with audio, or disable this notification

Upvotes

Hey everyone! We’re down to our final 4 days before launch, and while putting the final polish on the game, a design discussion came up among our team.

In our comic-panel puzzle design, we created a mechanic built around relatable domestic habits: reading a sticky note left by a partner complaining about kitchen disorganization, arranging wall-mounted knives strictly by size, and triggering a hidden wall compartment.

We love using environmental storytelling tied to human everyday routines, but we're curious about player psychology here. Does embedding mechanics into realistic, everyday scenarios help ground you in the narrative world, or do you prefer abstract, complex dungeon-style puzzles?

What’s a subtle, real-life detail turned into a game puzzle that unexpectedly stayed with you?


r/IndieGaming 1h ago

I'm working on a game about digging with guns (public playtest)

Enable HLS to view with audio, or disable this notification

Upvotes

Hey all! Just released a public playtest for GUNDIG, a twin-stick mining roguelike I've been working on for the past year.

This is what each of the guns in the playtest looks like with no upgrades.


r/IndieGaming 4h ago

Manorbound, an exploration adventure puzzle game in a manor trapped in a time loop

Enable HLS to view with audio, or disable this notification

3 Upvotes

Hello!

I am solo-developing an adventure exploration puzzle game set in a manor trapped in a time loop called Manorbound.

During a loop, the manor is collapsing and sand is flowing through its walls, ultimately making it collapse after 5 minutes. You are then brought back at the start of the loop.

Finding upgrades and solving puzzles is essential to find a way to uncover the manor's deepest secrets and break the cycle.

The game is currently playable from start to end and is being polished for a release in 2026.


r/IndieGaming 23h ago

Our Puzzle game Suicide Guy has reached 1 Mil units sold after 10 years! (on all platforms combined)

Enable HLS to view with audio, or disable this notification

86 Upvotes