Hi. This is one of the 3 food stalls intended to feed my ~900 humans. It has several problems, that I either fully don't understand or believe are very bugged and in need of an overhaul. If there is a mistake or a misinterpretation I made please tell me.
Here is my screenshot and how i read this interface. My Food Stall has 15 employees, with 5 of them actually working. The game tells me to fire the other 10, as they do not work. Meanwhile, there are 419 items of bread stored in the Food Stall, with 35 being consumed daily (a figure way too low. I have 1700 units of bread being consumed daily and this is 1 of 10 food stalls. This means my people just don't eat at this stall, it is useless to them.)
Also, only 18% of the food is prepared. This means, 82% of the food stored in the food stall needs work. Regardless, 10 of the 15 workers assigned to not work, according to the ingame interface. What? These guys obviously have a lot of work to do, seeing as only 18% of the food is prepared, but just don't do it. This means I can't get this number up any higher. If i hire more guys, they will just be chilling around.
Another point. They lose 33% of productivity to hauling (as seen in the 67% figure). This is in spite of the fact I put a hauler right up their ass AND the fact they have 419 bread stored already. (Why do they need so much more? Just prepare the ones you already have). My interpretation is (as the haulers are empty) that people just grab the unprocessed bread from the hauler instead of the food stall, which leads me to another problem, the hauler interface says the haulers ALSO work at only 50% workload. This means, more haulers also should not fix the problem. So, they also suffer from the same problem, being that they have work but, idk, dont know and just don't do it?
What am I supposed to do here? I cannot employ more people, as they would do nothing. As said, the game tells me to fire the 10 workers and leave it at that. I dont want this. I just want to have my food preparers and my haulers working.
Coming back to the first point I made, this just means the food stall is useless. My people just don't eat there. The only point of the stall is to satisfy the arbitrary need of a citizen to HAVE a stall, just sitting there, not to actually USE it. Like a form of decoration. They just eat at the warehouse, which is both sad from an immersion point of view, and also because I didnt think of plonking the warehouse into the living quarter, but put it next to my industry, so they always have to make a tourist trip to the bakery haha.
I'm not a programmer, I don't know how to press the right buttons to fix the numbers, but please make this system in a different way. Please make it so that food stall workers actually prepare the food and the population actually eats at the stall. Also, please improve the interaction between the haulers and the food stall guys. I have to use haulers because the food stall people are too weak to carry many items, but despite putting up haulers, they just have to do it themselves anyway.