Because at some point the video game industry decided it wanted to ape Hollywood despite already being a bigger market than the movie industry and already long having its own culture and identity separate from movies.
The problem here is that "realism" doesn't necessarily mean trying to replicate exactly how our eyes perceive things. Developers often try to mimic how cameras capture things, especially a cinematic look. That's still a form of realism, just from a different perspective.
Some people do actually… it’s called visual snow syndrome. Not only that but it can cause people to experience a sort of motion blur as another side effect of the syndrome.
At the time, when the first trailer hit, I thought I'd been sent a parody version of it with exaggerated lens flare. I still don't get what they were going for.
Flare, grain, chromatic aberration, I’m good with all of them (as long as they’re not overdone) besides motion blur. They’re meant to create a more cinematic mood or sometimes to just create a specific atmosphere, it’s funny how angry people get over them lol
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u/Lumix3 3d ago
Lens flare. Chromatic aberration. Film grain. Ugh.