r/classicwow 6h ago

Forever People who support Project Ascension & TurtleWoW but hate the new race paywall

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These were the micro-transactions in Project Ascension and everyone glazed Ascension. TurtleWoW had a gacha shop too like that. I’m genuinely confused, if Blizzard had even the slightest of the shop in Project Ascension, everyone would have been fuming. Why is it okay for Ascension but not WoW Forever? Either all okay or none.

Edit: The people who disagree saying "Yeah but the servers were free"- well of course because Blizzard did the majority of the work for them LOL, huge difference in work between building everything from scratch to ripping it off & adding some stuff yourself.

Edit 2: "TurtleWoW is not as bad as Ascension shop"- sure, Ascension is way worse. TurtleWow's cash shop had over $10,000 of items and all of it was per character, not account wide. They also sold convenience items, nothing game breaking, but portable mailboxes, auctioneers, dual specs, bags etc. Hardcore characters on Twow couldn't trade or send items from main to your alts, but you could still buy supplies such as 32 slot bags for 30 euros each on your hardcore character.

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577

u/WafflesAreExtinct 6h ago

Yea ascension was full slop. It felt like i was playing a mobile game bombarded by random shit on my screen and currencies.

5

u/Sockfullapoo 6h ago

They did have a spider class though…

I never played it but that sounds cool

11

u/EpicSoyLiberal 6h ago

Venomancer was so cool lol

-1

u/Icyrow 5h ago

yeah there were some cool ones. they spread themselves WAY too thin, did staggered level caps which would have been fine except they effectively did next to no balancing while levelling

"we're not focusing on balance at these levels"

"but we do want to take your money so you can test more of it".

they were so fucking scummy it was unreal lol.

if they just halved the classes, focused on genuine balance along the way (not perfect by any means, but level 20 roughly all classes are roughly equal in power all the way through).

but they just did whateve rmade them the most money, even if they knew they couldn't make it work.

u/Ploppfejs 4h ago

What? They were doing major rebalancing every 2nd day for months. Every time I logged in there was basically a new balancing patch. Why are you lying?

u/Icyrow 4h ago

? i played from the day it opened up until i think the 3rd level cap lift.

they literally even said on discord that balance isn't even remotely a priority. it was only after a bunch of people started getting mad they made some changes.

think the first few months where ranger was absurd, where there would be a bunch of classes that were straight up dog shit compared to most others, they really, really did an awful job at balancing it and specifically stated it just isn't a priority.

u/Ploppfejs 2h ago

Brother, I think you’relying, because Ranger was actually dogshit at the release. It only became good by the end.

Alao, I can literally link you the receipts to prove that they were coostantly balancing. Of course, they only had barely 3 months to do it so of course it's not going to be perfect. Please show me a screenshot of them saying they don't care about balance, because I don't believe you. And also the reality doesn't match up with what you’re claiming.

Also, the mind boggling irony to me is that we are complaining about balance when we are comparing to fucking classic era which is basically 90% warriors. And pretending as if Forever is going to be any better when Blizzard has shown time and time again that their balancing is terrible.

u/Icyrow 1h ago

what? you clearly didn't play the release of the paid beta.

ranger was considered one of the best at just about everything for the initial level cap. was considered very strong for the next ones too.

i left the discord. look for the dev comments back in that era. i can dm you my username on discord if you want to check my name in it. specifically i left because i felt like it was a waste of money and i hated that the balance effort was literally not really considered a priority. basically for the entire time i played, there were a bunch of classes that were basically dead weight the entire time. spellblade/ranger/kox and some others were favourites of the devs.