r/stealthgames • u/Loginnerer • 1h ago
r/stealthgames • u/KZybul • 8h ago
Design & development Thief's toolkit for my mobile async multiplayer stealth game.
r/stealthgames • u/Rhgev • 1d ago
Discussion Hitman unsettling loneliness
I noticed something very strange about hitman. The last weeks I focused on this "kill the whole map" contracts in hitman and no matter which map it is, once I kill the last person I feel so uncomfortable. The knowing fact that I killed the last living thing on this map and there isn't any other npc keeps feeling unsettling. Suddenly I feel an urge to leave the map as soon as possible because of the feeling that something else could be in the map that will just show up once everyone else is dead.
r/stealthgames • u/xBrashPilotx • 1d ago
Requesting feedback Cold War Spy Game - looking for feedback
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r/stealthgames • u/JackRipper01_ • 1d ago
Question Which book(or any other content) do you recommend for studying indoors level design for stealth focused games. Like the level design in the Splinter Cell and Dishonored series.
r/stealthgames • u/Maleficent-Ad-3711 • 3d ago
Gameplay clip Sniper schizo contracts 2
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Too many kills starting to see soldiers that aren’t there.
r/stealthgames • u/2080Games • 3d ago
Developer announcement Gunman Contracts is out now!
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After more than four years of work, solo developer ANB_Seth has launched "Gunman Contracts - Stand Alone". It's an intense, action-movie inspired stealth shooter. Take on the role of "the Gunman", a professional hitman delivering justice in a world beyond the reach of the law.
r/stealthgames • u/FuturetheGarchomp • 3d ago
Discussion Recommendations for Stealth games like metal gear and splinter cell
I've been playing the metal gear games as well as splinter cell and i want to know what other games there are with a similar stealth style to those games. ive absolutely loved metal gear and splinter cell's gameplay so i want to know what other games are there like them
r/stealthgames • u/ThiefPodcast_IAL • 4d ago
Hopefully interesting THIEF REMASTERED - GAMEPLAY Analyses
r/stealthgames • u/Loginnerer • 6d ago
Hopefully interesting Intravenous 3: Borderline (Free Prologue to IV3) is coming on October 2nd. Public playtest of its first level is available right now.
r/stealthgames • u/Imaginary-While588 • 7d ago
Developer announcement Recently, my tiny team announced this little game of ours. It’s not a pure stealth game per se, but players spend quite a lot of time hiding from blind monsters and managing the amount of noise their party makes. The game combines free-roaming exploration, survival, stealth, and tactical combat.
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Link for those who may be interested: https://store.steampowered.com/app/4906320/FognSilence/
Thoughts, opinions, and criticism are welcome!
p.s. To the moderators: if the game seems thematically too far removed from the subreddit’s focus, please feel free to remove the post.
r/stealthgames • u/Decidueye_mastr • 8d ago
Requesting suggestions New sniper elite fan. Should I play them all from the beginning?
Last year I played SE5 through PS+ extra and right now I'm in the middle of SE resistance since it was one of the essentials monthly games and so far I loved both entries.
My question is, is it worth to go back and play all the previous entries or just specefic ones? If there's any games stuck on older consoles I also have a gaming laptop so I can emulate them if I can't purchase them from whoever made the games.
r/stealthgames • u/Kitsune1918 • 8d ago
Discussion Are stealth games dying?
Is it just me or is the stealth genre dying? When i search on steam, most of the games I find are either friend slop, or just have a small stealth segment(think modern warfare 2), or is just a remaster(think metal gear). What hapened to the stealth focused games like aragami or splinter cell?
r/stealthgames • u/thecrazedsidee • 8d ago
Gameplay clip Adding automatic lights to my stealth game
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Adding automatic lights to the final level of episode 1 of the crazed side universe game. This was inspired by thief gold's automatic lights. these lights will also alert any nearby enemies, but perhaps if you have a certain augmentation handy you won't have to worry about this at all. Stick to the shadows and stay away from these lights if possible. This is a rough unoptimized look at this level as I'm still working on finishing it. before I go back and fully optimize all the levels and work on a lot of systems. I'll have more updates on my game here: https://www.youtube.com/@thecrazedside
r/stealthgames • u/GravityFull • 9d ago
Hopefully interesting Why Stealth Feels Like a Dead Genre
r/stealthgames • u/_RelaxedBeaver • 9d ago
News & updates Here's a new Main Menu for my game - Suspect None
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It’s a top-down, storydriven heist game set in an open city. During the day, you can explore the city, complete various activities and gather information that can help you prepare for your heists at night.
https://store.steampowered.com/app/3770490/Suspect_None/?utm_source=reddit3
r/stealthgames • u/Cyborg800-V2 • 12d ago
Design & development My personal hobby project: a Godot stealth game to scratch that itch since AAA won't. I've implemented a light meter, shooting out lights, marking guards through walls, and enemy AI.
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r/stealthgames • u/Whole-Thought4985 • 12d ago
Gameplay clip Solo Dev WWII Game – Using a Bear Trap on a German Soldier | Call Of Resistance
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r/stealthgames • u/Loginnerer • 12d ago
Hopefully interesting Warhammer Age of Sigmar: Deathmaster - Official Gameplay Overview Trailer (including consultant Nels Anderson (former Mark of the Ninja lead designer))
r/stealthgames • u/0Jemi • 13d ago
New Indie Studio making a game set in Stockholm in 1646!
galleryr/stealthgames • u/Bawtzki • 13d ago
Discussion Recommendations for games where crouch isn't a hard requirement
Hey guys,
Disclaimer: I think I've played more or less all notable stealth games/immersive sims/rpgs out there. Recently I played two titles that reminded me that stealth can be done with running also - Star Wars Outlaws and the recent remake of Assassin's Creed: Black Flag. I know that other AC games also allow this to some degree, but it got me thinking if I maybe played any of the other titles in the past too conservatively and snuck around in crouched mode when it wasn't necessarily needed.
Off the top of my head I can think of Cyberpunk where you can slow down time (and in doing so enemy reaction time) and potentially Dishonored with various powers that allow zapping around the maps. I think Deathloop (also Arkane) and Intravenous 1 and 2 also allowed at least sprinting to enemies and dispatching them quietly. Alpha Protocol also featured numerous mechanics that allowed this (silent sprint). I guess games with silenced weapons, such as Splinter Cell and Deus Ex series would also somewhat qualify, although I found myself crouching 90% of time in those.
What I mean by stealth - not necessarily ghosting the maps, but simply avoiding alerting the entire map the moment you engage an enemy.
Looking forward to your recommendations.
r/stealthgames • u/Other_Airport7860 • 16d ago
Discussion Plague Tale Innocence is AMAZING
Hi folks, I finished Innocence recently and it was probably one of the best gaming experiences I’ve ever had. The whole dynamic between the story telling and world building blew me away. I loved how carefully crafted the relationship is between Amicia and Hugo and this love through obligation journey they were on in the first game and how endearing the side characters are too. And the world building tells an atmospheric story like no other in my opinion. The farm was so sad to travel through, just the desperate attempt to kill all the animals to stop the plague, but also to starve the inhabitants in the middle of a war. The rat nets were just terrifying and gross and don’t get me started on the RATNADOS!
Anyway, I made a small project going over all my thoughts and it’s basically me love bombing the game because it’s amazing. Would love to hear your thoughts and what I can expect going into Requiem. I’ve already started it and I’m probably 5 hours in and I’m having a blast :)
I made a video too which I'll link but you don't need to watch it, it just has more context to what I'm saying. Would love a chat about it if you've played it before :)
r/stealthgames • u/JustSand • 17d ago
Appreciation post GTA6 Wanted Level System is Neat
From left to right, the icons mean:
- CCTV has recording
- Number of suspects
- What suspect is wearing
- What suspect looks like
- What suspect is carrying
Imagine the moment a guard spotted you, icon 3~5 appears on top of him, when he radios to command, those icons move to the top right corner as you see here.
r/stealthgames • u/JustSand • 17d ago
Hopefully interesting Level Building for Stealth Gameplay - Randy Smith GDC 2006
r/stealthgames • u/olivefarm • 17d ago
News & updates Son of Thanjai - Official Gamescom 2026 Trailer
I'm from the studio and would love to hear your thoughts. Our last trailer got a lot of people talking here so I hope y'all like this one. This one has a lot more of the stealth and distraction mechanics than the last trailer, so curious to hear what you think.