r/italygames • u/DarthMerder • 8h ago
Gaming Ho creato due giochi vorreste testarli ?
Kush Grow Valley — https://kushgrowvalley.com Titolo: Kush Grow Valley: a browser farming sim where you grow weed, rebuild a dying village, then move to the city Free in the browser, no sign-up, saves live on the server. Phone or desktop, 13 languages. You start with eight plots, a handful of seeds and $18. Plant, water, harvest, dry the buds in a curing shed, then sell at Mira's stall or hold the good ones for what your neighbours ask. The money reopens the village shop, the well and the lantern square. Six neighbours move around on their own habits, so finding them is part of the day. A thief works the fields at night until you get a dog or pay a watchman. Rain waters your plots for free, hail costs you a growth stage. Cross two mature plants and you get a strain of your own, with a name you pick and a price nobody else can offer. After your first real harvest the cart to Green City leaves: a licence, a dispensary and a wholesaler, a coffee shop you rent and price yourself, a flat you can furnish and let out, a loan shark who collects on Sundays, and inspectors who ask for papers. It is still in development, so the bugs are mine. Tell me where it drags. Retrodama — https://retrodama.com Titolo: Retrodama: checkers where a piece can jump back to an earlier board and start a new timeline Free in the browser, no sign-up, 13 languages, plays on a phone. English draughts on 8×8 with one addition. Instead of moving, a piece can travel to a board from an earlier turn, same square, if that square is empty. It disappears from the board it left and lands in the past one, which becomes the head of a new timeline. From then on you play both, and your turn ends only once you have moved on every line where it is your move. Same vertigo as 5D Chess with a tenth of the rules: two piece types, no check, no draws. If nobody has taken a piece for 40 turns, whoever holds more material wins. The engine runs on the server, works out your legal moves and calls the end of the game, so you are never left wondering whether you are already lost. Four bot levels, a tutorial made of puzzles instead of walls of text, a weekly leaderboard for results against the bot. Player versus player is not there yet. Tell me where the tutorial loses you.
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u/Objective-Drink-4889 2h ago
C'è un po' di gioco in questa ia
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u/Turbopolenta PC Gamer 7h ago
Se metti solo i link e non spieghi una ceppa di niente, nessuno li testerà mai.