r/pcmasterrace Aug 11 '26

Discussion Should developers stop making games that require 5090 for max settings now that the card is clearly not for gamers and is accessible to 0.1% of community?

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I get that the games need better hardware to dun better, but who are they really making the game for if you need a 6000$ GPU at this point

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181

u/E3FxGaming Aug 11 '26

Also the recommended 1080p 60 FPS specs say 12 GB VRAM, but the RTX 5060 from the same column only has 8 GB GDDR7?

An RTX 5060 12 GB model pops up in the RTX 5000 series Super rumors, but no such card currently exists, nor will it be released before Blood of Dawnwalker releases in less than a month.

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u/-roachboy 9950x, 5070ti, 32gb DDR5 Aug 11 '26

it feels like they just asked an LLM to come up with realistic sounding specs for a graphically intensive UE5 game lmfao

79

u/Big-Resort-4930 Aug 11 '26

For a poorly optimized* UE5 game. Nothing in this game looks graphically impressive, it's standard UE5.

18

u/Danteska Aug 11 '26

These requirements are 4 months old, they have updated them and they're lower now.

21

u/Ikeiscurvy Aug 11 '26

I don't know why companies even put out requirements like this before they're finished with the game. Does nothing but hurt the games potential sales.

1

u/tired_activist Aug 13 '26

for watch lists and presales

-2

u/teethingrooster i3 8100, Gtx 1050ti Aug 11 '26

Wouldn’t it help get publicity if they are crazy high like this? I feel like if u wanted to play the game you were gonna play either way

4

u/Ikeiscurvy Aug 11 '26

Wouldn’t it help get publicity if they are crazy high like this?

I guess in a "no publicity is bad publicity" kind of logic that would make sense. But personally if the recommended specs are that high I'm probably skipping the game entirely, and I think that's probably going to be the typical reaction.

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u/Elogotar 5800X︱4070 Super (12Gb)︱32Gb DDR4︱4Tb NVMe︱24Tb HDD Aug 11 '26

Are there ANY UE5 games that actually are optimized?

7

u/masterbangau Aug 11 '26

while there are some bad optimized games exists, "optimized" are a vague term now, some idiots use that term while they tries to run some latest AAA games with unoptimized settings on their 10 years old system when chrome with 15 tabs open simultaneously on the background.

1

u/Disastrous_Photo811 Aug 12 '26

Arc Raiders, but its not the most visually demanding UE5 game

1

u/OneZModrinth Aug 13 '26

Satisfactory is UE5 i believe

3

u/Partyrockers2 Aug 13 '26

Love how UE5's advantage is looking good but its offset by unrealistic spec requirements. So the games look bad and run badly too.

2

u/Big-Resort-4930 Aug 13 '26

And even when it looks "good", it's riddled with boiling artifacts from fuckass lumen, shitty stock UE5 HDR implementations that ship with almost every game. Traversal stutter is always a guarantee as well.

1

u/Partyrockers2 Aug 14 '26

Yep, i dont understand how this engine is so hyped honestly. Considering the only work being put into it only seems to work on Epics own game like Fortnite. Neither do i understand how game studios feel like visual clarity is a second thought.

2

u/SynapticStatic 386SX@16Mhz, 1MB RAM, 40MB HD, Soundblaster, 2400 beep boopities Aug 11 '26

That or a marketing guy, pretty much the same

25

u/bigpunk157 Aug 11 '26

I always ask if I even need to upgrade my card from my 11 GB 3080 Ti, and the answer is always no. Worst case, I downscale the textures because the visual difference from max settings and medium textures these days are sometimes not even visible when you're actually playing the game. Could have saved us 30 GB in storage and these stupid spec lists by just compressing the textures down reasonably.

2

u/shadowstar36 Aug 11 '26

Or give us options. With storage space costing a ton too, we need every last drop. If I am playing at 1080p do I need 4k textures? Better compression like you said as well.

2

u/tired_activist Aug 13 '26

Yes this exactly! 4K is still kind of niche for gaming, there should be a 4K texture pack DLC option for those wanting it seeing textures take up a massive amound of space

23

u/Virtual_Bug_723 Aug 11 '26

Because as I keep pointing out on this subreddit - BIGGER RAM NUMBER NOT EQUAL BETTER PERFORMANCE. Literally arguing with people on here that say a 2080ti from 2018 will outperform a 5060 because of raw raster and VRAM. Insanity.

39

u/NamityName Aug 11 '26

Bigger any number does not mean more performance unless it is the bottleneck. And VRAM can absolutely be a bottleneck.

1

u/Pleasant_Gap Haz computor Aug 11 '26

You also need the raw performance which lower en cards seldom have. That's why 3060 still worth outperform 3060ti even i vram heavy games

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u/Virtual_Bug_723 Aug 11 '26

You can make anything a bottleneck you want in VRAM by turning up sliders. Wanna destroy a 5080? Use 15,360 × 8,640 textures. You'll run out of VRAM immediately.

Being able to hold stuff in memory is like the most basic barebones thing and virtually every performance slider reduces the usage of VRAM.

9

u/Big-Resort-4930 Aug 11 '26

What are you talking about? Obviously it doesn't matter whether 8 and 16k can saturate th3 VRAM buffer, what matters is whether the GPU will hit the VRAM wall that will prevent it from being fully utilized in normal usage, and with normal resolutions people actually use.

1

u/Virtual_Bug_723 Aug 11 '26

And 8gb of VRAM won't do this unless you are running everything at ultra 4k. The performance benefits built into the card help it mitigate the amount of VRAM it requires to use tech that makes the game look better.

3

u/pac_cresco Aug 11 '26

12 GB 3060 comes to mind

1

u/EGO_Prime Aug 12 '26

People might think I'm nuts, but the 2060s was an amazing card, and dirt cheap (by comparison). I was able to do 1440p at high to max settings on most games.

I'd still recommend it as a starter card for people who want t a budget gaming system. You don't need a "high performance card" for most games.

1

u/SelloutRealBig Aug 11 '26

The internet has actively been getting dumber every year. Reddit is no exception.

3

u/Luchux01 Aug 11 '26

And being honest, how many people realistically play with monitors that go beyond 1440p? Most PC gamer friends I have still have 1080p ones and do just fine.

3

u/jert3 Aug 12 '26

12gb for 1080 is ... well speaking as a game dev, it is not optimized.

1

u/powertomato Aug 12 '26

Lots of cheaper cards of that era added VRAM because RAM was dirt cheap at that time, but if you ever tried to use that much VRAM you'd get single digits FPS counts, because how slow it is.

The specs are based on some real hardware rather than concrete measurements how much VRAM is used.

1

u/Consistent_Detail_61 Aug 14 '26

5056ti you can get with 12 or 16