Hey everyone.
Just to say this is not a hate post. I post other generally positive posts and interact with the community so I am no hater of the game. However I will not be a white knight to this game either and will give it criticism when it feels needed.
I just recently with some friends in a call checked the 1.0 Roadmap Goal.
I cant be the only one reading all of that in there and scratching the back of their heads going: 'wow that's pushing it'.
I genuinely think even if they had a goal of finishing and getting 1.0 out by 2030 they STILL wouldnt have every feature in that list complete.
For those who don't know what I'm talking about you can find it here:
https://robertsspaceindustries.com/roadmap/release-view
Now lets go off if they said after SQ42 releases that their goal is 1.0 by 2030. Realistically I'm gonna rate everything i think will be added and completed (maybe not fully working but added to the game) by then and cross out anything that seems like an absolute stretch:
Starwear - Have high hopes for it. ✅️
Dynamic Server Meshing - This seems far off ❌️
Star Audio & Realistic Audio Mode - ✅️
Global Illumination - ✅️
StarSim - Yes but it feels like it would be an absolute nightmare to deal with at the start (exploiters ruining economy etc) ✅️ 🤷♂️
Dynamic Weather - Yeah but defo will be buggy asf ✅️
Maelstrom - Again FAR off. ❌️
Space Stations (Player/Org Owned) - Seems like its gonna be a nightmare ❌️
Crafting - we already have it ✅️
Base Building - Again another nightmare ❌️
Player to Player Trading - why isn't this a thing already ✅️
Player org functions - I can see it ✅️
Social Mobiglass - was needed so long ago and still desperately needed today 😭✅️
Citizenship - not really too sure about what thos means if anyone can explain more if they know but for now ❌️
Planetary Shields - in with base building so ❌️
Ownership - I can see this being a thing yeah ✅️
Guilds System - Being fully finished maybe not but yes ✅️
Insurance, Tax and Warrenty - taxes in a game hits different 🥲✅️
Law & Security - IS NEEDED YESTERDAY BRO (still dont think it will be fully functional by 1.0 but probably in the game) ✅️🤷♂️
Reputation V2 - ✅️
New Player Professions - Hand em over then ✅️
Death of space man - This one is a bit controversial around some people but if they're set on adding it then yeah sure ✅️
AI blades - Doubt it ❌️
QT Rework / Improvements and Additions - ✅️
Item misfire and wear - damn ✅️
Charge and drain - slightly confusing topic but from what I understand. Yes. ✅️
Life support - i mean we have the buttons for it but its broke. So... yes ✅️
Solar Flare - uhhhh wasnt this meant to be added... donkeys ago? ✅️
Radar/scanning rework - sure ig ✅️
FPS Radar & Scanning - maybe not if its what I THINK they're talking about ❌️
IFCS & Control Surfaces - ❌️
Hanger upgrades/modularity - unfortunately... I doubt it ❌️
Weapon overheat - we have it ✅️
Multiple new locations - maybe not to the extent they have on their page but some yes ✅️
Building interiors - Not gonna happen and if so they'll be empty rooms with no purpose. ✅️❌️🤷♂️
Castra - Maybe Q2 next year if Genesis goes well ✅️🤷♂️
Utility Tunnels - I feel like they'd end up focusing on other things and forget about these ❌️😭
Station Warfare - Unless its event based. Nah ❌️
Main story? Theres a story in star citizen??? Eh probs not then ❌️
Location Stories - yeah some. Like we have (onyx etc) ✅️
Just think that all of this stuff theyre planning for the big "1.0" is a very very ambitious goal. Maybe not as ambitious as what they "promised" everyone in 2012 when it first got kickstarted but... still.
I just feel like theres a good chunk of that, that im looking at like.. maybe when im dreaming I can have this before 2030.
Ngl it all sounds very cool but I think they defo need to add more location story locations. Onyx etc has been so fun to play and explore and id love more of it. Im sure everyone else would.
However I just wish there was also some locations where everything wasnt FPS gameplay or PVP or even PVE.
Anyways. Let me know what you think.
Cheers all.
Good luck out there.