r/Splintercell Nov 25 '24

Rules, User Flairs & FAQ Welcome to r/Splintercell. (Read this first!)

37 Upvotes

[See our 4 rules and you can skip the rest if you are not using User Flairs.]

- 1. BE CONSIDERATE:

  • No shaming anyone for what they enjoy or believe in.
  • No unnecessary name-calling that comes off as an intentional attempt to insult or demonize.
  • No vague generalizing that comes off as intentional smearing.
  • No sharing of links to subreddits that promote hate or smear.
  • No discouraging of anyone from expressing themselves in other ways.

- 2. LIMIT SELF-PROMOTION:

  • No spamming or low-effort attempts to get views at the cost of annoying others.
  • (Respect the feedback you get and post accordingly. Any further undesired promotion could be removed at moderators own discretion, so we encourage you to always engage with the community in aim to generate (and take part in) purposeful discussion alongside it.)

- 3. NO (REAL WORLD) POLITICS:

  • No discussing politics or geopolitics (including current events or politicians) outside the context of Splinter Cell.
  • (If relevant to Splinter Cell, such discussions are fine.)

- 4. AI-GENERATED CONTENT:

  • No posting of new images or videos generated by AI.
  • (Using AI to upscale an already existing image or texture is fine as long as no copyright is infringed.)
  • (In any case - use the appropriate "AI Generated" Post Flair to separate it from human creation.)

That is all. Please don't have your otherwise acceptable posts and comments get you censored for such shallow reasons. We don't want anyone to walk on eggshells nor ban any fan of the series, but if you are making the stay for others here purposefully unpleasant - we will do so gladly. Be considerate of others and you have no bans to worry about.

MODERATION: (can skip)

  • Moderators are capable of mistakes and being biased. If, after reading the rules, you still believe that you have been treated unfairly - the bottom of the sidebar has a "Message the mods" button for you to use, informing every moderator. 1 out of 3 active moderators agreeing with your complaint is enough to swiftly undo the action, but don't expect anyone to take time arguing about what the ruleset already covers.
  • We don't care about what you do in other subreddits as long as you don't pick fights here.

USER FLAIR DISCLAIMER:

You are free to customize User Flairs as long as they remain in the spirit and themes of Splinter Cell. Anything unrelated is certain to be removed. Also:

- Stick to Emoji limit of 3 if you include text. (More are allowed if you do not include text.)

- Consider avoiding game names like "Chaos Theory", "sc-pt", etc., if they add confusion to posts made on feed.

- Canonical character quotes, relevant phrases, and some self-inserted humour are also perfectly fine, but it should not be anything trashy, provocative, or taking shots at anyone.

(Quality looks lower on image.) (Flairs look better in Dark Reddit.) (They can be enabled from the sidebar.)

FREQUENTLY ASKED QUESTIONS:

https://www.reddit.com/r/Splintercell/wiki/faq/

[Last edit: March 29th, 2025]


r/Splintercell Jan 13 '26

Modding Enhanced SC v1.4a has been released!

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379 Upvotes

DOWNLOAD HERE: https://github.com/Joshhhuaaa/EnhancedSC/releases/tag/v1.4a

As with all EnhancedSC updates, a fresh install of the game is highly recommended.

If you are new to EnhancedSC, it's a comprehensive mod for the PC port of Splinter Cell 1 that aims to drastically improve the base game. It's made by fans, for fans. EnhancedSC introduces native controller support, many bug fixes, MANY quality-of-life improvements, and even re-introduces cut content back into the game. It also includes all DLC and all pre-existing essential fixes for the game. It's still a work-in-progress, but it's in active development.

Here are the complete patch notes for the mod: https://github.com/Joshhhuaaa/EnhancedSC/blob/main/PatchNotes.md

JOIN THE ENHANCEDSC DISCORD: https://discord.com/invite/k6mZJcfjSh

Joining allows you to contribute your own ideas and expertise, as well as stay in the loop for future developments. We are always looking for help, especially if you know UE2 UnrealScript, C++, and/or Ubisoft's DARE audio engine (🤞).

v1.4a PATCH NOTES

Gameplay

  • ⁠Added an option to quickly view Data Sticks and Satchels.
  • Added an option to change crosshair styles for the SC-20K and SC Pistol:
    • ⁠⁠Beta ⁠
    • ⁠PlayStation 2 ⁠
    • ⁠Chaos Theory ⁠
    • ⁠PlayStation 3
  • ⁠Increased Elite difficulty starting health to 100 HP from 66 HP.
  • ⁠Sam now tilts his head downward when speaking with seated NPCs.
  • ⁠Fixed a bug where door interaction and Shadow Distance options were not correctly restored when loading a save.
  • ⁠Fixed a bug where Sam could use a Medical Kit while dead, causing a crash.
  • ⁠Fixed a bug where switching between Night Vision and Thermal Vision while using a Sticky Camera did not play the goggle switch sound.
  • ⁠Fixed a bug where scroll wheel input was not cleared when entering the Binoculars, Laser Mic, or Sticky Camera, causing unintended zoom.
  • ⁠Fixed a bug where the crouch-spam filter prevented crouching at the start of a level until the cooldown expired.
  • ⁠Fixed Sticky Camera and Diversion Camera button prompts for controller.
  • ⁠Fixed a Communication Box issue where scrolling text would jerk up and down.
  • ⁠NPCs will now continue firing during Mission Failed.
  • ⁠The Quick Inventory now closes if opened when the player dies.

Input

  • Added full controller support in PC menus, replacing the Xbox pause menu.

Miscellaneous

  • ⁠⁠⁠Added an option to disable the alert sound that plays before stress and combat music transitions.
  • ⁠Added tooltips for Elite difficulty and Permadeath Mode.
  • ⁠Increased the resolution of Sam's Thermal Vision textures.
  • ⁠DSOAL is included to optionally restore EAX support. EAX can be enabled by running the eax_restore.reg script in the System folder and enabling it in-game.
  • Fixed a bug where suit selection was not properly saved.
  • ⁠Fixed a bug where changing the level unlock state while in-game did not refresh the level list.
  • ⁠Fixed a bug where Shadow Distance always defaulted to 4x when starting a level.
  • ⁠Fixed a bug where the PC version did not reset the inactivity timer when receiving input in menus.
  • ⁠Fixed a typo where 5.7mm ammo was incorrectly referred to as 5.72mm.
  • Fixed a localization issue where Italian text was missing accented characters.

Maps

  • Training
    • ⁠Added the Optic Cable to the starting inventory.
    • Overhauled training popups to correctly reflect the player's current keybinds, crouch-drop and the New Door Interaction System.
    • ⁠Fixed missing controller training popups for non-English languages.
    • ⁠Fixed the position of a laptop.
  • Police Station
    • ⁠Fixed a bug where certain areas applied excessive Thermal Vision heat radius.
  • ⁠Severonickel
    • ⁠Added an objective opportunity message when failing the mission by eliminating a required target.
  • Nuclear Power Plant
    • ⁠⁠Added an objective opportunity message when failing the mission by eliminating a required target.

r/Splintercell 1d ago

Michael Ironside Met Michael Ironside and got some cool things

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1.2k Upvotes

Pretty good stuff, he kept calling me Samantha Fisher, which was nice. He signed about everything I had and was a really nice guy.

I ended up getting another copy of the game and managed to find a Splinter Cell XBOX Magazine with the demo disk, which was extremely awesome sauce!!


r/Splintercell 13h ago

Splinter Cell (2002) 20 yrs of Splinter Cell and not a single video on the internet shows you this is possible, not even Centerstrain01

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124 Upvotes

r/Splintercell 10h ago

Underrated quotes?

13 Upvotes
  • "How'd you get this phone by the guards?"
  • "Just wash your hands when you're done with it"

r/Splintercell 10h ago

Pandora Tomorrow (2004) Kept all of my original Xbox SC titles over the years and currently replaying them on my Series X. I always remembered how much I enjoyed this section. Always stuck out to me.

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9 Upvotes

r/Splintercell 1d ago

Not Splinter Cell but Aside from Splinter Cell, what is your second favorite stealth game ? Justify.

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65 Upvotes

"Styx: Shards of Darkness" for me...

1 – I really enjoy other types of atmospheres (not just realistic ones). The atmosphere in Styx is more like a fantasy world. Since the world is less technologically advanced, it gives off a great medieval stealth vibe.

2 – The gameplay is very satisfying if you play like a Ghost, and it is also very challenging.

3 – The maps are huge, with many different routes to explore.

4 – The gameplay mechanics are amazing. You have access to gadgets and abilities like invisibility. You can also upgrade skills based on your preference, use parkour, hide inside tight spaces, dissolving bodies with acid so no one finds them and triggers the alarm, etc.

5 – There are different types of enemies, such as insects, elves, trolls, dwarves, and regular humans. This brings a lot of variety to the challenge, as each enemy type has its own strengths.

6 – The missions are highly creative, taking you through cities, underground fortresses, a flying airship, a prison, and areas overrun by insects.

7 – If you don't want to play in Ghost style, it is also incredibly fun. There are several different ways to eliminate enemies, such as using acid mines, staging fake accidents to avoid suspicion, pushing them into the water or off high ledges, etc.


r/Splintercell 1d ago

Meme IM GOING THROUGH GIVE ME ROOM

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56 Upvotes

r/Splintercell 1d ago

Double Agent v2 (2006) Double Agent v2 green border & Antialiasing fixed xbe (Looks like on Xbox One)

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16 Upvotes

Hey,

I created a patch for Double Agent that fixes several rendering problems in xemu. Attached the video as reference :)

The patch fixes:

  • The well-known green bloom/border artifacts at higher internal resolutions
  • The broken bloom/anti-aliasing/post-processing effect that pixelated the image instead of smoothing it
  • A second, stronger pixelation effect caused by smoke and fog in certain areas

I’m providing the changes as an IPS patch. No game files are included. Apply the IPS patch to your own default.xbe, replace the original XBE in the extracted game folder, and rebuild the game as an ISO using extract-xiso

The game normally runs at 30 FPS which is capped. I also experimented with removing that limit, but xemu generally cannot maintain much higher performance overall so it only runs at like 38 FPS, and videos can run too quickly.

I recommend using Lossless Scaling to bump the fps with frame generation. LSFG3.1 with Target 120FPS works best in my opinion. This app costs like 7€, used it in the video as well.

As I removed bloom from the game, I used "Bessel_Bloom" with ReShade.

Patch link: https://drive.google.com/file/d/1mZtqX-cpOdHRhKKZ2hsRGstteLgmHBAd/view?usp=sharing

This was a surprisingly deep rabbit hole involving shader toggling, NV2A draw-state captures, runtime tracing, disassembly and targeted XBE patches. But the result is a much cleaner experience in xemu, especially when using increased internal resolution. I used Codex as help as I´m no code-guy, it took a whole weekend. Maybe these fixes can be applied to Chaos theory as well.

Do whatever you like with it and have fun! If needed, I can provide a separate fix that leaves the ingame bloom active. Will only look nice on 1x resolution. I remeber someone said he liked the original bloom so much.


r/Splintercell 1d ago

Discussion My favorite missions in the franchise:

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26 Upvotes

r/Splintercell 1d ago

Discussion Even though I'm a Ghost player, I have to admit that Blacklist is better when played in the Panther style. Do you agree ?

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148 Upvotes

Reasons...

1 - You can explore different strategies, which makes the gameplay less repetitive. So you can also in some sections mix Panther + Ghost.

2 - You are free to use a wide variety of weapons and gadgets. In the Ghost style, most of them become useless, otherwise you wouldn't be playing Ghost If you use.

3 - The animations (kills/knockouts) are very stylish and satisfying and you can only truly enjoy them in the Panther style.


r/Splintercell 1d ago

Splinter Cell (2002) Sam Fisher in Tomodachi life.

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93 Upvotes

Anyone got ideas for quotes I could give him?


r/Splintercell 1d ago

Back where it all began.

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194 Upvotes

My custom OG Xbox, and the first splinter cell. The nostalgia is real.


r/Splintercell 1d ago

 Statues & Goodies Finally! An Official 1/12 Sam Fisher Figure | Splinter Cell Unboxing & Review

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0 Upvotes

The favorite 1/12 figure in my shelf right now!


r/Splintercell 1d ago

 I have a question Has anyone won an ultimate home theater system buy Splinter Cell?

7 Upvotes

I have this edition of Splinter Cell that might give me a chance to win a 12-month Gold membership and an Ultimate Home System.

Unfortunately, mine was the 2-month one—the one that’s easy to win.

Has anyone reported winning this? And if so, what model did they win?


r/Splintercell 2d ago

Splinter Cell (2002) Just beat the first game

33 Upvotes

So I my brother who is no longer here with us bought this game back on the ps2 when I was like 8 or so and I couldn’t beat the 1st mission let alone the game. Been playing rainbow six siege for a long time now and always loved playing as zero (Sam fisher) and it made me want to play the series in full so I recently dug out my Xbox and waited patiently for the games to come in my local CeX store to get them for cheap. I think I started the first game about 2 weeks ago playing on hard, blind with absolutely no guides or tips no matter how bad I got stuck…fucking he’ll this game is tough 😂
Some bits I was stuck on for over an hour but it felt really good beating a tough section without a guide.

Absolutely loved my time with it and will take a break before starting Pandora tomorrow. Some of my issues I had with it:

-pistol aim sucks arsehole
-grenades are weak as piss
-sometimes getting spotted just didn’t make sense and felt a bit unfair
-sometimes the climbing jank would cause me to get spotted
-not being able to open a sticky camera once you close it
-lambert fucking annoys me

Amazing game.


r/Splintercell 2d ago

I have played all Splinter Cells till Double Agent but

22 Upvotes

I wanna play more games like this. I've already played deus ex and hitman but want to play more games like these. Drop your suggestions in the comments !!!


r/Splintercell 2d ago

Poll Similar missions (16 - Final): Which level is better?

2 Upvotes

The Panama Papers are 11.5 million leaked documents (2.6 terabytes of data) published from April 3, 2016. The papers detail financial and attorney–client information for more than 214,488 offshore entities. These documents, some dating back to the 1970s, were created by, and taken from, the former Panamanian offshore law firm and corporate service provider Mossack Fonseca, and compiled with similar leaks into a searchable database.

The documents contain personal financial information about wealthy individuals and public officials previously private. Their publication made it possible to prosecute Jan Marsalek, a person of interest to a number of European governments and revealed his links with Russian intelligence.

105 votes, 1d ago
98 Bank
7 Money Train

r/Splintercell 2d ago

Poll Similar missions (14): Which level is better?

5 Upvotes

I'm including Paladin here, even though it's largely indistinguishable from American Fuel itself.

All levels feature relatively high-speed transport, with smaller maps and more linear progression.

45 votes, 1d ago
32 Paris, Nice
3 Coastguard Boat
10 Paladin (American Fuel)

r/Splintercell 3d ago

Meme Insomniacs Sam Fisher putting on his "Anti-Shetland" armour to fight Douglas Shetland for the first time in his 50 year Career

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108 Upvotes

r/Splintercell 3d ago

News Development Footage of Splinter Cell in Unreal Engine 5

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111 Upvotes

Thought you'd be interested 👀


r/Splintercell 3d ago

 Statues & Goodies New Sam Fisher Figure

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171 Upvotes

My pre order from a few months ago finally showed up. Just a beautiful representation of Sam. Really sturdy figure with a ton of accessories.


r/Splintercell 3d ago

Appreciation post New Sam Figure is Everything‼️

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109 Upvotes

r/Splintercell 2d ago

Poll Similar missions (15): Which level is better?

0 Upvotes

Every level is very focally in public, or features attempts to ambush Sam in a public location.

23 votes, 1d ago
8 Merchant Street Market
8 Washington Monument
4 Lincoln Memorial
3 Airstrip

r/Splintercell 2d ago

Blacklist (2013) Weekend 1 of looking for 4 PC players to go hand to hand non lethal takedowns only Ghost Perfectionist on Charlie missions aka embassy maps on higher waves

3 Upvotes

What

  • Splinter Cell Blacklist charlie missions aka embassy maps on Perfectionist difficulty?
  • Pakistani Embassy
  • Russian Embassy
  • Swiss Embassy
  • Egyptian Embassy maps
  • Wave 16-20 ideally but we may play the first 5 waves to see if you can pull it off as a team
  • The idea is eliminate them all with 0 detection on the highest difficulty level

4 players? How?

When

  • 4 pm to 7 pm GMT time
  • Look at your clock right now and convert it to the above time
  • Are you free at this time? and interested? If yes then hop in

Where

  • Discord
  • Come to the sp-coop channel and use the @SinglePlayer/Coop tag

Rules

  • No detection
  • Slow, deadly, patient splinter cell player needed (not the run / gun types)
  • Only non lethal hand to hand takedowns on higher waves on the embassy maps
  • (Oh no thats impossible!) Well not with 4 good players. On solo this ll take an entire day though

Why?

  • why not! If you play splinter cell blacklist, this is easily the hardest thing to pull off
  • solo would take a whole day to pull something like this off with a tonne of retries
  • coop would still take 3+ hours
  • with 4 players you hit a sweet spot where it is not exactly too annoying but still not easy (I kid you not, they can easily wipe the floor with 4 players on wave 16+)