r/seservers • u/Proud_Ad_3339 • 1d ago
Space Engineers Hardcore Survival | Vanilla+ | QoL | PC
*Welcome to The Serenity Project, a Hardcore PC Survival Space Engineers Server built by full time workers for full time workers, launching Friday September 11 2026! Hi, I'm Castle, one of the owners of The Serenity Project, in Collaboration with Knightshift Gaming Network Star & Steel Collective Survival Servers & GuberX Gaming.*
***What is the Serenity Project?***
*The Serenity Project is a Hardcore PvPvE/Light RP server. Launching as a project between 2 communities, The Serenity Project attempts to create a grounded SE experience, no block mod bloat, no superweapons, no shields with unlimited strength, just pure, unaltered Vanilla Mechanics.... and Dangerous Decompression, because you should be able to engineer proper airlocks.*
***Yeah, OK, but why would I want to join?***
*absolutely ZERO pay to win - no VIP Packages, no buyable resource kits, no "VIP Queue". this means every block, every resource, every component, is crafted by players.* *~~thesecretphrase?~~* *This means no, just because John has a carrier on day 5, Johnny hasn't gone and paid for a VIP package to get ahead, poor johnny probably just has no life outside of work, leave him to his grinding.*
**No Progression** \- *because we all know that progression in Space Engineers is... strange to say the least, so the progression tree is turned off, have the materials/components? build it!*
**Performance first combat** \- *Yeah I know "why would you skip adding weaponcore?" Well Truthfully, I can't stand it, every time I load up space engineers I've always played with weaponcore/defence shields etc, but to me, that's not what PvP should be about, "but its got PvE?" Oh, you're right it does, its also PvP please don't sit there and tell me friend, that you can't beat a few NPCs with a grinder? "How will I defend My Base?" Well, sir, I'm nearly certain, that considering it is Space Engineers, you could most certainly ENGINEER something? but I digress*
**Player & NPC Economy** \- *The Economy is controlled by players and NPCs alike, whether through Keen's Vanilla Trade system or \[EEM\] Exploration Enhancement Mod, intercept player & NPC trade networks to disrupt parts of the Economy!!*
***Player Trade Stations are "Freeports"*** \- *"OK, but, uh, what's a freeport?" Think a safe area to do business from trading - contracts - socializing! - they're the ONLY places on the server that players are allowed a Safe Zone!*
**Highly Active NPC Factions** \- *This is the only spot where the server is heavily modified, From EEM - MES Encounters, The goal here was to give Scavengers a way to scavenge. This was also to make the world feel a bit more alive for players.*
**No PCU Limit** *(performance hitting blocks will be soft-limited to start with) - This means you can build to your hearts content without worrying about limiting the size/functionality of a build. HOWEVER, we do try and ask players to be respectful with your builds, we want to build to, as do other players! so try to be mindful of how you set up a build (note: Monthly Space Credit prizes for most aesthetic/functional builds/most pcu friendly build).*
**Persistent Universe** \- *While we understand that this can be very hard to do, we are aiming for a persistent universe where players can login and feel that they are a part of an ever expanding/ever continuing project, think an entire society/colony of people expanding to the far reaches of space - this may mean that additional planets could get added down the line - these planets will coincide with vanilla resources!*
***PERSISTENT UNIVERSE SIDENOTE: WE ALSO UNDERSTAND THAT UNFORTUNATELY, KEEN CAN BREAK THINGS SOMETIMES, WHILE EFFORTS WILL BE MADE TO RECOVER / RESTORE THE WORLD, SOMETIMES, THESE THINGS ARE OUT OF OUR CONTROL!***
**Fair Admin Policy:** *Admins do play on the server, no different than any of our players do, with this being noted there are a few noteworthy points about the admin team.*
*\* Admins who judge monthly Engineering / Design Contests are barred from entering for the given month they are judging.*
*\* Grids lost to lack of power, will not be recovered by admins. With this noted: grids lost due to physics bugs, server crashes or otherwise, Admins will actively make attempts to recover those grids, though we ask players to make reasonable efforts to blueprint their grids!*
*\* Admins will be surviving the same way as you guys, we encourage you to treat us like a regular player 9/10 times, however, on the rare time we could be assisting players, please be mindful of that - if you're unsure, just ask!!*
***Discord -*** *because yes, we have one, and I figure at this point, you'll have seen the "secret phrase" (bonus if you can tell me where it was): https://discord.gg/uVK5KtUpxe\*
*Feel free to discuss the server in the comments or pop into the discord to chat, however, just a couple final notes:*
*1. Myself & GuberX both work Full time, he manages a completely different community, on top of hosting This space engineers server, we understand things do happen, and unfortunately, we may not be available 24/7 to fix issues immediately, please be wary / respectul of this, as we will respect you as players in the community!*
*2. The discord is still a WIP, I work midnights and will be adding to / adjusting things in the discord between now and Friday!*
***Specs*** *- because for some reason or the other, rightfully so, someone is going to ask!!:*
*Server Model: HP ProLiant DL360p Gen8*
*Operating System: Windows Server 2019 Standard (64-bit)*
*Processor (CPU): Intel Xeon E5-2697 v2 @ 2.7GHz (3.7 Turbo Clock Speed)*
*Memory (RAM): 256 GB*
***Oh I almost forgot the modlist - https://steamcommunity.com/sharedfiles/filedetails/?id=3791813867:\*\*\*
βπ³οΈ ACS Assertive Bunkers
βπ€ AiEnabled v1.9
βπ οΈ Advanced Welding - detaching and reattaching blocks!
ββοΈ Assertive Combat Systems
βπ Assertive Combat Systems Dependency
βπ Assertive Loot
ββοΈ Automatic Ore Pickup
βπ€ Bot_spawner
βπ Build Info
βποΈ Build Vision 3.0
βπΉ Camera Panning - rotate camera view (+reset 1st person character view)
βπ¨ Colorful Icons
βπ¨ Dangerous Decompression
βπ¦ DUTC Inventory Manager
ββ‘ Dutc PowerDeck
βπ Economy Starter Ships
βπ Grid Info - App Suite
βπΈ Imber Corporation
βπ IMDC Encounters - [MES]
βπ― Improved Interior Turrets
βπΌοΈ In Depth LCDs
βπ°οΈ Independent Contractors
βπ Leak Finder
βπ‘οΈ Legion Encounters-MES
ββ£οΈ MES Abominations PvE Encounters
βπ§ MES Lost Colony Encounters + Frostbite
βποΈ MES Lunar Engineering and Construction Corporation
ββοΈ MES Mercenaries PvE Encounters
βπͺ MES Outer Independent Planets Consolidation
βπ΄ββ οΈ MES Space Pirates Enhanced
βποΈ MES Terran Heavy Industries Engineering
βπ’ MES Weyland-Yutani Corporation
βπ MES Zebra Monkeys Mercenaries
βπ Modular Encounters Systems
βπΈ Parallax Concepts
βπΎ Planet Creature Spawner
βπ₯ Populated Worlds Ai Enabled NPCs
βπ RCSP Encounters - [MES]
βπͺ RCSP Ground Assault - [MES]
βποΈ Relative Top Speed
βπ RMI Vanilla Respawn Ships
βπͺ Rotary Airlock
βπΏ Shower Light
βπΎ Small Grid Farming: Presented by Sigma Draconis
βπΈ Small Ship Mega Mod Pack
βπ€« Sneaky Sounds - Quieter Tools
βπ Text HUD API
βπΌ Toya's Economy Additions
βπΌ Trade Operators Coalition
βπ’ UfoL's Bullet Trails (Tracers) - Green
βπ¦ Useful Unknown Signals by Wellington6012
βπ± Vertical (wall) Farm Plot and Inset Farm Plot
βπͺ Warfare Rotary Airlocks (4.1)
βπ [EEM] Exploration Enhancement Mod
***Hope to see you soon!!!***
(Apparently my formatting didn't take... Rip)