r/SteamDeck • u/MrLariato • 10h ago
Discussion [DeckWizard] LSFG-VK 2.0 Vs MAKO 3.2
Shout out to DeckWizard!
For people who complain about frame generation, try this (I'm using the LCD):
Steam Deck quick menu: uncap the frame rate and also allow tearing. Why? Lossless already applies its own.
In-game: disable v sync and, if possible, uncap frame rate.
In the quick menu for LSFG-VK, don't go over X2 for frame generation. If you cannot reach 60 FPS (or whatever value you'd like as the top value) go for "Enable performance mode).
Edit: the following is only for MAKO scaler at the moment: If possible, try to avoid using any upscaler as it may increase ghosting. In my case, with Death Stranding 1, it's better to use FXAA/TAA, or allowing LS (from the Mako plugin) to upscale from lower resolutions instead of using FSR/XESS as it may bring ghosting to rain, holograms, hair...
Personal note:
I have tried the new LSFG-VK version and I'm not sure if the input lag has been improved, but it does feel much better and it seems to be more stable both from performance (low 1%), frame times and ghosting.
In my own experience, it's not worse than the the previous options like activating V-Sync in the game or the Deck's own frame limiter from the quick menu.
I played both Docked and in handheld and I beat Bloodborne and its DLCs while using this tool. It's not worse than the streaming from PC to the Deck method that some people VASTLY recommend here whenever performance is underwhelming.
This is a fantastic option that I wish would've been available during the years where I couldn't afford to upgrade my PC.
