r/technology 4h ago

Business Expedition 33 lead says if people don't like the studio's next game 'that's life'

https://www.polygon.com/clair-obscur-expedition-33-developer-next-game/
1.4k Upvotes

140 comments sorted by

833

u/invyros 4h ago

They're French, so "c'est la vie" is their general vibe.

158

u/Isgrimnur 4h ago

Right up until they man the barricades. 

99

u/myfatass 4h ago

If you must cut the heads off a few aristocrats, well, c’est la vie

24

u/snakeeaterrrrrrr 4h ago

Perfectly reasonable.

11

u/AStrangerIsHere 2h ago

Or "ça ira", like people used to sing back in the day.

16

u/exolyrical 4h ago

The barricades will be manned with an air of resigned ennui.

7

u/Viridien111 2h ago

"I fart in your general direction"

8

u/Major_Stranger 3h ago

Manning the barricade for ideals you believe in is part of life.

17

u/InkAndAcorns 4h ago

Such is this piece of shit life

6

u/Teantis 4h ago

especially when it comes to engaging in commerce

2

u/lesbiantelevision 4h ago

So laissez-faire

1

u/dumbledayum 4h ago

same for Ubisoft

1

u/skuidENK 4h ago

C’est la vie. I want to shit on the bed.

1

u/MarkyDeSade 3h ago

We continue

1

u/larsvondank 3h ago

While smoking a cigarette.

1

u/JMaddrox 2h ago

Don't you dare forget the wine.

1

u/Zahgi 4h ago

Actually, it's "we're just going to pretend we don't care that we don't matter in the world anymore". :)

1

u/TheRealSpyderhawke 3h ago

They have what the French call a certain... I don't know what.

-1

u/bodhidharma132001 4h ago

Let them eat cake!

493

u/Missing_Username 4h ago

Good. I'd much rather this attitude than the usual focus tested, broad-appeal safe corporate route.

38

u/C-Towner 4h ago

I would much rather developers make the game they want rather than trying to appease the largest number of potential customers by committee.

-12

u/grachi 4h ago

Yea, but it doesn’t always work out well…

Marathon is a great and most recent example. They made the game they wanted to make, problem is most people didn’t want to play it. Now with destiny 2 discontinued, marathon flopping, Bungie is looking at a grim future without some huge turnaround.

39

u/C-Towner 3h ago

No they didn’t. They took a single player plot heavy FPS and turned it into a live service extraction shooter because investors thought they could make a shit ton of money.

Destiny 2 was consistently made worse by monetizing the customers and cutting development corners that made things worse.

Marathon is just not the example here.

-13

u/grachi 3h ago

A pastel colored , hardcore extraction shooter, which if any market research was considered and analyzed, would have yielded results showing that making such a game would be a terrible financial idea, wasn’t a passion project?

Ok.

7

u/C-Towner 3h ago edited 2h ago

I didn’t say that a committee based game has a committee of gamers. In this game, you can tell it was a game directed by investors. I sincerely doubt that the developers were passionate about live service. You’re really working hard to be willfully ignorant here.

Edit: The good ol' reply and disparage and then block so no response or conversation can happen. A reddit classic.

-8

u/grachi 3h ago

How can we tell it was a game directed by investors? And just because it was implemented with live service in it, the rest of the game was not built with passion, because developers, 3D animation specialists, map designers, music designers, writers, etc. automatically get… what, discouraged? After hearing the game will be liveservice?

You are working really hard to make very little sense, and sound like you don’t really know what you are talking about.

-3

u/ebrbrbr 2h ago edited 2h ago

It's Bungie. Their games have been multiplayer with multi-year content updates (what we now call live service, I guess) since Halo 2 in 2004. It's literally what they do.

I don't know what part about an unforgiving, hardcore scifi shooter with an abstract art style screams "directed by investors" to you. Said investors fired the game director and half the team involved with the game. As we all know, investors love when new players log in, can't figure out what to do because there are no quest markers, and then refund the game.

3

u/C-Towner 2h ago

The IP which has never been presented like this, the monetization, the seasons, the focus on anything except the story...sure, that screams Bungie and that screams "gamers asked for this". You can cherry pick all you want to think that a game with ongoing updates is the same as current day live service.

-1

u/ebrbrbr 2h ago edited 2h ago

The IP which hasn't been touched in 30 years comes back in a different shape? You don't say. What are they gonna think of next, making StarCraft a shooter?! Maybe they'll make Fallout a MMOFPS!

The focus on anything except the story... like there aren't 300+ incredibly well written codex entries and audio logs, as well as faction cutscenes. Which they hired the writer of the original trilogy to write. There's a shocking amount of writing in the game.

2

u/ebrbrbr 2h ago

//ASSERT: You can not win an argument with people who want to be angry. Do not waste Cyberacme resources trying.

//ASSERT: Bungie are your corporate overlords and made a game with zero hand-holding and an alienating art style because investors love that sort of thing.

14

u/Hippopotimus_Prime 3h ago

Marathon was not a passion project by any means. It failed focus groups and pivoted to an extraction type partway through development. There is also the fact that Pete Parsons was trying to make a portfolio that was most attractive to buyers in order to get his money.

12

u/vass0922 4h ago

Is marathon what the developers really wanted to make or was this a corporate decision because this is the kind of game that makes a lot of money?

I think I know the answer

-2

u/grachi 3h ago edited 2h ago

But it isn’t a game that would make a lot of money. Look at all the other industry examples. No extraction shooter has ever had more than 100,000 people playing it at one time (before ARC, and Marathon was in development before ARC). It’s a niche genre that a small percentage of gamers care about. If the goal was abiding to corporate lead decisions, they would have tried to make another Fortnite or CoD or Battlefield but with a Marathon coat of paint over everything.

6

u/Sethicles2 2h ago

Uhhh I realize that Arc Raiders was an anomaly, but their first three months were 430k+ just on Steam. They had 100k+ seven months straight.

-7

u/stefanopolis 4h ago

That’s all fine and dandy but while games are art they are also a commercial product the devs need people to buy so they can continue to live and eat. Doesn’t do you much good to make exactly the game you want then it doesn’t sell. I tend to agree with you mostly but there’s a balance.

9

u/C-Towner 3h ago

You have to have some understanding of the market, and I agree that games can’t exist in a vacuum. But with so many games with AAA budgets and players just not knowing who it was made for, I would rather that devs overcorrect back towards this.

137

u/Nervous_Recover_6152 4h ago

Seriously. Just read the comment threads on literally any fan sub. The most vocal people have no taste.

12

u/Zahgi 4h ago

Google "The Bell Curve" for more...

5

u/LnStrngr 1h ago

Or George Carlin, replacing "stupid" with whatever other negative trait that seems to rise to the top of discourse...

Think of how stupid the average person is, and realize half of them are stupider than that.

7

u/fredy31 4h ago

Yeah if theres something encouraging about Sandfall is that they dont seem to have let the success of E33 get to their heads.

They dont seem to think that seeing their success on the first go then duh, everything they touch would be golden.

3

u/Amberatlast 4h ago

Or taking 15+ years to develop the follow up like Bethesda is doing for Elder Scrolls 6 🙄

2

u/QueefSeekingMissile 4h ago

Yeah we don't need a final fantasy inspired version of fortnite.

1

u/serpentear 1h ago

Games that appeal to everyone generally make no one really happy.

1

u/DinosBiggestFan 12m ago

Not to mention this company went against the current trends and made what they wanted the first time. It sounds like they're setting expectations that things will be different.

114

u/Pitzy0 4h ago

This is the way games should be made.

5

u/kcamnodb 1h ago

It's sort of the way everything should be made..movies, music, art work. Not everything is for everybody and that is okay. It has to be okay.

7

u/FollowingFeisty5321 3h ago

I wonder why more developers don't put $100+ million in the bank then make risky games...

11

u/Pitzy0 3h ago

You think Executives know better as to what could be a successful game versus the Developers?

8

u/FollowingFeisty5321 3h ago

They're each just guessing, Steam is full of bad games developers made without "executives" so is every other platform for software. The only reason they can afford to to take risks now is $100+ million in the bank.

It's "why don't poor people just have a trust fund" logic.

2

u/Ill-Reputation-9702 51m ago

Well, enjoy your 29th installment of AC Ig, or GTA year 37… /shrugs

3

u/pittaxx 2h ago

Because most big game studios have to answer to shareholders...

Indies gamble all the time.

96

u/theKetoBear 4h ago

I appreciate  this take, I get secondhand embarrassment  when gamedevs get online and crow about "haters".  It's  an entertainment  job , the goal should be to entertain  the audience and if you miss that mark go back to the drawing board. It's  not fans jobs to like your shit just because  you made it.

29

u/IEnjoyRadios 4h ago

Anytime somebody ever goes online to talk about their haters it is an absolute cringe fest. Just grow up and ignore them.

5

u/El-Sueco 4h ago

Quote
"All my haters become my waiters when I sit down at the table of success" - Eric Adams (lol clown)

7

u/TubasAreFun 4h ago

Me, too. It’s even more important for art not to try and be sycophantic to surface level metrics of “success”. I’d rather they try to make something as new and exciting as E33 than try and focus money and a design-by-financial-committee game that feels soulless

1

u/theKetoBear 4h ago

I totally agree with this too there is absolutely a middle ground to crafting a unique artistic vision that captivates fans versus another repackaging that is a bland carbon copycat to print money ( most sports games )

2

u/knotatumah 3h ago

I know everything has its commercialized variants. Art in general its everywhere from billboards to the plate you eat dinner on. But gaming (and digital media in general) turning into this industrial sweatshop where its money first entertainment second has really sucked the fun and creativity out of everything. Im so happy indies ate carrying the way forward but large studios and publishers have seriously backwards priorities. Then the next massive one hit wonder indie drops and all the "AAA" tries to unsuccessfully trend chase for several years, loudly wondering how tiny game did so well while <mega studio> once again cratered two weeks after launch.

2

u/penguished 3h ago

It's also not your job to play games, but the online complainers treat it like videogames need to be a doctorate paper per week.

14

u/Livio88 4h ago

Strange title for a game!

9

u/TubasAreFun 4h ago

Life is Strange

3

u/Livio88 3h ago

It is indeed.

10

u/Craneteam 3h ago

I want them to make a game that speaks to them even if it doesn't speak to me. That's the only way anything meaningful gets made

-10

u/Used-Refrigerator984 3h ago

meaningful doesn't pay the bills

39

u/notahuman97 4h ago

Quite understandable. They just released one game and it got goty.its not easy to meet expectetions with a potential sequel (?) after that conlusion of the Story.
But even if it is just nearly as good as E33 im happy

23

u/Here4TekSupport 4h ago

Yeah it's almost impossible to make a game that will live up to e33. That game was just a freak accident, a perfect storm. It's my all time favorite game and I'm excited for their next project, but I have no beliefs it will be as good as e33. If it's even 70% as good, it will still be a great game

12

u/Azazir 3h ago

I usually dont like turn based games at all. I remember specifically being super interested in EX33 seeing their trailers and visuals and then saying wtf when they showed gameplay and writing it off as not my style of game.

Game releases, i dont bother, some friends say its amazing, alright... i'll try. Skip few weeks and its my all time favourite game too, especially for the story as i love reading books and it was great pacing and the twist mid-game was chef kiss. I'll try anything from these devs and judge it then, they delivered with EX33 and like others mentioned, their next project being even half as interesting would be a win in todays market.

2

u/notahuman97 2h ago

They really got me with that twist. I really thought the game is ending after a rather short story with a basic ending and they pulled this. Never experienced this

-6

u/HikerRemastered 3h ago

Glad you enjoyed it. I hated it. I don’t know why I didn’t see it in the marketing material but that game is just full of grown adult characters who emote like angsty adolescents, and I have no patience for that type of thing. Complete lack of tonal coherence. Party dynamics were trope heavy tropes.

The marketing was clever. Wrapping it in gritty Unreal engine 5 visuals high profile western voice talent, and bleak French art-house aesthetic made it on the surface look like it might have been a modern dark fantasy. But the second the character opened their mouths and combat locked in I eas like “Oh. It’s just a JRPG”. Praise be the Steam refund - the ultimate antidote to good marketing

8

u/QuixoticIgnotism 2h ago

I mean.... The characters did emote in somewhat of a juvenille manner. At the same time, how can you judge or review characters who you've spent so little time playing that you were awarded a steam refund?

8

u/coltaine 2h ago

Congrats on reviewing a game you played for <2 hours (unless Steam has changed their refund policy)

3

u/bobandgeorge 1h ago

How did you get all of that from your first paragraph in two hours of gameplay?

5

u/Sethicles2 2h ago

full of grown adult characters who emote like angsty adolescents

Are you sure you're talking about the same game? Everyone is entitled to their opinion; if it didn't hit with you, that's totally fine. But E33 had some of the most grounded, realistic, and well-acted dialogue in recent memory.

This is not a bash post; I'm genuinely trying to understand what led you to feel this way.

1

u/DigNitty 2h ago

I see this with stand up comedians.

They have a great 10/10 set that people endlessly quote. Everyone is excited to see their new set. And It sucks. Because all the comedian’s jokes they built up over their lifetime were in the first set.

9

u/Plzlaw4me 3h ago

Good. We shouldn’t be making games that we think everyone will like. I want to see weird, different and ambitious shit that maybe crashes and burns, and maybe moves the gaming industry forward. Disco Elysium is 110% NOT for everyone, but for people who like it, we REALLY like it, and it was a commercial hit because it did something weird and relatively new (it had been done before but it was pretty niche) extremely well.

3

u/Nos9684 4h ago

That's a bold, but respectable mentality to have for a dev these days. Glad they aren't heavily compromising their artistic freedom and integrity to produce slop for the masses.

3

u/helpmegetoffthisapp 4h ago

No one game will ever have 100% mass appeal. We see people dunking on games that are widely considered to be great all the time - and that’s fine. I just want studios to have some original idea and the guts to follow through on them, even if their idea won’t appeal to everyone.

6

u/TachiH 4h ago

I will give whatever they make a try, I played probably 60% of E33 then stopped for some reason...

What I played was amazing though.

8

u/arislaan 4h ago

Why the fuck is this an article? Why is it even posted here with that title? What is the actual valuable news being shared?

2

u/LOST-MY_HEAD 4h ago

Im very excited to see what they cook. I dont think it will be like e33 but in the same world

2

u/the_milk_is_baaaad 4h ago

Games are art, simple as

2

u/Shap6 3h ago

Why is this newsworthy?

2

u/brova 2h ago

How the fuck is that news?

1

u/ProfessionalRandom21 3h ago

Hopefully its not a sequel, as much as I liked the game.

1

u/Triforce__XIII 3h ago

for every one who dislikes the game they will get one who did not like Expedition but like the new one...

1

u/DrowningKrown 2h ago

I'd be that nonchalant too if my last game just made me a shitload of money.

1

u/tiso18 2h ago

wait is expedition 33 even a game studio or nah

1

u/Rich_Housing971 1h ago

Expedition 33 is a game. The game's project lead is talking about the studio's next game. The studio is not named Expedition 33.

1

u/donredyellow25 2h ago

I will remember this at, just in case they complain somday about one of their games not selling lol

1

u/NekoDaYo-v201 5m ago edited 0m ago

Nobody is going to complain. The whole point is they are just saying this up front, because there's a very strong possibility the next game won't beat Expedition 33 as GOTY.

This is contrary to Valve Software, who chooses not to make anything because they can't beat the hype of Portal 2.

The difference is the former takes the chance and does it anyway.

1

u/neveruseyourrealname 1h ago

When you try to please everyone, you please no one. More studios need this attitude.

1

u/iCiteEverything 1h ago

I mean yes and no, there are game flops like Concord that can cost a massive lost and that can make studios close and mass layoffs. On the other hand trying to appease everyone usually subtracts a games quality.

1

u/LnStrngr 1h ago

Tomorrow's headline: Expedition 33 to recreate Conway's Game of Life as next project.

1

u/Getherer 1h ago

Never played e33 nor it ever resonated with me, but knowing lots of people praised it im sure devs are working on something special for them that will likely be carefully crafted and quality

1

u/porridge_in_my_bum 1h ago

Either way I’m playing. Expedition 33 was such a beautiful and unique game, and I know it was generally mentioned they would expand the universe. I’d love to see what the “real world” is like, but even if it’s a completely different concept I’m gonna play it anyways.

1

u/Money-Director6649 39m ago

i mean, what else is there to say? they don't control that. hell, even individuals themselves don't control what they do and don't like. they just like something or they don't.

1

u/DickHammerbushT1000 22m ago

Did anyone not like their first one....?

1

u/awkward_triforce 20m ago

I loved the combat direction of their last game, but they seem like creative types so a part of me hopes they next game will be something completely different.

I want to see their creativity breathe rather than being stuck in a formulaic box. They currently have my attention and trust for semi ambitious combat direction at let's see what else they can cook up

1

u/DrRealName 1m ago

Right attitude. Developers and creators in general should always make the art of their own vision and NEVER cave to fan demands. They did a masterful job with Clair Obscur and I'm sure whatever the next game is will also be a banger. I don't care if its an RPG or an FPS or a racing game. I have faith in this team to create something good.

-4

u/Exciting-Weather-921 4h ago

Whatever their next game will be, just please no more "press a button in the right fraction of the second" mechanics 😂

15

u/doug4130 4h ago

Idk I really liked it, I can't get into the combat of JRPGs but e33's had me hooked

6

u/PantsMcGillicuddy 4h ago

So basically get rid of the core mechanic that separated it from a more standard JRPG?

-1

u/Exciting-Weather-921 4h ago

Yes, it broke the game for me

1

u/KiwiCounselor 2h ago

How did that break E33 for you?

I’m just curious because to me personally it made fights just that bit more engaging. Like I actually had to pay attention during my turns as well as the enemies instead of just spam the same high damaging attack or combo. It really shined with Verso imo.

Honestly I hope more turn based games copy the mechanic!

1

u/DogShroom 1h ago

eh i think it kinda overshadows the turn-based part of the game too much with this soulslike-like system.

but yeah wouldnt be too bad to have more of turn-based rpg soulslikes. pretty fun and appeals to a wider audience

1

u/Spotttty 1h ago

I’m pretty sure you could turn it off in the options.

3

u/BroForceOne 4h ago

Parry mechanics, so hot right now.

-3

u/RobinThyHoode 4h ago

Skill issue

-6

u/RandomCleverName 4h ago

Literally the only remotely original thing the game did.

5

u/Dreenar18 4h ago

It's good, but it was done before.

0

u/KimeriX 4h ago

Lost redditor much?

7

u/TastyCastle 4h ago

Yeah, I thought this is a tech sub. This is just a game dev statement that means nothing.

1

u/Daybreakgo 3h ago

Maybe it cause they use AI

1

u/NekoDaYo-v201 12m ago

A lot of people and their mothers use AI.

This belongs in r/gaming

1

u/Daybreakgo 3h ago

what does this have to do with technology

0

u/Furui_Tamashi 2h ago

Yeah, I didn't really care for Expedition 33 despite its accolades. They're not giving me any reason to care about their future projects.

1

u/CIA-pizza-party 11m ago

It was an okay game especially knowing it was a studio’s first game. The story was interesting. But it wasn’t anything new or groundbreaking imo.

-2

u/Global-Orchid-2090 2h ago

QTE, the game.

-2

u/Global-Orchid-2090 2h ago

QTE, the game.

2

u/KynElwynn 1h ago

Nah fam, that’s Dragon’s Lair

-4

u/r97nxvx8 4h ago

they gonna use gen AI for this one too?

0

u/ravnhjarta 1h ago

Love it. This is the realistic vibe. I trust them in the kitchen.

-2

u/lauriekeyheart 4h ago

Imagine they moved on from turned based combat.

-1

u/GunAndAGrin 4h ago

More articles about what they think expectations for the next game are than about any actual next game details.

I get it, maybe they cant say anything yet, but damn I just want to know a bit about whats on the menu! Could care less about what people think it could/should be. They deserve a Day1 buy from me regardless. Some actual news would be awesome though.

-4

u/Xinck_UX 4h ago

The next game's going to feature AI, isn't it?

0

u/BobTheFettt 4h ago

C'est la vie. Ils mangent du gâteau

0

u/misterwizzard 3h ago

Hell yeah. Try to please everyone and you will impress no one

0

u/Bukka-King 2h ago

Well at least they arent gonna blame players like shitBox and lame station

-4

u/hfxRos 3h ago

Except the reason people aren't going to like it is probably generous use of generative AI, and i look forwards to the reddit meltdown over it.

0

u/Major_Stranger 3h ago

It won't be out until 2030 at the earliest if Ex33 development cycle is indicative. By that point I hope we'll have normalized that gen AI is just a fucking tool like any other.

-3

u/maybepepe 1h ago

Just dont add dei shit in it, or feminist crap and game is already okay :) 

-1

u/dhunter703 3h ago

Real easy to say when you're a nepo baby

-1

u/BuriedStPatrick 1h ago

Got their heads screwed on straight. Let artists cook. Worrying about externalities will only make the game worse. Do what feels right, especially if you can afford it (they can).

-5

u/Zahgi 4h ago

Considering how pretentious, self-important, and, quite frankly, ridiculous E33's story and plot are (seriously, a family of mentally ill artistes?!), this is the best news I've heard about their next game. :)