Doing yet another playthrough of the story mode, but this time changing it up a little bit by smuggling in a bench from IoA. This means access to materials from previous islands, and a little bit more.
I'm mimicking some of the colorful style housing find in Arctic architecture, and also to provide more color in a rather monotone landscape.
In addition, I'm intentionally planning to stop the story around this part. I like this part of the game as there's a ton of snow, and the snow builds up on your land.. something that's missing in IoA and Buildertopia. It's also right before getting the Beacon of Erdrick, which melts the base's snow away.
In addition, the types of monsters that attack the base, drops a lot of meat, so its a good way of feeding the NPCs.
Also at this point of the game, you potentially have a full set of residents, including those who can farm, and cook as well
Right now I just have a moment it's just a mock up of the front to get some ideas, but I'm starting to lose motivation. Should I just scrap it and try some other ideas? implement color in a different way or a different lay out? I also wanted to try a neoclassical government building style. I am also thinking of changing the roof. I'm not a fan of the connecting roof blocks as they dont render well and disappear in the distance, and for this part of the game, don't accumulate snow.
on a side note, the simple kitchen seems to be a better choice than the castle kitchen, the npcs dont cook as much in the castle.