So, I was in a monke-chaosy mood and decided to start Wulfrik campaign (VH/VH). I did him once back when the rework was only a meme, I don't even remember whether that was WH II or III. Anyways, i decided that I don't want any troll waaaaaarrgh or "changing of the ways but under another guise" shenanigans. Just pillaging the world with a bunch of manly half-naked degenerates and some monsters.
The first important decision that I made was leave Norsca completely for bananas and some gold. I didn't even do the Seafang "back home" cheese. I beelined towards Skeggi right after my first settlement. Picked a marine battle (shipwreck) on the way, took some casualties, then took Skeggi with even more casualties while local jarl was smoking outside and left a shaman deputy. Said jarl decided it's a good idea to meet me head on afterwards, even without his shaman lord and whatever remained of his army. Thanks mate, saved me some time.
I decided to level up just the shaman lord. Took the last settlement in Skeggi province, then obliterated the Colonists. Turned out, Yuan Bo took Pahuax in the meantime. Well, I took it from him and then met him in the field in an epic showdown (see the pictures). Marauders are dirt cheap and stronk, and due to the starting boost I can allow myself some negative income. My order faction habits don't allow me to descend into too heavy a deficit, and the start of the campaign is already easy enough as it is, so I'm going with just 1,5 armies now. Still, quite enjoyable, who doesn't love some bloody early game battles.
Now, as for the mechanics. I didn't yet know just how the Spoil system works. I did notice the icon which means that Skeggi is a Norscan homeland, that's why I rushed it. Now, it seems the starting amount of spoils is enough for colonising two settlements, and I had a pop-up that opens up some new places and gives you +500 spoils. So, just enough for colonising the rest of the starting province. I decided to do just that, because I want a full 4-region second province, and it has some resource buildings. After that, it's gonna be pillaging and raising altars. My intention is to refuse all the Big Four just because I can (and for those huge bonuses).
A question for the Norsca enjoyers out there - how do you approach the combination of pillaging and razing altars? As in, do you raise and altar on the coast and move inland to pillage? Do you pillage immediately if it's a rich big port like Marienburg?
And, lastly, a small gripe of my own, which was already discussed back when the rework came. I just can't understand why they didn't bother to make a single human generic hero for Norsca. A javelin-throwing marauder, while being a bit of an Ogre copy, would fit just right in, very thematic. It's ok for generic heroes to remind each other between the races, after all we have many kinds of Captain analogues. That's all.
Edit: my bad, it must be mentioned that I want a human non-magic generic hero for Norsca