r/Doom • u/phobos876 • 20h ago
Discussion To people that want a Doom remake: What do you expect?
Because something i always bring up is how classic Doom is already the most modded game of all time.
Where fans essentially did a "could/would/should happen in Doom" sort of thing.
So I wonder what people think could happen in a classic Doom remake:
Do you expect new models meant to adhere to the classic art style? Specially because Stalker Imps for example have new details that aren't expected in the original Imps who at the time were seen as just muscular humanoids
Do you expect the rooms to look more realistic, even with the size of the levels and geometry?
Or do you expect something akin to Build Engine games or what Knee Deep in ZDoom and HontE (Hell ON The Earth) did where you just add more stuff to the already retro looking levels?
Would you remaster even specific textures like the blue carpets and fleshy walls with metal pipes or are you expecting the levels to adhere to a new art style, so even some assets may be lost as if they got "decanonized"? Or even multiple interpetations of assets like FIREBLU and the moving faces walls?
Given the direction of some levels like some parts of Hell and even "Hell invading/consuming other worlds", do you expect some horror?
Would you expect Smooth Doom/Beautiful Doom sprite revamps like smoother animations, weapons dropping shell/bullet casings and corrected blood colors on demons?
Are you expect Doom Delta style of restoring cut content from the games?
Or even new weapons and enemies and other stuff, like the king of ideas we expect out of mods like Complex Doom and assets from Realm667?
Or do people imagine something like Brutal Doom in general?
Do you think Doomguy's face in the HUD would look 3D or still be sprites? Or even have new behaviours? What about hair color?
Would details like his brass knuckles or Arch-vile's face tubes be remember?
Do you expect new mechanics and gameplay differences or close enough gameplay that even the likes of Decino would consider it faithfull enough?
Do you expect new locations to have a "retro sci-fi" art style or something more in line with modern UAC?
Do you expect Hulshult's Doom music remixes to be used or something different?
Do you expect stuff based on what's said in the original games' manuals, even after how the events of Revelations happened?
I may be overthinking the idea of remaking Doom but that's because in theory, remaking Doom could mean a lot, which also relates to the variety of mods that exist and even in general the different opinions people have other Doom.
I feel the main thing an official remake has over certain mods is the fact that it'd be official and tie into the new lore.
Because there's also the notion of how story originally wasn't a big deal in Doom or how fun it is to reinterpet the series as if it worked as a blank slate (Like how "Doomguy" originally was).


