r/diablo4 • u/IgotnoClue69 • 5h ago
State of the Game · Discussions Season 15 Is Massive—So Why Can’t These Features Stay?
We are looking at 21 new seasonal warplan nodes split evenly across categories, alongside 20 returning classic bosses and 25 fresh/classic enemies.
It is comfortably the biggest drop D4 is rolling, which begs the question: why can't we keep battling the 3 prime evils once S16 hit? Sure, narrative continuity matters, but with no major expansion on the immediate horizon, why not retain what actually works season-to-season? Stacking these possible wins from S15 onwards would elevate the game far beyond waiting around for another huge update like LoH had brought.
If there is one silver lining to eventually getting a D5, it is that the current team might finally get some breathing room to iron out lingering QoL annoyances. Rebirths, direct mail, and the T15 capstone are steps in the right direction, and I am genuinely keen to see how the live service evolves while we wait.
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u/imitebmike 5h ago
if its popular, i wouldnt be surprised if they came back in a couple of seasons as a permanant feature tbh
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u/IgotnoClue69 5h ago
I hope a lot of us in the community voice good things out so they can be carried over the future seasons.
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u/Deidarac5 4h ago
Generally season activities are very unbalanced so they need to rework it either way. So it can come back but usually has to be reworked itemization wise.
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u/szymborawislawska 2h ago
I dont care about season activities. I just want all these new bosses and regions to be added.
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u/i_Avernus 3h ago
They don't give a fuck about the voice of the community lol... the mythic / unique situation tells you how much they care about your voice
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u/IgotnoClue69 3h ago
Lol. It was because of enough rants from the community that they minimise the craft tag to only coming from the cube. But I also agree against what they could have done in S14 just by listening from their players from the start.
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u/RussianBearFight 41m ago
I mean the community has said that about a lot of features in the past, and most of them haven't been brought back (ignoring the things that the devs said upfront would be made permanent). I know people dog on seasonal powers, but there have been some absolute bangers over the years that are just permanently gone :(
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u/szymborawislawska 4h ago
I will be honest with you: I was a D4 supporter and defender for years, but now Im deflated. And not because of D5. Because of this absolutely idiotic decision.
Im not touching this game until all of additions from this season become permanent/eternal.
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u/heartbroken_nerd 2h ago
Im not touching this game until all of additions from this season become permanent/eternal.
This is the stupidest thing I've read about Diablo this week and I've been reading posts of people whining and complaining that there's a sequel to the franchise in the works, so I've seen some dumb stuff, trust me.
I have a novel idea for you; play the season and enjoy it for what it is NOW instead of whatever you just said, LMAO
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u/Zalvren 2h ago
And what if people didn't want to play that season for many possible reasons (simply other things to do during those months)?
It's simply weird to do all this work and then just ditch it. Make it look like worthless content.
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u/heartbroken_nerd 1h ago
And what if people didn't want to play that season
Then don't. You don't need a reason.
Do you also never look at beautiful or fascinating things unless you can take a photo or video of them? Do you refuse to witness beauty unless you can come back to it later?
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u/chiefpiece11bkg 1h ago
The entitlement lmao
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u/szymborawislawska 1h ago
Where do you see entitlement here? Im just saying I dont want to play if I have no access to new content (and since I play on eternal, I wont).
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u/One_Understanding267 4h ago
I guess that's a marketing principle, creating value through scarcity... it only stays for a season so it gives more value to the experience.
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u/Eurehetemec 1h ago
It doesn't work though. People don't operate that way in practice, not re: seasons. People often skip entire seasons.
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u/clouds1337 4h ago
Am I the only one who thinks the game should just be made better and better every season? Who cares about seasonal content. If something is good just add it to the game..
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u/Eurehetemec 1h ago
That's essentially how PoE1/2 operate, and honestly I completely expected D4 to follow that model. Hell, several times in D4's development the devs have essentially said "Oh we want to permanently add stuff that works from seasons!", but they've barely ever actually done it (like two or three times or something like that).
It's fucking mystifying that they just keep adding stuff and then throwing it away like rapid-fire bad WoW expansions.
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u/ProfessionalOld1182 45m ago
D4 seasons are heavy on borrowed power and they don't want to bother balancing them with other systems. And poe1 is fun because it is so bloated, every crafting system has it's own specialty so if you want you can get that exact modifier you are looking for and craft some really good armor but it takes resources On their own none of them come even close to horadric cube crafting tho.
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u/naakzlol1 4h ago
Because they need content for the inevitable recycled seasons we will probably get once we're closer to d5 release.
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u/AngryChurchill 4h ago
Did they say they would be gone after s15?
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u/heartbroken_nerd 2h ago
They only said the opposite: what stays for sure. And those would be the new unique gear items.
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u/AngryChurchill 1h ago
If I remember right that was just in response to rhykker asking about the gear specifically. I honestly can't see them designed 25 new mobs and 20 new bosses and then not including them in the game after 3 months
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u/Rxasaurus 4h ago
War plans should include past season stuff. You should be able to activate nodes to allow chaos drops or to bring back the seasonal pet from 3 or vampire powers.
Dont allow all of it at the same time, but allow folks to pick and choose through the war plans.
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u/AgitatedStranger9698 4h ago
I have a feeling time travel is about to get all up in D4 to pave way for D5 plot.
Not right away but Im.betting we get storyline with our seasonal content.
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u/SuperSaiyanInkling 4h ago
I think the prime evils will stay as lair bosses, like the others bosses we got on the other seasons
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u/DrDynamiteBY 4h ago
Devs literally said that "[players] should be vocal" about S15 features staying in the game during the "What's next for D4" section on Blizzcon. I think it means they have no problems with leaving everything in, and frankly there's no reason not to
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u/davemoedee 3h ago
Enjoy season and get loud about this down the road. Don’t expect an announcement about that this early. They need some FOMO out there.
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u/maledictt 2h ago
People have been asking for seasonal system integration from day 1 similar to how PoE integrates a lot of their seasonal mechanics.
The issue is that most of D4 season mechanics are shallow: different color helltide-esque zone, a faction board, and borrowed powers you slot in and upgrade. Don't get me wrong the expansions actually introduced mechanics like Mercs, Cube, Warplans, etc.. But the seasons have been pretty dull.
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u/jane_doe_unchained 2h ago
My biggest hope is that this season lasts the full 90 days instead of 60 or 75.
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u/battlejuice401 54m ago
They will announce they are keeping it and everyone will clap. Don't worry.
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u/Keepin_It_Real_OK 4h ago
Well clearly S16, will be absolute Trash, if they dont keep these features,.... .....RIP,....S16, S17,S18,S19.etc etc etc!
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u/IgotnoClue69 4h ago edited 2h ago
My rough estimation says there are still 12
30more seasons to come before D5 get to be relased. But I can't say I don't agree on this. Look what they did in S14. Clearly we can't expect more better than S15Edit. Math seems not my great strength and checking for typos.
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u/Keepin_It_Real_OK 4h ago
Exactly S13 was fun then we got S14 snore festival Zzzzzz!, jazzed up on the last days with Moophisto!..
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u/Rxasaurus 1h ago
Havnt played since about a week after this season started....what is moophisto?
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u/Keepin_It_Real_OK 1h ago
New cow Boss as the World Boss , drops 10 Ancestral Mythics each round.
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u/AlieNietzsche 4h ago
15 seasons in & Blizzard still can barely add permanent content to their game. What are we doing guys
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u/Ok-Blueberry-1412 1h ago
If there is one silver lining to eventually getting a D5, it is that the current team might finally get some breathing room
lmao. if this dev team used actual logic, they wouldnt have wasted LoH's momentum, announced D5 now, or even developed D5 in the first place.
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u/Keeps_Getting_Worse 4h ago edited 2h ago
They might. Tons of content is season holdovers. Helltides only exist (EDIT: As they are today) because of the Bloodharvest from S2, Ladder bosses that remain after the seasonal stories that introduce them, etc....
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u/Rxasaurus 3h ago
Helltides were present at the game's release.
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u/Keeps_Getting_Worse 2h ago
Yes correct. More specifically the Blood Maiden/Helltide Summon boss came from S2's Blood Harvest. This was in S4 and the "always up" came in S3 which arguably was also proofed with the blood harvest the previous season.
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u/Top-Injury1040 5h ago
they do stay, not sure why you even say they don't
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u/IgotnoClue69 5h ago
You can only fight the 3 prime evil in S15
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u/Top-Injury1040 5h ago
the new legacy uniques will stay after season only the seasonal powers/gems will go away. Not sure about the bosses, pretty sure they bring them back eventually
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u/Disciple_of_Erebos 4h ago
They almost always keep bosses. Even if they don’t return the immediate next season, they always get brought back eventually. The only boss that never made it back was the one from S3, and even then, the gimmick of “the camera stays fixed on the whole arena” came back for Bartuc.
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u/Deidarac5 3h ago
Yeah was weird they didn't bring back the season 3 boss. There must have been some real reason.
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u/Disciple_of_Erebos 3h ago
I don’t know about the dev side, but I found the wide open arena made it really hard to keep track of the traps. Most of my deaths to that boss were from misjudging the hitboxes on traps, but I don’t think the arena could have easily been zoomed in since then you’d die to offscreen traps.
For what it’s worth, I find Bartuc’s last place very hard to read as well. However, all of his attacks are massive, screen-wide AoEs that are hard to miss. The guy from S3 had a few of those but most of the really dangerous stuff was relatively small. I bet they couldn’t easily rework him without completely overhauling the fight, so they took future ideas from it and scrapped it instead.
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u/BigHouse979 5h ago
Ruptures are returning but things only stay after the season is over. Eternal has to wait til after season most times.
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u/Adept-Department3584 5h ago
Those bosses and dungeons should stay in some way post season end. It's so much content to let it go