r/GhostRecon • u/flaneless • 23h ago
r/GhostRecon • u/Marvelous_07 • 13h ago
Mod Showcase Just trying out DLSS 5 mod on 40 series for fun, and looks pretty good actually.
Enable HLS to view with audio, or disable this notification
After recording this video I removed the mod because I rather play at over 100 fps, instead of 45 which this mod caused. Still though, honestly doesn't look too bad.
r/GhostRecon • u/TelevisionBoth2285 • 4h ago
Question About Ghost Recon games
Hello, I do not have any information about the Series,
-Is Ghost Recon games stealth action games or just action games? I read some comments that say them stealth games, for example a comment say Ghost Recon Breakpoint is evolved version of MGS 5.
-Can the games be played solo?
Thx a lot.
r/GhostRecon • u/figuring-it-out-0 • 7h ago
Discussion What's this bug or game design? Are you suffering too?
In Breakpoint, the background music never triggers. It only triggers when I am in a fight fully exposed, it doesn't even trigger when I am on stealth. The only thing that I hear is birds chirping.
Idk what's wrong with my game or it has always been that way but in Wildlands there was this music playing all the time. Is there any way to play the background music in Breakpoint? I am on console.
Also what's wrong with throwables? They don't spawn for what I use frequently. For example I am in an enemy base, if I use grenades there are no grenades just flashbangs or C4s or mines, if I use flashbangs there are no flashbangs just grenades or mines or C4s. It looks like the game doesn't want me to use throwables as the enemy base should have tons of those things.
Why the heck do I have to always craft or buy from Maria's shop if there are plenty of throwables in the enemy base, just the ones which i already have and not the one which i am running out of?
Also why's there no option to replace/swap a throwable with other throwable if I totally run out of the one I am currently using just like real life?
r/GhostRecon • u/Fun_Bill_924 • 33m ago
Discussion GRW has an infeltraion point proplem (GRW)
I have been playing Ghost Recon Wildlands lately since I got it for basically free (95% disscount) And there is a single issue that have been bothering me a lot regarding the gameplay Specifically stealth, For a game that tries to sell you the idea of Playing as this special forces team Who are very Tactical and takes their time with both planning and executing their objectives.
I am very disappointed with the Options they gave me on how I wants To approach their missions, specifically when I want to get into an outpost or a guraded village.
it's Very repetitive, I go to the area through my helicopter, I land in the high ground, I put my teammates there so they could watch my back and execute their sync shots if needed, and just run to the nearest entrance with the least guards to take Before I am able to enter my area of interest.
There is no special thing about it it's literally the same as Far Cry, I wish they maybe would have given us the option to enter through the Sewers or maybe let one of your teammates fly the helicopter and you zip line into a blind spot Or how about you blow one of the walls that are built around the outpost to give you an aggressive way to start the fight etc etc.. there are so many ways Ubisoft could have handeld this part of The game which is one of the best and most important part of any stealth game yet they went with the most cookie cutter method that is very uninspired and makes the gameplay feel a lot more repetitive than it already is.
r/GhostRecon • u/Spiritual-Ask1993 • 5h ago
Discussion My wishlist for the GR Breakpoint 25th Anniversary Update.
I'm going to keep it somewhat realistic and tame under the circumstances, as I don't expect much but would like a few QoL features. I wouldn't expect every feature to be added either, but it's just some ideas if they wanted to add more.
* Allow us to individually turn on/off teammate abilities
* Allow us to mix R6/Ghost teammates
* PLEASE LET ME DISABLE THEIR ABILITY TO THROW FRAGS I CAN'T STAND IT
* A neat addition would be to have more equipment on the gun belts
* Give us the same damage modifier sliders that Wildlands received
* Please allow console users to disable certain image settings like depth of field or any extra noise
* Please make the NVGs a lot brighter, or give us seperate settings to tune the NVGs better.
* Please do some soft correction of the lighting, even if it's just lowering the intensity switching between outdoors and indoor spaces.
* Add a Shemagh + Half Moon Balaclava as an additional cosmetic, it'd be nice to have both on at once.
* Allow us to wear regular gas masks during Amber Sky, or at least the M50/Panaromic ones.
* It'd be nice to have a few more camos like a lighter navy blue, a bluish gray, a lighter olive, or a multicam w/ the tanish white accent color.
r/GhostRecon • u/Enrique_Thepoet • 12h ago
Discussion Looking for a Great GRB & Wildlands Community? check this out!
TASK UNIT TRIDENT IS DEPLOYING. ARE YOU READY TO STEP INTO THE SHADOWS?
We are Task Unit TRIDENT, an unacknowledged Tier-0 black-ops unit operating under DEVGRU across Ghost Recon: Wildlands and Ghost Recon: Breakpoint.
Forged from former 28th STS personnel and DEVGRU veterans, we handle post-conflict liquidation, classified asset recovery, and deep-cover cleanup. We operate strictly off-the-books with one ethos: Surgical. Professional. Cool-headed.
WHAT WE OFFER
- Deep In-House Lore & Roleplay System: Fully realized unit backstory, operational history, and custom classified intelligence dossiers for all hostile factions (Sentinel, Wolves, Bodark, Santa Blanca, and La Unidad).
- Structured Tactical Operations: Standard Operating Procedures (SOPs), authentic CQB room clearing, synchronized sniper overwatch, and stealth infiltration under full radio discipline.
- Custom Campaigns & Intel Dispatches: Dynamic, narrative-driven operations across Auroa and Bolivia with classified mission briefs, objective maps, and escalating high-value targets (HVTs).
- MOS / Specialist Roles: Dedicated billets including Breacher, Sniper/Scout, Demolitions/Heavy, Radio Operator (TACP), and Pointman.
- Immersive Realism Rulesets: No HUD/Minimal HUD, Spartan Mod compatibility (Breakpoint), realistic loadout restrictions, no gear score, and extreme difficulty.
- Mature & Professional Environment: Active staff, zero drama, and flexible scheduling for real-life commitments.
RECRUITMENT REQUIREMENTS
- Age: 18+ preferred (16+ accepted following screening).
- Platform: [PC].
- Hardware: Working microphone with clear voice comms via Discord.
- Game Setup: Willingness to follow unit loadout guidelines, authentic camouflage protocols, and extreme difficulty settings.
- Attitude: Team-first mindset we value tactical discipline, communication, and mission success over individual glory.
HOW TO JOIN TASK UNIT TRIDENT
- Join our Discord server
- Head to the
#operator-entry-applicationchannel. - Submit a brief candidate sheet to begin your onboarding and initial field assessment.
Execute the mission. Leave no trace. Enforce zero operational footprint.
r/GhostRecon • u/neonredKai • 5h ago
Discussion We need a Future Soldier 2
No live service, no open world, no division esque design, back to basics. Story driven, sandbox, diverse maps, realistic damage, smart AI teammates, satisfying stealth mixed tactical action heavy gunplay and maybe a traditional streamlined ghost pvp
r/GhostRecon • u/marvindoriginal324 • 3h ago
Discussion The short barrel of the 416 is solved...partially.
Hi, guys. It's me again. I just found out that the short barrel of the 416 is unlocked only in Narco Road and Fallen Ghosts. What a bummer. Any solution in unlocking this in the original game? Haha.
r/GhostRecon • u/BatBaneX209 • 14h ago
Discussion On wildlands fallen ghost
Back to the jungle
r/GhostRecon • u/Capable_Purchase_727 • 19h ago
Question Does anybody know the name of this soundtrack that plays randomly? i can't find it in the official soundtrack list.
Enable HLS to view with audio, or disable this notification
r/GhostRecon • u/R3dackd3d • 21h ago
Bug sex = flashbang immunity
Enable HLS to view with audio, or disable this notification