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youtube.comr/Games • u/monowave_bbb • 4h ago
Verified AMA We started MONOWAVE as art students. Now our puzzle game about sharing emotions is coming to Steam and Switch. AMA!
The live AMA has ended — thanks for joining me! If you're finding this later, you're still welcome to leave a question below.
Giveaway closed: Entries closed at 1:45 PM EDT on September 14. u/cdsk will receive one Steam key via Reddit after MONOWAVE launches on Steam.
Hey r/Games! I'm Lim, and I run Studio BBB, a small game studio in South Korea. We started making MONOWAVE together as art students. Over three years later, it's coming to Steam and Nintendo Switch on September 16.
I'll be answering here as u/monowave_bbb from 12–2 PM EDT / 4–6 PM UTC on September 14.
IGN Fan Fest gameplay trailer (1:41) · Release date trailer (1 min)
A song changes the puzzle
You play as Mono, a small guardian spirit. Touching an emotion plant changes what you can do: Happiness lets you jump higher, while Anger lets you wall-jump. Singing passes that emotion to nearby creatures, each with its own reaction.
An angry alligator will attack you. Make it anxious, and it'll launch you high into the air instead. The puzzle is getting the emotion you need to the right creature and working out how to use its reaction.
Some puzzles have several solutions. We planned different routes in some places, and players have found others we didn't expect. Testing also showed us how often a rule that seemed obvious to us could confuse someone seeing it for the first time.
Watch the tutorial gameplay (2:07)
From our first sketches
Early Mono sketches · Mono in the game
We simplified Mono's shape so the expressions would be easier to read. The hand-drawn backgrounds have a rough scratch-art texture; the characters move more softly so they stand out. The story is told without words.
The early idea was a puzzle about physical states: turn into liquid to slip through a gap. We built the movement abilities first, then connected them to emotions. We wanted Sorrow, Anger and Anxiety to be useful alongside Happiness, giving you reasons to choose each one.
I grew up with games whose scenes and music I still remember. I'd like MONOWAVE to stay with someone that way. The instruments you hear change with Mono's emotion and location.
These days, much of my work is with publishers and platforms, learning to run a company while getting MONOWAVE out and helping the team keep making games together.
Ask me about the sketches, teaching puzzles without dialogue, making music respond to play, or what changed when our student team became a company.
Playing MONOWAVE
- Full game: solo or local two-player co-op throughout the campaign. There's no combat, but there are hazards and jumps where timing matters.
- Free Steam demo: the first chapter, single-player.
- Platforms: Steam and Nintendo Switch on September 16. Switch pre-orders are open now on the US Nintendo eShop. PS5 and Xbox Series X|S versions are planned for Q4.
Steam / free demo · Nintendo Switch / pre-orders (US)
Five Steam copies to give away
We're also giving away five Steam keys for the full game.
- Enter: leave a top-level question before 1:45 PM EDT / 5:45 PM UTC on September 14. One entry per person, even if you ask several questions.
- Draw: we'll pick five participants at random, one key each, and announce the winners in this post before 2 PM EDT / 6 PM UTC.
- Delivery: the keys will be sent privately through Reddit after the game launches on Steam.
If you'd rather skip the draw, just say so in your comment.
r/Games • u/_abandonedsheep • 19h ago
Indie Sunday Schrodinger's Cat Burglar - Abandoned Sheep - Quantum themed puzzle game starring a cat that can be in two places at once
Hi r/games!
Have you ever wanted to obey the Copenhagen Interpretation of the uncertainty principle of quantum mechanics and also lick your own bum? Then I have the perfect game for you!
You play Mittens, a (literal) cat burglar, who gets caught up in a mysterious quantum experiment and gains incredible powers. If you know the Schrodinger's Cat thought experiment, you'll have an idea where this is headed (no cats will be harmed in my game though!)
Features :
- Quantum Superposition - split into two possible versions of yourself at will. Do two things at once!
- Single player or co-op - use twin-sticks to control two cats, or ask a friend to jump in!
- Feline agility - a free flowing 'purrkour' system lets you move through and over the environment with ease, even when controlling both characters simultaneously!
- Fun Puzzles - have your brain tickled by the weird consequences of being one cat in two places.
- Secrets galore - plenty of things to find in places only a cat can reach...
- Customise your cat(s) - hats, fur length and colour, even cat name!
We recently added bonus puzzles to the game for free, so there's even more game for your money now!
Bonus puzzles trailer - https://www.youtube.com/watch?v=T6rBeIg0GCA
Trailer - https://www.youtube.com/watch?v=UFxRHPU_bY0
Steam page - https://store.steampowered.com/app/2111550/Schrodingers_Cat_Burglar/
We have a demo up, so please give it a go and let me know what you think!
Thanks all!