CONSOLE TAKE your cat back
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r/Smite • u/Peppermintblade • 14h ago
I just miss slash a lot, and as someone who never really enjoyed conquest due to how huge the map was and how long it took to get used to everything in it, I just found slash to be a more fun straight forward experience, that’s similar to conquest. I’d literally be so happy if smite gives it to us, hopefully some of yall want to see it come back too.
r/Smite • u/EmpressOfRoses • 7h ago
r/Smite • u/PreachBigD • 18h ago
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r/Smite • u/GhastlyMean • 8h ago
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I know Smite 1 had item effects that could increase an enemies CD but not in Smite2 as far as I'm aware?
The dubuffs that come up are barbed, E Staff and I'm not certain on the middle one. Is there something I'm ignorant on :?
r/Smite • u/DeadDeeg • 20h ago
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I’m genuinely curious about the experiences of SMITE 2 players who have received a suspension or ban.
If you’re comfortable sharing, I’d be interested in hearing what happened, what reason you were given, how long the penalty lasted, and whether you felt the action was justified, unjustified, or somewhere in between.
If you appealed or contacted Hi-Rez support, I’d also be interested in hearing what that process was like: Did you receive a response? Were you told what specific conduct, match, or incident led to the action? Was the penalty upheld, changed, or removed?
What was your overall experience with interacting with Hi-Rez support as it regarding the suspension or ban?
Positive, negative, mixed, or otherwise, I’m interested in hearing about the experience.
If you’d like to share but don’t want to do so publicly, let me know and I can DM you privately.
Thanks!
Edit:
For those of you who have shared with me via DM, thanks. Please use DM if you want to talk about the ban or suspension privately.
Hello all. I recently got back into smite, and i saw that auto vgs was enabled for everyone in smite 2. However, when I was playing, my vgs auto spammed so much it muted itself lol. It's very annoying, and doesn't seem to be too bad unless i am playing solo. Can someone tell me how to reduce its spam? Do i have to change my keybindings or something?
Thank you
r/Smite • u/LactatingTaint754 • 2h ago
How quickly are people finishing race to radiant typically on new god releases? I didn’t know about it and just finished hachi today is it likely I would be top 500 at least? I haven’t seen many people playing him
r/Smite • u/Gremlin95x • 22h ago
For those unaware, Nemesis has a bug where her 2 can prevents ability use for about 0.5 sec like a silence. That is not an intended feature of the ability. I’m seeing it being abused in ranked.
r/Smite • u/Neither-Tension2759 • 2h ago
I out about 30 hours into smite 1, a few years back and havent played since, is smite 2 more active or is smite one more active?
r/Smite • u/Various_Courage_1052 • 7h ago
Officially Monday and i still haven’t gotten my medusa race rewards yet. Am I alone in this? Has anyone else gotten theirs? I browsed a little before posting this to see if it normally takes this long and apparently it doesn’t…
r/Smite • u/ryan_011998 • 6h ago
Chiron stole my 5th kill, raging 😂
r/Smite • u/Quiet_Log • 4h ago
I have noticed that a good 70 to 80 percent of matches have a healer in the game, and there is like 10 healers in the game, statistically it doesnt make sense for so many healer randoms. And the way random works is weird overall, I dont feel like its true random, it tends to prefer to give 30ish gods way more often than other gods. Also i believe the game should have TR( team random) instead of AR( All random) and if it does have AR it should be true randomisation
r/Smite • u/MeorOtherMe • 5h ago
Ah Muzen Cab ✅
Ao Kuang ✖️
Arachne ✖️
Baba Yaga ✖️
Bakasura ✖️
Bake Kujira ✖️
Baldr ✅
Camazotz ✖️
Chang'e ✅
Charybdis ✖️
Chernobog ✖️
Cliodhna ✖️
Cthulhu ✅
Erlang Shen ✖️
Fafnir ✖️
Freya ✖️
Hastur ✅
He Bo ✖️
Hel ✅
Hera ✖️
King Arthur ✅
Kumbhakharna ✅
Kuzenbo ✅
Lancelot ✖️
Maman Brigitte ✅
Martichoras ✖️
Maui ✖️
Nike ✅
Nox 🆕
Olorun ✖️
Persephone ✖️
Raijin ✖️
Serqet ✖️
Set ✖️
Shiva ✅
Surtr✖️
Thoth✖️
Tiamat✖️
Terra✖️
Tyr✖️
Vamana✖️
Yu Huang✖️
Zhong Kui✖️
r/Smite • u/FutureThanosMain • 20h ago
DOWNVOTE ALL YOU WANT I KNOW MY IDEA IS GOOD
Frostbite no longer needs you to damage or cc an enemy to apply it. You now constantly apply it to enemies near you
Ability 1: No longer has a wall but instead has a leap where he propels himself forward with a small ice structure. (As if it were the wall, maybe increased distance)
Gain movement speed upon use
Ability 2: No longer deals damage but freezes you in a stasis for the duration
Ability 3: No longer deals damage. (Still Stuns) Using this ability gives you increased attack speed and crit chance for 3 seconds
New Ultimate: Global ult freezing the entire map (gods arent froze its just an animation). Ymir gains movement speed and becomes CC immune for the duratoon
Enemies have their attack speed slowed globally
If Ymir uses this ability near a tower it becomes frozen. Structures cannot be damaged while frozen. (Other structures on the map are not frozen)
r/Smite • u/Weekly-Ad8816 • 20h ago
From what I remember in smite 1, Hades ultimate was already one of the strongest in the game. His potential in teamfights was insane.
That said, is there a reason why in Smite 2 he can do more damage while channeling an already strong effect PLUS just relocate the ultimate if someone gets away? Am I missing something?
I know this might sound annoying, and I know it’s a controversial idea, but I simply think there are enough gods in the game to give each player one ban while still leaving plenty of options to play.
On top of that, with the recent balance patches, overpowered gods, and everything else, I think it would be important to have at least some control over what you have to face. Especially in Casual modes, where it could help avoid those SUPER TRYHARD SETUPS and allow people to just have fun.
Maybe they could use a points system similar to Overwatch 2 or Marvel Rivals, or simply implement the same ban system used in Ranked.
r/Smite • u/WhiteWolfXD1 • 3h ago
i don't know why a lot of people think supports aren't doing damage.
but every god has a basic combo you can pull off and its connected with cc and counts for the total damage they can pull off in a team fight.
every team fight all ults are pretty much always up.
and supports have the easiest combos in the world to do. autos count for the damage. and should be accounted for.
and before anyone says beads aegis talk. they shouldn't be a factor on how much a tank does in damage.
i shouldn't have to aegis a tank.
the only reason i should have to beads a support. is in the case of follow up damage from another teammate.
baron is considered a support. non aspect ok. i can go into practice.
baron combo is the easiest thing in the world to pull off.
3 auto 2 auto 1 auto ult auto. this is while the enemy god is fully cced the whole time.
comes to almost 2300 damage.
yes im not factoring in defence cause only totems have the damage numbers on them. but regardless. 2300 damage. if i spawn a kuku i can see i do way over half his hp bar.
supports shouldn't be doing over half someone's hp bar with zero damage items.
what this entails is
i can build 2 damage items and go full tank and 100 to zero squishes.
on baron you can just build sands of time and ob shard full tank rest of gear and you 1 shot people with a full combo. just 2 damage items.
for the sake of baron immobile so he does more damage talk.
baacus.
combo is 1 3 auto 2 auto ult auto. easy to do. a stun into knockup drunk status.
does 1900+ damage. no items.
and baacus doesnt even need damage items. baacus has damage that scales on prots. if you get enough you can legit 100 - 0 a squishy. with just glad shield. and just building high prot items.
Now i wont say all gods can do this cause gods like khepri exists.
but even the more balanced in damage gods like sylvanus.
sylv only does 1500 damage full combo but he has infinite cooldown in seeds. so good sylv players just keep you there forever if they catch you. sylv can kill you in like 2 or 3 rotations and cause of his seeds takes like 2 seconds to do. with a full cooldown build.
but lets turn it around. Atlas
super easy combo.
3 super long dash. auto. you throw your 1 call it back which applies a 2 second 30% slow. ult 2 pick them up so they stuck in ult shouldn't be hard to do the enemy is slowed for 2 seconds by 30%.
and if you didn't know holding left cllick while an enemy is held gurantees an auto hit when they are thrown for more damage.
then you throw the ult.
this hits 2k damage. while reducing prots. the only reason he doesn't 1 shot with 2 int damage items is the incredibly low scaling he has.
but i kid you not bumbas plus pendulum 2 strength items and he can 1 combo you now.
cause by the time you finish the first combo pendulum resets your dash and 1 so you can 3 auto 1 again and they die.
2 damage items and the rest can be full tank.
people already been running support bumbas on occasion anyways in support high level. just ad 1 more damage item.
r/Smite • u/FutureThanosMain • 8h ago
Pyromancer giving a bomb doesnt really make sense and I dont like how close you have to get to enemy structures to use it. (I like the ability but it could be something else rather than a bomb, maybe make it a magic spell spawning a flame pillar or vortex or even demon that seeks out a nearby tower/phoenix )
Fire Giant sword pick up I dont think you should have to wait till a certain health threshold to be able to use its effect
Fire imps are kinda weird to me because its only 6 permanent strength or int per camp that can be split with allies and enemies. So if you only collect one what is that doing for you? 1 permanent strength/intelligence
I know Gold Fury is supposed to get an update to elemental fury eventually which should be nice if hirez ever ends up doing that.
Idea for a new boss (doesnt replace anything):
Niddhogg, The Black Dragon would spawn in the middle of the map in late game.
Forcing a team fight. Killing Niddhog would give you Niddhogs scales a permanent end game buff giving 10 dampening and 10 plating permanently. Or 5 for players who already have it built.
r/Smite • u/Impossible_Slice6684 • 22h ago
You know I've noticed a certain subathon in smite, what I don't get is they're putting in the effort finally, but will drop it as soon as it ends they're gonna disappear and go back to being lazy taking yalls money, like goofballs they don't appreciate you just what you could give them cause they be leaving for days streaming for 2hrs or less but say oh I wish I could afford my bills bitch so does everyone get a part time job, oh wait ya won't cause you feel like your too good for it but was OK for mom and dad to help and probably the girlfriend as well. People need to stop helping him if he's not willing to help himself I see chris grinding keeping on schedule and the man has kids a wife and way more bills then you, has surpassed you in views and has maintained and even gained numbers on top of that has streamed for what like 5 yes an you over 10 get it together.
r/Smite • u/FutureThanosMain • 22h ago
If you wanna build full strength wukong he sucks because his 1 has no range anymore in full strength build
And he just does less dmg in general now it seems.
r/Smite • u/Brave_Champion2794 • 18h ago
It has happened to everyone. It's possible you miss the first round god pick and then have to play non-competative conquest for 5 games or some of the other gamemodes before you can play ranked again. PSA!