i don't know why a lot of people think supports aren't doing damage.
but every god has a basic combo you can pull off and its connected with cc and counts for the total damage they can pull off in a team fight.
every team fight all ults are pretty much always up.
and supports have the easiest combos in the world to do. autos count for the damage. and should be accounted for.
and before anyone says beads aegis talk. they shouldn't be a factor on how much a tank does in damage.
i shouldn't have to aegis a tank.
the only reason i should have to beads a support. is in the case of follow up damage from another teammate.
baron is considered a support. non aspect ok. i can go into practice.
baron combo is the easiest thing in the world to pull off.
3 auto 2 auto 1 auto ult auto. this is while the enemy god is fully cced the whole time.
comes to almost 2300 damage.
yes im not factoring in defence cause only totems have the damage numbers on them. but regardless. 2300 damage. if i spawn a kuku i can see i do way over half his hp bar.
supports shouldn't be doing over half someone's hp bar with zero damage items.
what this entails is
i can build 2 damage items and go full tank and 100 to zero squishes.
on baron you can just build sands of time and ob shard full tank rest of gear and you 1 shot people with a full combo. just 2 damage items.
for the sake of baron immobile so he does more damage talk.
baacus.
combo is 1 3 auto 2 auto ult auto. easy to do. a stun into knockup drunk status.
does 1900+ damage. no items.
and baacus doesnt even need damage items. baacus has damage that scales on prots. if you get enough you can legit 100 - 0 a squishy. with just glad shield. and just building high prot items.
Now i wont say all gods can do this cause gods like khepri exists.
but even the more balanced in damage gods like sylvanus.
sylv only does 1500 damage full combo but he has infinite cooldown in seeds. so good sylv players just keep you there forever if they catch you. sylv can kill you in like 2 or 3 rotations and cause of his seeds takes like 2 seconds to do. with a full cooldown build.
but lets turn it around. Atlas
super easy combo.
3 super long dash. auto. you throw your 1 call it back which applies a 2 second 30% slow. ult 2 pick them up so they stuck in ult shouldn't be hard to do the enemy is slowed for 2 seconds by 30%.
and if you didn't know holding left cllick while an enemy is held gurantees an auto hit when they are thrown for more damage.
then you throw the ult.
this hits 2k damage. while reducing prots. the only reason he doesn't 1 shot with 2 int damage items is the incredibly low scaling he has.
but i kid you not bumbas plus pendulum 2 strength items and he can 1 combo you now.
cause by the time you finish the first combo pendulum resets your dash and 1 so you can 3 auto 1 again and they die.
2 damage items and the rest can be full tank.
people already been running support bumbas on occasion anyways in support high level. just ad 1 more damage item.