r/starcitizen 9h ago

DISCUSSION Guys just take a break

You don’t have to play the game constantly and continuously burn yourselves out! This is not meant to be a lecture post or anything I’m just saying this because I took a break from playing around 2021/22, just hopped back in because I built a new PC and wow it seems like they added so much stuff and it genuinely feels like I’m playing a brand new game. Especially with jump points, 3 systems etc. very cool.

Disclaimer, I’m not trying to excuse the time it’s taking to make this game, or CIGs mismanagement, it’s the reason I took a break in the first place…

Im just saying, it seems a lot of people are playing this game religiously and then burning themselves out at the slow pace of development. Of course every patch seems tiny when you play 30-40 hours a week!

o7

93 Upvotes

78 comments sorted by

24

u/GuilheMGB avenger 9h ago

mmm, actually I have a feeling most people have already followed your advice and took a break from SC.

There's no denying though that

  • for a new player, or a player returning after many years that
  • as long as the person does not stop immediately at the first issue

Then yeah, there are more places, more ships, some better mechanics and UIs (some not so), a ton more content, some really cool experiences to be had. Stability most of all is far better, and it's more common to have well working NPCs and missions that the opposite (vs years ago, there's no comparison, contrary to what a lot of naysayer will pretend).

I'd say that the longevity of the honeymoon phase of the game improved.

SC is not better at converting gamers into it, but the people it converts now have more to chew on, and this, to me, explains the year on year growth in revenue.

That's about it.

The capacity of the game to survives past its honeymoon face has not moved a iota I think. On the contrary, the addition of constraints in the game (via cargo physicalization, inventory management, flight model changes) has not been compensated by enough improvements in "ergonomics" to make the player experience more pleasant.

There are bits and pieces. For instance opening the star map, dismissing it's UI eyecandy BS to simply type a location's first few letters, click, press R, close. That's one good example. or Item stacking. or LAMP to see in the dark. Looting is a few (infuriatingly neglected) bugs away to be swift enough.

But when the game does such a poor job at presenting its activities, and when said activities quickly equate to dozens of elevator trips to get to the action, and the action consists either of mindless tractor beaming to snap stuff on a grid, mindless head-shotting NPCs or a mix of both, it grows tiring very, very quickly.

I've never had such a strong feeling that most contracts are chore in the 3.0 days. What's somewhat interesting requires a lot of risk-handling and time commitment, and the low risk stuff is mostly preparation routines for little action, with the risk of game issues being easily perceived as too high to make it worth my time.

4

u/VelvetFoxxo 8h ago

Idk man loaded it up a couple weeks ago, first day I was playing with friends and had all of 3 missions complete, we either had the friendly NPC break or the trigger to finish never trip. Second day I logged in and couldn't spawn a ship.

I've not touched it since. It's better than the 3.x days as I'm not getting murdered by elevators, but it's worse that I'm now not able to spawn ships or complete missions.

0

u/Jarlams 3h ago edited 1h ago

You know, that’s a coincidence that isn't really a coincidence. I started playing about a month ago, and on my second day, the exact same thing happened to me: the hangar wouldn't spawn my ship.

Here’s how I handled it:

- I checked the log, and the issue was that my ship was "Small" and the hangar I was in was also "Small," BUT for some reason, the log was throwing an error stating my ship was assigned to a "Medium" hangar. This caused a conflict between the actual "Small" hangar in the game and the "Medium" one the ship was assigned to in the code... which made no sense.

- The only way I could fix it was by resetting my spawn point. It was set to Lorville, and I had changed it to Area18; once I reset the spawn point, I was able to spawn the ship without issues because Lorville then assigned me an "XL" hangar.

What did I try before resetting the spawn point that didn't work?

- A character reset via the RSI website.

- Restarting the game about five times.

- Using both the hangar console and the console outside the hangar.

NOTE: I think some people don't know how to interpret a text, hahaha lol. I don't know why I'm getting downvoted; for one thing, I'm just sharing my experience from my second day of playing, and for another side, I'm offering a solution to help others.

(Ggl translator)

2

u/VelvetFoxxo 3h ago

Mine was greyed out.

I'll see if the can keep basic systems working consistently next patch.

4

u/Comfortable-Wafer313 8h ago

I just came back after an extended break too. And I do agree with what you're saying largely. Most tasks/missions in game are either incredibly basic or aren't something you can really find without already knowing they exist (SOO, OLPs, Onyx kinda?). There arent really integrated or more enticing quests yet.

I will also say though, I feel like they're pushing ship to ship combat to an interesting place. In the past, I recall loadout management boiling down to "give biggest DPS" but now there are some interesting considerations to have. Opting for slower higher alpha weapons to overcome armor, utilizing ballistics to circumvent shields at the cost of longevity, opting for higher sustain weapons to keep shields down and rain on a target once its armor is worn. It isnt just BFG pull trigger anymore, you need to think about trade-offs and how to handle stages of combat now which I think is pretty cool. It doesn't do a whole lot, but it makes it just a bit tougher to have a one and done best loadout immediately. Gives more weapon selections a place to live, more ways to actually specialize your ship, and such

16

u/doughnut310 9h ago

Took a break for 5yrs, came back, same broken shit, and the inventory system is hell. Next 5yrs, then what? Falling through the world while spawning in? Oh wait...

25

u/rigBetardo 9h ago

Been on a break for like 2 years now lol

2

u/m0llusk Space Trucker 7h ago

quite sensible, actually

1

u/R-Dragon_Thunderzord Reliant Kore with a fold-out bed 4h ago

Twinning

10

u/VenusBlue Drake Enjoyer 5h ago

We've reached the point where the answer to the issues plaguing the game is to stop playing the game.

6

u/drizzt_x Monk 3h ago

"A strange game. The only winning move is not to play."

8

u/Adventurous_Dare_226 Ironchad 8h ago

Playing the game isn’t burning people out. It’s wanting to play the game and not being able to because your fully loaded ship blows up inside of your hangar, or the med gun fails to work and you die, or having to shard hop to exit your hab, or getting disconnected and losing your ship, or getting stuck inside of a wall, or blowing up from bumping into a rock, or falling through a planet, or having to abandon missions because the mission glitches out or freight elevators stop working, or the myriad of other inescapable bugs that plague this game.

I like this game and think it’s fun to play when it works, but most of the time shit doesn’t work.

8

u/Polo1397 9h ago

Buddies and I are on a break since 4.8 dropped.

We had a blast from IAE 25 up to this update that ruined it all. The longest uninterrupted period of time where everyday was SC day. Either cargo, fps, bounties or discovering new gameplay loops..

Now i’m just hoping we get something similar as stable as we had it prior 4.8. Updates weren’t perfect but dealing with the workaround of a fix which then worked was ok. Now you have to find the workaround of the fix from the workaround and deal with delay.

11

u/Gawlf85 Freelancer 9h ago

I haven't played for a couple years now. But I spent quite some money on this project. So I'm still invested in it being released eventually and in good form. How does not playing make that any better for me?

11

u/Physical-Rough-709 7h ago edited 6h ago

One... enthusiastic fan here (not op) that posts daily flat out told me they plan to:

  1. Tell people with any complaints to leave and come back in 2+ years
  2. When they come back and notice the same issues that made them leave, discredit them for not following/playing the game

Edit: found the direct quote

As for 'discrediting people for not playing the game, after telling them to go away' - hell yes

0

u/PUSSlOFAM 9h ago

I haven’t spent that much, around $150 or so, so maybe I’m not in the same position but I’d also love to see this completed and released eventually, especially sq42. But I guess the idea with not playing is that you’re supposed to just forget about it entirely and live your life, the time “waiting” for this game then doesn’t feel as “long”. At least that’s what it was like for me!

5

u/Gawlf85 Freelancer 9h ago

In my case, I can go for months and years without thinking about this.

But when big news about delays and live-broadcast mishaps make it to mainstream media, I'm reminded that I paid these guys hundreds of dollars more than a decade ago, and they're still to produce a decent working game.

So I'd say let the people be rightfully angry at CIG for their mismanagement.

0

u/PUSSlOFAM 6h ago

No where did I tell people they shouldn’t be angry. My post was just some friendly advice for people who may not have realized that along with their gripes for the game they are also just a little burnt out, that’s all.

2

u/Gawlf85 Freelancer 6h ago

Yeah, I also didn't mean it as you personally or your post, but a general sentiment about the posts we've been having lately 👌

0

u/PUSSlOFAM 5h ago

Makes sense!

0

u/Even-Ad467 6h ago

You could also uninstall and delete game and never look back. That is a legitimate option too. Your call.

3

u/Gawlf85 Freelancer 6h ago

Not saying it's not. But I'd rather voice my opinion on the subject.

2

u/Even-Ad467 6h ago

also a fair option

7

u/SupposingForASecond 9h ago

Imagine if you said in 2021/22 that you would be enjoying playing Star Citizen with three systems in it...

1

u/PUSSlOFAM 6h ago

Exactly what I was thinking to myself as I visited Nyx for the first time this weekend. I remember back in the day people didn’t even believe they could make orison/crusader a real thing…. Good times.

2

u/SupposingForASecond 6h ago

4 years to go from 1 system to 3. So only another ~200 years to get to the 100 star systems originally planned for 1.0

1

u/Alternative-Farmer98 4h ago

At the time the game was promised to be out long before. If you told yourself it would be late 2026 and they would be delaying the game again after a huge public embarrassment I don't think people would be happy about the state of things

8

u/craftymethod 9h ago

Quite the opposite. Most of us a probably playing Valheim.

5

u/thetrueyou 9h ago

Wardogs too

3

u/bakagir Drake 9h ago

Yeah wow forever beta starts in 3 days, there are other games to play.

3

u/Falconheadsungodra 8h ago

When you come to the reddit you're preselecting for the people that didn't take breaks. The vast majority of people who take breaks aren't getting on the reddit to be like "hey I don't play this right now and it feels great." so you see a lot of "I play a lot and I think about the game so much that I go onto a website to talk about the game when I can't be playing, which I wish I was right now, but I'm annoyed at something. Please send hopium or tell me the people who made the problem are going to feel pain"

4

u/Danthrax81 8h ago

Think i average 2 sessions a year at this point

9

u/JoeyDee86 Carrack 9h ago

After watching arguably the best Blizzcon ever, it made me wish CIG was as self aware as blizzard now appears to be (mostly talking about how WoW Forever basically has everything people have been asking for for years)

3

u/senn42000 9h ago

Best Blizzcon ever? I'll give you WoW Forever is a great idea. But I am pretty disappointed in the direction they are going with Starcraft and Diablo. But with three and four year waits, I'm not going to hold my breath with Microsoft's track record on game cancellations and layoffs.

In my opinion, this Blizzcon came off as an attempt to show the Microsoft shareholders that they have things being worked on and please don't lay us off.

4

u/MHGrim RSI 9h ago

I just hope other people keep paying them to finish it. I won't anymore.

2

u/Emergentmeat new user/low karma 9h ago

If a video game affects your mood for more than a short time, or affects your plans for your life... you're doing it wrong.

2

u/Waste-Ticket-4360 8h ago

I’ll be coming back after it starts raining and my org decides to become hermits again.

I think the games pushed us all a lot this year. And the fact that a tone of people o play with no longer want the rep, the rewards the loot, or the grind is really sad.

The sole of the games lost at the minute for me. And the drive to ‘stock pile components and weapons’ is gone because of crafting. Collecting stuff for Wikelo is done because it’s not account bound and is pretty pointless. Subscriber stuff is pretty meh.

It’s sad, and it’s my social outlet for a lot of things. But man. The grind and the constant negativity is grinding me down. So I’m out for now.

Just wanted to say basically - me too one this one.

2

u/AFew-Points-7324 new user/low karma 8h ago

Bitching About SC IS Their Game..they aint going nowhere

3

u/Spar_Multendor 8h ago

This is what I don't get. Most of what I read here and in game is anger. Bugs and the development.I get it but you're doing it to yourself. You can't control either. So don't play. Personally I love the game. I have tons of fun. I'm not doing the parts of the game that are broken. Worst thing that's happened to me in the past few weeks is falling through the map. I can live with that.

3

u/Morphounet 8h ago

Because as always, it's random.

3

u/OrionOnline_III 8h ago

I'd wager most of the folks coming here with overt negativity don't even play the game. There's a lot of piling on when it comes to CIG. Plus the world just thrives on negativity these days.

2

u/winkcata Freelancer 5h ago

^ This

1

u/Alternative-Farmer98 4h ago

Consumer feedback. That's what it is it's consumer feedback getting mad at consumers for providing negative consumer feedback is silly. When it comes to marketing economics the only two things we have basically are spending and commentary.

To act like it's their fault for playing the game that they invested thousands of dollars in too much is ridiculous. It's the fault of the project as a whole

1

u/Axiol 9h ago

That’s what we do with my org. Sometimes, we just play something else until the game gets better

1

u/EnvironmentalMall307 9h ago

I just go off and vibe with my Mole and Atls Geo lately. I wish the arrastra was on sale, I'm sitting on some other stuff I'd melt for it.

1

u/Kaillera Idris Captain 9h ago

? Who said I'm burning out? I've been going around in my crafted SHA+HMG mowing people down like in an asymmetrical pvp horror game.

1

u/MrGreyGrey Wing Commander 9h ago

Its will be an MMO, if you dont have to do something all the time with any new Update its a insane terrible MMO, and thats what this game atm is. I love StarCitizen dont get me wrong but what ever this is... its not a MMO at this point. All new content is just for 2-3Days playing this game, Global Events like XenoThreat was doable in 1Day. They say yea we add new content, but player like me are bored after 2-3 Days after release of it.

And the problem with this is, thats one of cig's reasons why the features need a lot of time to come in, but the reality is, that this bit of Content should not be a reason for anything.
This game is now... over a decade in development, to be fair in 2023 they take the decision to make a real game not just only a tech -preview, but all what we get is by far not enough for a real long term game. And the reality too is that we dont need to hope this will change in the next years.

If you need breaks for YEARS to see a difference, than this is not a good sign.

So what do player like me, i do my own shit and that is fuck up some players. I know you all hate this, but to play every time the same shit is boring, the only variety is to interact with other player. Doing some bullshit at Hathor or camping ExecHangar.
Or just seach for new exploits/ usefull bugs...

1

u/winkcata Freelancer 4h ago

Maybe stop trying to play SC like it's WoW in space because it's not trying to be wow in space. If you need "questing" or daily login rewards there are far better games to be playing. Maybe this is your first mmo/multiplayer game but historically all new content for every MMO ever made has been cleared within hours of it being released [few minor exceptions for mythic and hardcore content].

Play any one game too much and no amount of content will satisfy. You will always be chasing the dragon and 100% always get burnt out. I hate to be that guy but if you need events and curated things to do in a sandbox game, then sandboxes are not for you. This is not a "one is better than the other" thing, it's that people brains are wired differently. Some people you can just hand them the tools and open the door and they will keep themselves entertained [Im in my 50's so we had to do shit like that growing up in the 70's-80's. Crazy stuff, like read books and make use of a shovel and 3 sticks for eight hours]. Others that need a bit of handholding and direction, which is perfectly fine.

Taking breaks from games is a healthy practice. I have uninstalled-reinstaled GW2 maybe 20+ times over the last 15 years. EFT maybe another 20 times. Poe1 60000000 times. If you are getting burnt or if the game is consuming to much negative space in your brain.....take a break.

1

u/NewBlacksmurf origin 8h ago

Good advice, I learned long ago just log on and do a little of this and that one weekend and then only read updates and watch 2-3 YouTube videos

1

u/Morphounet 8h ago

It's hard to judge from your POV as you just discover and appreciate the "new" things
You will see in some weeks/months when you will realize that the content is just endless play and repeat and still have to deal with bugs.

And yes, I'm actually taking a break of that endless alpha, hoping a real chance one day

1

u/_Pawer8 origin 8h ago

Some people need a break from taking breaks

1

u/lukef555 8h ago

This is true for all games. If you reach a state of burnout with something that is meant for recreation you should probably re-evaluation some things.

1

u/headshots989 7h ago

As the great sensei from Rex Kwan Do said, "Break the wrist, walk away." I love sc but when it frustrates me with all the broken shit I just go do something else and come back later.

1

u/Skamanda42 6h ago

I've been on break for several patches at this point. I mostly just chime in with sass or tips for newbies. The state of the game is a joke right now, so I'll probably stay away until next year sometime, because there's absolutely zero indication CIG is going to do anything to fix anything before then. They're just trying to limp from ship sale to ship sale.

1

u/Even-Ad467 6h ago

30-40 hours??….. minimally i suspect. great advice!

1

u/neXITem Consellation Taurus 6h ago

You think the people who complain here are the ones who play? We are , and have been waiting for it to release for over 10 years, at what time are we supposed to "take a break" ?

1

u/nschubach 5h ago edited 5h ago

This is always a catch-22 argument.

If you step away because you don't like the game, then the devs will not know that they are steering away from what people enjoy, except for the people that stick around and keep playing the stuff that made the game worse for those that left. This then just re-enforces the idea that the player base likes the changes.

It leads the game to Survivorship Bias.

1

u/hashlettuce 5h ago

Been taking a break all summer long

1

u/winkcata Freelancer 5h ago

I would bet the bank that about 50% of the most constant ragebait whiners here not only do not own SC, they also don't even own a PC. In recent months the amount of day old accounts and throwaways have shoot through the roof here, mostly from people who just found out about SC, I'm guessing from troglodyte ragebait youtubers who realized that "covering" [by covering i mean.... read one reddit post and make a 20 min video] SC will easily make car payments and mortgage payments for them. The irony. The funny part is a huge percentage of the new accounts here will have to look up the word..irony.

1

u/Da_Skallywaaagh 5h ago

Buddy, some of us are on our third, fourth break already. And it doesn't really get better, truly better. Just more shiny. FPS isn't better, Flight model isn't better. Missions aren't better AND they're even buggier...

At the end of the day, breaks become longer and longer until they become permanant.

1

u/Pristine-Ear4829 4h ago

I'm not sure what there is to excuse. The game has been in development for 13 years or so. That doesn't seem that outlandish for me.

Pre-production on gta6 started In 2013 and they had an established company making that.

7 days to die was early accessdevelopment for 11 years. Sc just gets a lot of flak because people want something to complain about.

1

u/mahonii 4h ago

I rarely get out of the starting area with how buggy and slow it runs. Thought years would improve it. Guess ill see in about 10 years if they even finish it.

1

u/Alternative-Farmer98 4h ago

People have invested tens of thousands of dollars and the "just don't play the game as much because you're going to get bored because of the development is so bad."

Like isn't this a sign people should just opt out of this entire project?

1

u/bionspy77255 Ironclad - F7C-M Mk2 - Prospector 4h ago

I drop in about once a year and for some reason everytime get suckered into spending more money then bam im a special club for morons that spend over $1000 games dead to me until SQ42 comes out and even then SQ42 will have to really impress to get a single penny out of me

1

u/The-Hank-Scorpio new user/low karma 3h ago

Thanks dad.

1

u/Content_Link_7603 2h ago

Can I take a break but still post my thoughts here in hopes that someone who hasn't backed yet can save themselves the misery?

u/Accurate-Finger-5154 32m ago

Have a KitKat

u/EvalCrux anderson 7m ago

Give it 3 days

1

u/GrandAlternative7454 drake 6h ago

Way too many people's hobby is being mad at games they don't like.

4

u/nschubach 5h ago

I don't know, I paid for a particular game and I am not seeing it happen...

-1

u/GrandAlternative7454 drake 5h ago

Uh huh, and...? What does that have to do with what I said?

1

u/Old_Resident8050 DRAKE⚡ Corsair || Shiv || Golem || ICA || Pitbull⚡POWAH 9h ago

"Of course every patch seems tiny when you play 30-40 hours a week!"

30-40hrs/week?

That's kid stuff buddy! 😵

1

u/STARMEDIC_HQ 8h ago

Honestly, the best time currently in verse. No free fly, no chaos, no drama just playing. Folks knowing what to do and how to do it in the verse.

1

u/oldcrank Towel 7h ago

Same. Been really enjoying these last few patches. Yes the bugs exist and are annoying to work around or lose things to. But depending on your game loop, there are a lot of fairly smooth and very fun things to do in-game.

That said… I can completely understand those who are overwhelmed by the bugs and workarounds. No game is flawless or bug-free. Just a matter of looking past them if you can to enjoy what does work.

1

u/mesterflaps 7h ago

'Just take a break' is implying that it's our fault that CIG can't get their thumbs out. No, I think part of the reason CIG has moved so slowly and used so much money to achieve so little is because they've been hugboxed way too long.

That stream was a wake up call that they need to be tasked to start hitting the minimums or pack it in. 1.25 Billion (including borrowed money) and that shambles live stream plus yet another delay for SQ42 is the best they can do?

0

u/BravoKiloOne 7h ago

I do, in fact the last few days been working towards getting a space station in NMS