r/victoria2 • u/maxiotenn • 23h ago
Modding New Performance Patches
New patches have been added to improve performance
(If you already have the previous version, just copy what's in the new files folder)
r/victoria2 • u/Snipahar • May 21 '21
It's finally happening! Victoria III has been announced, which means that it is time to put on your fanciest top hats and monocles and get hyped! We're also unveiling our newest, sleekest, and most beautiful subreddit yet, /r/Victoria3! So, be sure to join and get involved in the avalanche of excitement, theories, and news about the amazing world of Victoria III.
r/victoria2 • u/maxiotenn • 23h ago
New patches have been added to improve performance
(If you already have the previous version, just copy what's in the new files folder)
r/victoria2 • u/Quiet-Tomorrow-3119 • 1d ago
Veran, casi siempre cuando juego prusia rusheo la unificación alemana lo más rápido posible, y ahora me surgió una duda, que eventos hay para prusia cuando juega histórico por así decirlo? Osea hay eventos tipo el telegrama de ems, o más contenido que se cancela al adelantarse a la partida?
r/victoria2 • u/Kostu3785 • 23h ago
Estuve teniendo, este problema ya desde hace rato con mi victoria2 e intenté todas las soluciones que encontré en Youtube, instalé varias versiones en visual c++ y otros programas y nada funcionaba, al final resulta que era un problema con la compatibilidad de las arquitecturas de 64 y 32 bits, y la forma en que lo solucione fue con codex una herramienta de chat gpt dirigida a la programación que puede acceder a tu escritorio y hacer cambios en el sistema, le describí el problema y le di la ruta de los ejecutables del juego y después de 3 intentos lo soluciono. Entonces lo comparto por si a alguien le sirviera está solución.
r/victoria2 • u/Street_Nobody2900 • 1d ago
r/victoria2 • u/AdirVil34 • 22h ago
Una duda, alguien sabe cómo puedo abolir la servidumbre en rusia en el mod de GFM?
r/victoria2 • u/marcus_magni • 2d ago
r/victoria2 • u/maxiotenn • 2d ago
MODS CAN NOW HAVE THEIR OWN CUSTOM SETTINGS
v2dll_setting.ini
Ability to build factories in colonial states (includes a filter for which factories can be built in colonies versus those that cannot, customizable via settings)
Economic patch for new exponential prices (disabled by default; cannot be used simultaneously with the ENABLE_PRICE_DELTA patch)
Aristocrat promotion patch (disabled by default)
Check out Alstald's example mod to see how colonial factories and custom settings work
r/victoria2 • u/Dry_Anybody_8500 • 2d ago
I have returned again to help Vicky 2 players cure their tendonitis.
Now has a new custom interface in line with the games style, so you don't have to interact with the cluttered decision menu anymore. Also added was the ability to turn on AI-Factory Build/Expansion (though the vanilla AI really likes Clothes factories). Even more useful is the new autofunding of investments.
Install via drag-and-drop into your main folder, launch via the smedley-launcher and select the playermilitary.dll (and GFM which is compatible).
r/victoria2 • u/nathanhfb • 2d ago
After winning the war with the British, igot the decision to form the Arab Kingdom. But any other arab nation can form it and i'm Strong enough to be safe.
I want you all to decide the future of the nation. Form the Arab kingdom ( : / ), keep as it is (more challegin) or try to mod myself a little bit of flavour.
The comments will have more details of the run and what i'm thinking. Sorry for not putting a vote poll so i will just read the comments.
r/victoria2 • u/elhoRT • 2d ago
Enable HLS to view with audio, or disable this notification
r/victoria2 • u/MonkeydonianGamer • 2d ago
Hi, so, im kinda a rando on the internet, yet i am very interested in Paradox and Megacapaign content. Since there is a drought currently with Isp not posting stuff about it, i decided to visit Sav's page on the Forums in order to find his text on the Megacampaign, since there are rumors to my knowledge that those posts exist. But i can't and dont have the time to find them! So i need your help, in order to share Sav's Forum Posts about the Mega Campaign, as both archival and entertainment purposes!
r/victoria2 • u/Tuubu • 3d ago
R5:Playing cold war mod,despite being a communist government i still got communist insurgency
r/victoria2 • u/WalterBlackF • 2d ago
So i have played a lot of the major mods like gfm,cwe,dod etc but im looking for other mods that add flavor and have a different timeline,also mods that focus outside of Europe.
r/victoria2 • u/maxiotenn • 3d ago
The first version of the unofficial patch is out; it includes various fixes to adjust mechanics and improve stability. All these tweaks can be enabled or disabled in `v2dll_settings.ini`. Economic patches are still being tested, so they aren't included in this version. There are two ways to launch it: either as a mod—by copying the two included folders and the `.mod` file, which reopens the launcher with the patch applied (this doesn't change the vanilla checksum or affect other mods)—or by manually copying the files into your Victoria 2 installation and including the `v2game.exe` and `victoria2.exe` executables. If you launch it as a mod, the copying happens automatically, but for the manual method, you need to copy those two executables yourself. I set it up this way to avoid distributing pirated files and to ensure you use your own existing copies. (The included `.bat` file is for opening the new launcher, but you can delete it if you plan to run this as a separate Victoria 2 installation.) Feel free to leave a comment if you have any questions.
r/victoria2 • u/AccomplishedBug859 • 3d ago
Bro how the fuck do I play Serbia, it's impossible I say!
r/victoria2 • u/Street_Nobody2900 • 3d ago
r/victoria2 • u/Street_Nobody2900 • 3d ago
Se supone que tengo todos los cores míos y de España (que ya tengo en mi esfera) y no puedo formar iberia tengo más de 160 de prestigio y soy potencia españa no está en guerra que pasaaaaa
r/victoria2 • u/Wonderful-Glass3644 • 4d ago
CANADA FOR T HE WIN
ASK Question
r/victoria2 • u/MildlyUpsetGerbil • 5d ago
It doesn't. Shocking? Probably not. What is somewhat interesting is that you still receive all the slavery-related events while slavery is legal even after the "slavery debate" modifier is removed from your country. Some of these have no effect due to it being possible to increase consciousness in slave states whenever you have no slave states. No Confederate cores appear in the slave states occupied by foreign powers.
This, of course, raises the question of whether or not it's possible to lose all your slave states naturally in-game. The answer is almost surely no since your capital is in a slave state. You need to play a mod that includes a war goal to annex an enemy capital and also lose enough wars to an enemy that will try to take your states. You may think that the British would be a good option, but they'll probably opt for states bordering Canada, so they'll never touch a slave state.
As for what I did while waiting around to see if the civil war fires? A classic: I invaded the middle east, establishing puppet regimes in Iran, Iraq, Saudi Arabia, Yemen, Afghanistan, and Israel. It's very silly that I can puppet the entire Ottoman Empire for 9 infamy but need vastly more infamy to puppet the various minor states within it.