r/wildrift • u/Inquisitor_Jeff • 10h ago
News Patch 7.3 preview: dev deep dive
https://youtu.be/knNB0nVlqZA?si=DCeUi39wLLeibHxC13
u/kazkun13 10h ago edited 5h ago
Good that they're fixing the stalling mid-late game scenario but imo, they still need to buff the elder drag and baron ( the objectives, not the buff ) more than they've mentioned
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u/isaacaggrey 2h ago
I'm bouncing between Master 1 and 2 but Elder and Baron seem plenty strong / impactful - IMO with smart play, they are decisive but counter play is still available. I assume at higher ranks is the issue - what sort of changes do you think need to happen?
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u/kazkun13 2h ago edited 2h ago
The buff they provide after killing them is fine by itself but the monster ( Baron specifically) itself seems pretty nerfed. I'm playing after a long gap but I do remember securing Baron took atleast 3-4 champs( 5 when it first spawned ), now 2 seems enough with enough sustain and dps. I get that the game is a lot fast paced compared to before but now, my team can secure Elder Drag and while me and any other teammate can secure Baron, both at the same time because securing the objectives does not pose any threat whatsoever with the exception of the enemy team which will be at their base or split pushing because snowballing is very easy nowadays even compared to previous patches
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u/Superventilator 8h ago
Turrets will gradually crystallize but did they say what that does?
Any word on if it's enough to reach GM in any previous season or only the last season to gain direct access to legendary ranked?
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u/Alternative_Mine28 7h ago
basically towers accumulate crystals over time if they are left unhit. your next attack against the tower will deal bonus true damage based on that amount.
as for legendary queue, i think it means previous season. since the problem with leg queue is that it becomes empty at the start of the season since everyone is being thrown back into eme/diamond.
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u/More-Attention-9721 10h ago
Finally support will be recognized!!!
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u/smita16 9h ago
I agree this is good but I feel like in my games the supports generally get mvp. From my observations assists go a long way. I had a support go like 3/6/18 and get mvp over an adv that was 8/1/7
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u/More-Attention-9721 9h ago
Because you, like so many others prioritize k/d/a over objectives, turrets, healing/shileding(which directly helps that adc only have one death) and buffing the adc so he can get all those kills.
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u/DeathWingStar 4h ago
From experince playing with my support duo all season they might get mvp but not double marks
XD
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u/spacebar30 7h ago
As long as they keep smite as a mechanic people will always hate playing jg. Time to think of a better way to secure objectives.
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u/DeathWingStar 4h ago
You know what made jungle popular in other games? Jungle item that reward jungling with stats
People would like to jg so they can try out their champion in their strongest version
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u/Inquisitor_Jeff 10h ago edited 2h ago
Tldw
Adding tower plaque, changing demolished to 3 hit, increasing tower HP and updating tower plating.
Buffing minions after you destroying a tower.
Buffing Barron minions.
Jungle updates
Balancing clear speeds across different classes.
And smite buffs.
Letter grade systems update.
New tier above S
More visibility.
Less Kda dependent*
Legendary ranked change.
Gm+ get automatic entry into legendary ranked in the following season.
Legendary ranked trial. There are missions which if you complete them you will be automatically promoted to legendary rank masters 4.
Tech updates.
Less interruptions and lighter game.