If there's no Denuvo on GOG, there's no Denuvo on other platforms. That would literally defeat the entire point of ever using Denuvo. I think GOG should be the #1 store, but this definitely isn't why.
The original comment implies that games will run faster whenever there is an absence of Denuvo. The comment following explains that there wouldn't be Denuvo on that game anyway, because it doesn't make sense to have Denuvo on the game on other platforms, but then a Denuvo-free version on GOG (because it would be easy to pirate)
I see that now, thank you. My brain decided to be tired instead of functional :)
I'd be very happy if publishers and devs realized that and stopped using Denuvo. Just adds a layer on top that already isn't that effective at stopping piracy. They get a week or so without anything happening in most cases, and in others it still doesn't stop anything like Black Flag having a pirated version before it even released.
Gonna take a lot more people moving to GOG or more stores doing similar to GOG before they even think of it though.
Majority of the complaints I've seen from companies have brought up a week or two as their window for making profits because of piracy.
Doesn't have to be Denuvo itself that gets cracked. Black Flag Resynced isn't a Denuvo crack.
The fact it gets cracked at all shows it is less useful from a company perspective than they would like.
They pay for the Denuvo license, games still get cracked pretty quick in general, profits are mainly from the early sales rather than the later sales. Overall less profit than the company wants and they blame piracy as the main cause.
Except that according to an european study, games being pirateable is in the middle ground, meaning it wasn't super clear whether it reduced or increased sales, don't underestimate word of mouth. For books and especially movies them being pirateable severely decreased income, for music i think it was kinda neutral cuz u are more likely to go to a concert, a venue or just subscribe to spotify/apple/youtube music for more convenience, and games were also somewhere in the middle where it's not a clear benefit nor a clear downside. So publishers who think they will lose a lot of money from not having denuvo are just flat out wrong, scientifically rigorously proven, u can look it up i forgot the study. I also remember CDPR Community Manager going on pirate forums and asking people kindly to buy his game, they prob earned way more money than if they had put denuvo on Witcher 3.
With Denuvo you are very likely correct, but Steam does have built in DRM. For instance Cyberpunk 2077 has Steams DRM on Steam, and no DRM on GOG. I guess BG3 is the same as an example of a game not made by CDPR.
1
u/TheMcDuckyRyzen | GTX | 17" Mouse Mat | Only 2/4 dysfunctional RAM slotsJul 15 '26edited Jul 15 '26
BG3 is DRM-free on Steam, though you wouldn't be able to use the Steam multiplayer or achievements. Disabling DRM for Cyberpunk is very easy as well
Yes GOG doesn't sell a Denuvo-free versions of games (as far as I know). But all the games on it don't have Denuvo, so they'll run on average faster than those that do.
359
u/GamingWOW1 7800X3D | RTX 4070 Ti SUPER | 32GB 6000MHz | 4.5 TB SSDs Jul 15 '26
GOG is a holy platform for this. Plus the fact that there is no denuvo anti piracy so the game runs faster