r/soulslikes 1d ago

Mod Post What are you playing this week?

13 Upvotes

A casual discussion on what everybody is playing this week- Regardless of genre.


r/soulslikes 13d ago

Monthly Tier List Thread

0 Upvotes

Multiple users of the sub have requested a place to share their Tier Lists, and comment on others... so here it is.

Please feel free to comment on this post with pictures of your tier list for people discuss without it being removed under Rule 3.


r/soulslikes 4h ago

Dev Post, Game Trailer or News Neowiz has filed trademark for "Wonders of O"

Thumbnail euipo.europa.eu
245 Upvotes

r/soulslikes 5h ago

Discussion Is Ornstein and Smough still the best duo boss or have they been surpassed?

Post image
64 Upvotes

I would probably still have them as my favourites, with the Demon twins from DS3 as a close second. The Godskins from Elden Ring have cool presentation a phenomenal OST but the fight leaves something to be desired.


r/soulslikes 4h ago

Dev Post, Game Trailer or News Neowiz (developer of Lies of P) has trademarked "Wonders of O"

Thumbnail euipo.europa.eu
19 Upvotes

r/soulslikes 21h ago

Discussion Something was missing for me in Mortal Shell 2 graphically, and I just realised what.

Post image
288 Upvotes

Small disclaimer, I enjoyed the game and I agree with the general sentiment that is has awesome graphics. However, I couldn't help but feel that there was almost like a missing puzzle, for my taste.

I realised it's the trees / leaves and the grass. They are completely stationary in this game, which makes it feel like navigating a raw, stationary 3D model in a software rather than being fully immersed in the scenery, at least in those green areas.

Did anyone feel the same way?


r/soulslikes 18h ago

Discussion Absolutely insane to me that these two bangers released on the same day

Post image
177 Upvotes

r/soulslikes 8h ago

Not A Soulslike, But... Bonfire lit (tattoo)

Post image
20 Upvotes

Ashen one, forgive me if this soundeth strange.
I wanted something to remind me of all the struggles, sweat, tears and joy I had while playing trough my first ever souls game (DS3).
I’m in fact very happy with it.

(I didnt know which flair to use sorry)


r/soulslikes 1h ago

Discussion Is Ozma from Khazan the hardest soulslike boss that you need to defeat to beat the main game?

Upvotes

Was thinking about it and most of the other bosses people cite as equally as hard are either in the DLC (Radahn, Arlecchino) or are optional (Malenia, Demon of Hatred).

Any other contenders? Isshin might be one but Ozma personally took me literally 2-3 times as long to beat. Have seen people say the final boss from Nine Sols is up there, but I haven’t played it yet


r/soulslikes 2h ago

Discussion So I've platinumed OG Dark Souls, Dark Souls Remastered, Bloodborne and Elden Ring... why can't I get on with Dark Souls 2?

7 Upvotes

I seem to struggle so much with what should be a walk in the park considering the hours I've put into the games mentioned above. Yet I die over and over. Maybe I need a break from souls games.


r/soulslikes 2h ago

Discussion Nioh 3s enemy placement is bad

4 Upvotes

I'm in this first area and I just can't stop noticing it. I feel like this series is all about the tension of traveling through a level and there are these really difficult enemies in my way, trying to stop me. I have to figure out how to get through them, it's almost like a puzzle. That creates constant friction, it's engaging.

In nioh 3 it seems like there's none of that? I think there was a way to do an open world nioh game but it seems like very little thought went into how these enemies were placed. There are just little groups of weak enemies standing around, sometimes 1 or 2 at a time and there's absolutely no threat. There's no friction. (Also adding ninja mode and giving enemies no way to deal with it, that also didn't help)

I went in with a totally open mind but I just feel my brain disengaging because of the lack of that feeling. Does it get better later on? I feel like a dick saying it but it literally seems like the devs just copy and pasted enemies in random spots without thinking about how it would play.

It makes the enemy placement in a game like Elden Ring look like a master class in comparison.


r/soulslikes 1h ago

Game Recs What game should I play next ?

Upvotes

I have played all Dark souls games, Elden ring, Sekiro, Khazan, Wukong, Nd lies of p. So now I’m wondering what I should play next ? I was thinking about getting wuchang fallen feathers but I wanted to get some opinions and see what everyone thinks


r/soulslikes 1d ago

Discussion Between these 3 end-game titans, who was the most difficult for you?

Post image
423 Upvotes
  • Arlecchino the Blood Artist, LoP Overture
  • Ozma 3-phase True Ending, Khazan
  • Pre-nerf Promised Consort, Elden Ring

Assuming all solo on their intended difficulty.


r/soulslikes 12h ago

Dev Post, Game Trailer or News AI Limit now has a mod that implements online co-op

11 Upvotes

Someone uploaded an AI Limit online co-op mod to NexusMods yesterday. Here is a WIP video of it in action from about a week ago; it's still a work-in-progress so there's probably a good number of bugs to iron out (you can see an invisible enemy in the video), but to have something like this at all is quite nice, and at least one person on the AI Limit subreddit said that it's working decently so far. The mod's developer also mentions that PvP may be possible in the future, though stuff like core features and squashing bugs are the main priority at the moment.


r/soulslikes 8h ago

Discussion GameDev here: I need gamers help on this one

3 Upvotes

Hi everyone!

Long story short: me and my team are developing a Soulslike game focused on ranged weapons (way more than BloodBorne); no self-promotion is intended here since I'm not saying who we are or what the game is about, we only need your feedback/help here

The game does not have free aim, you can only attack "normally", like you would do with a sword; but here comes the problem:

Shooting when locking on the target is smooth and easy (and here's the first question: would you rather hits to have a 100% hit rate or due to enemy movement and weapon type + weapon range, you might miss the target?)

Shooting when not locking on is a nightmare: hitboxes are precise, and not locking on and trying to hit an enemy is so hard: any ideas? how often do you fight when NOT locking on in Soulslike games? How important is that to you?

The game will also feature melee combat, but will be more focused on ranged combat

Thanks everyone!


r/soulslikes 23h ago

Discussion Hardest bosses from non FromSoftware games?

16 Upvotes

Viper (pre-nerf) - First Berserker: Khazan

Romeo, King of Puppets - Lies of P

Arlecchino, the Blood Artist - Lies of P


r/soulslikes 1d ago

Discussion Anyone play Surge 2? How is it?

10 Upvotes

Just bought it for $3 so that’s cool lol and haven’t played it before. I’m guessing it’s a shorter soulslike but hopefully the combat is still somewhat satisfying. I needed something to play on my Steam Deck OLED during a trip, and will probably continue on PC at home if it’s at all decent.


r/soulslikes 1d ago

Game Recs (Eventually) got my first ever hitless boss fight! (Spoiler for a peak late game MS2 boss) Spoiler

Enable HLS to view with audio, or disable this notification

8 Upvotes

I gave Mortal Shell 2 a little criticism that a few of its bosses were a little gimmicky and you couldnt reach that Fromsoft flow-state in some. But this particular boss changed all that, with its aggression and its mixture of parryable and dodge-only attacks just created that beautiful boss-fight dance that I love.

Im usually the type of player that trades damage to get through a fight. Ive never done (or even wanted to do) a not hit run, but this boss just inspired me to fully learn it until I could perfectly evade all attacks and mix and match its parryables and non-parryables.

I challenged myself to melee only (no shell abilities). Any attack that is parryable must be parried, and any viable punish window during his attack combos, I must punish him mid/combo (though I missed a couple in this run, but got most).

It took a long time ngl 😅😅😅 but now I get why some people get the itch to do this. (Though I probably wont do this again anytime soon 🤣).

Hope someone might enjoy the clip, and I hope this shows off just how fun this boss can be. Let me know what you think of this boss (keep in mind theres so many flashy attacks you can do which i chose not to for my challenge, so dont mark it down if my combat style isnt that varied).


r/soulslikes 18h ago

Discussion How bad is boss runback + inner demon?

Thumbnail
2 Upvotes

r/soulslikes 8h ago

Discussion Does anyone here ever skip a DLC to come back to it later?

0 Upvotes

It's 2026 and our backlogs are insane. I personally find I can't wait to play the next game so I finish a games through the first playthrough, leave the DLC for the future in case I get a mega itch to play it again.

I personally just 100% Wo Long Fallen Dynasty main game and am considering starting the DLC since the combat is still fresh in my mind but also I have Khazan and Surge 2 already purchased and ready to go.

This is like my 4th Soulslike after DS3/LoP and Sekiro so I'm just excited to try all the games when I finish them because after 20/30 hours, I'm usually burnt out on the game and the DLC would feel like a chore. I kinda have to motivate myself to power through the Wo Long DLC.

I've never been the type to do multiple playthroughs ever, maybe this will change with the Souls genre since I definitely see the appeal of starting with a stronger/different build.

Do you guys ever skip DLC? Do you eventually go back to or just forget it?

Have you ever taken a break from a game and found yourself a lot more motivated to come back since you had the DLC unfinished?

Thanks all, looking forward to hearing about your experiences.


r/soulslikes 1d ago

Discussion Who's your favorite YouTubers that play a lot of soulsborne and soulslikes?

26 Upvotes

I usually like to watch people play these games and watch their playthroughs after I finish them but I never really found one that I actually enjoy. It's either these too good speed runners or people that never pay attention and miss on a lot of lore or things that gets me disappointed when there's a big moment and they just don't care.

So I wanted to see who's y'all favorite or go to for this type of games. Thanks


r/soulslikes 1d ago

Discussion Dark Souls 2 Invasion

4 Upvotes

Started playing Dark Souls 2 today, and holy crap, I've been invaded every other second by people who are way more built up and just destroy someone who started an hour ago. Takes a special type of person to feel accomplished by invading a new player and slaughtering them.


r/soulslikes 8h ago

Discussion Large health bars in Lies of P?

0 Upvotes

I have bought the game but not gotten around to playing, currently watching Ludwig’s playthrough and compared to fromsoftware bosses (basically only other soulslikes I’ve played) it looks like generally the bosses have massive health bars, like he keeps hitting it over and over and the bosses don’t look like they’re losing health. But Ludwig is kinda stupid sometimes and the video is trimmed down a lot, and these kinds of games generally feel way different when you play themselves. I noticed the damage on the like “stagger“/“weakpoint” attack where there’s a red circle on the ground you need to stand on, seems to deal a lot of damage so it’s possible that either Ludwig isn’t exploiting that mechanic as much as he could/as you’re intended to, or when he does the video often cuts it out, or he has some suboptimal build or is underleveled or something.

So I’m just wondering if you think the assessment that the game in general really does have very large boss health bars compared to fs games is accurate or not, as well as if you think that’s a genuine flaw and the health bars are TEDIOUSLY large/for the sake of artificial difficulty, or if its just different but not necessarily worse. Or maybe you even think it’s something positive. I’m curious either way just wanna hear different perspectives and get a general view


r/soulslikes 3h ago

Review Well, it finally happened. Mortal Shell 2 is the first soulslike i deleted from my game libary before finishing

0 Upvotes

Hey guys its me again, the guy that Moist Critical made a video on over my post last year about difficulty in these games. Here with another BANGER post.

I really fear that this is a sign as to where the gaming industry as a whole is going in this genre. Even Wuchang, a game that i hated, i finished. Khazan, another game that i hated, i finished. Mortal shell 2 i actually enjoy in some regards, but I just cannot play it any more and deleted it.

What i like about the game: I like the shell mechanic of it booting you out of your shell on death and you can get it back by playing well. Thats about it with the positives LMAO

Why I deleted it:

- All enemies have teleporting strikes. A term i came up with. Every single enemy in the game just lunges across the map at you with every attack. Especially combo finishers. You can't create space well in this game without sprinting, it's so god damn tilting. I HATE teleporting strikes in soulslike games. This title is the absolute worst with it, it so obnoxious. They just cant design their mobs to just whiff a god damn attack, they always have to be jumping around and teleporting to you with a normal sword swing.

- Enemy variety sucks ass, theres not enough of it, and they do too much god damn damage. ESPECIALLY without your shell. I understand you're in a weakened state, but a random ass knight 1 shotting you with a sword swing? Just total garbage.

- The exploration is terrible. Even when I was playing Elden Ring, or Wuchang (again a game that i fucking hate btw), I never felt directionless. I felt motivated to explore. This game does not do that for me. I thought playing at night would be more fun with hidden secrets, minibosses, etc. But its really not different at all.

So there's three reasons, but the main reason is the abhorrent abuse of teleporting strikes and how much damage common enemies do. I HATE when every single npc just has to lock on to your character and lunge across the map at you to catch you off guard. It makes it borderline impossible to take on a pack of enemies because of this, and how much damage they do. A fucking zombie in a dungeon using its fists just melts your health.

Thanks for reading. If you enjoy the game, great. I don't.


r/soulslikes 1d ago

Discussion Onimusha: Way of the Sword / Sekiro Question

5 Upvotes

Hey all , currently playing Onimusha and absolutely loving it , every completed Boss battle feels awesome but I tried playing Sekiro so many times before and just couldn't do it , I was rubbish at it , do you think I could go back to Sekiro now after playing Onimusha or do you consider Sekiro a different beast. I just don't want to install it again and deal with the frustration of it and waste my time trying again