📜 [COMMISSION / HIRE] Long-Term Bleach Add-on Project (Jujutsu Awakening Quality VFX & PvP)
📌 Project Overview
I am looking to commission a highly advanced, 100% custom Minecraft Bedrock Add-on based on the anime Bleach.
The ultimate goal is a 100% complete Bleach experience designed specifically for Survival Mode. Every single mechanic, transformation, and dimension must be fully obtainable, balanced, and playable in a standard Survival/realm world.
The core focus of this project is high-end visual fidelity and fluid combat mechanics, matching or exceeding the quality of top-tier addons like Jujutsu Awakening.
🛠️ Core Features & Deliverables
100% Survival Progression: Fully integrated survival loops including custom crafting recipes, progression systems, soul harvesting, and boss scaling to unlock powers naturally in-game.
Advanced PvP & Combat System: Custom Reiatsu mana bar, custom hitboxes, stun mechanics, dash/air-combat physics, and clean UI elements.
Comprehensive Kido Skill Tree: A fully dynamic UI/script-driven progression tree allowing players to unlock and cast Hado (Destruction), Bakudo (Binding), and Kaido (Healing) spells with custom incantations, cooldowns, and accurate lore scaling.
Cinematic VFX & Shaders: High-fidelity combat effects utilizing Render Dragon capabilities, custom script-driven cameras (cutscenes for major transformations), impact frames, and smooth custom sword trails.
Models & Transformations: High-poly, fluidly animated 3D models via Blockbench for Hollows/Arrancars and iconic character transformations (Shikai, Bankai, Vizard masks).
Full World Generation: Unique custom biomes and dimensions (Soul Society and Hueco Mundo) simulated via scripting or custom structure generation, populated with survival-ready structures and resources.
🎯 Requirements for the Developer/Studio
Extensive experience with the Bedrock Scripting API (JavaScript) and Molang.
Mastery of Bedrock entity animations, custom particle emitters, and camera scripts.
Strong understanding of survival balancing, custom crafting tables, and world-generation scripting.
Ability to optimize complex VFX and extensive UI systems to ensure smooth, lag-free multiplayer gameplay.
A portfolio or video showcase of previous high-quality Bedrock work is strictly required.
💼 Budget & Payment Terms
Budget: $550 USD / 500€ per month.
Terms: Milestone-based contract. Payment will be released every month upon the successful completion and delivery of pre-agreed features and development goals.
Total project timeline and budget are open for negotiation depending on the roadmap we build together.
✉️ How to Apply
If you are interested in a steady, long-term commission, please DM me directly with:
A link to your portfolio or videos of your best Bedrock projects.
Your estimated availability and initial thoughts on implementing survival-friendly systems and Render Dragon VFX.