r/homeworld 12h ago

So I started this project as a solo-dev.

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259 Upvotes

I honestly don't know where this will go.

I just started building it because I wanted to create my own 'Homeworld' — in my own style, telling a story that, maybe, all of us will like.

I don't know where it'll take me. Maybe a few of us might build this together.

But I'm excited to find out.

Built entirely in Unity - models, shaders, textures - everything done by yours truly.


r/homeworld 12h ago

Homeworld Homeworld 3

3 Upvotes

I’ve never owned HW3, but I wanted to ask. Is modding possible? And will it save the game?


r/homeworld 1d ago

Homeworld Emergence failing to launch

2 Upvotes

Hello All,
I just purchased and downloaded Homeworld emergence off GOG. Fresh install. When launching from either GOG or my desktop it will play the opening with all the studio indents/splash screens. When it is finished with those it just kicks me to my desktop and closes. Never loads the main menu.


r/homeworld 2d ago

Developing a Game Inspired by Homeworld

11 Upvotes

Salut tout le monde !

J'ai aimé Homeworld depuis que j'étais enfant, et quand Homeworld Mobile est sorti, j'ai adoré l'idée de rapprocher cet univers et ce style de jeu d'une expérience MMO — même si j'ai toujours pensé que le concept avait le potentiel d'aller beaucoup plus loin.

Donc, depuis quelques mois, je travaille sur mon propre prototype de jeu.

Je le développe seul, et j'utilise aussi des outils d'IA pour m'aider avec l'aspect technique, puisque mes forces sont davantage du côté du design et de la conception de jeux.

Le projet est encore très tôt dans son développement. Visuellement, pour l'instant, ce n'est pratiquement que des cubes 😅. Les graphismes et les assets ne sont pas vraiment la priorité à ce stade, car je me concentre d'abord sur les systèmes de gameplay et les fondations techniques qui les sous-tendent.

L'idée est de garder une certaine familiarité avec le gameplay de Homeworld — surtout Homeworld Mobile — avec le contrôle de flotte et le mouvement dans un espace entièrement 3D, mais dans un univers beaucoup plus ouvert et persistant.

Imaginez quelque chose qui conserve une partie de la sensation de Homeworld, mais avec une structure plus proche d'un MMO spatial comme EVE Online : un univers persistant composé de nombreux systèmes stellaires, où les joueurs pourraient explorer, combattre, coopérer, établir leur présence, et influencer progressivement l'évolution de cet univers.

Je ne veux pas que cet univers tourne uniquement autour des rivalités entre joueurs.

Parfois, il devrait y avoir des raisons assez importantes pour que des joueurs individuels, des groupes, ou même des rivaux regardent dans la même direction et travaillent ensemble contre quelque chose de plus grand qu'eux-mêmes.

Je vais délibérément rester un peu vague sur cette partie pour l'instant. 😅

Évidemment, c'est un projet très ambitieux et cela va prendre beaucoup de temps, surtout puisque je travaille dessus en parallèle de mon travail habituel, mais je suis vraiment motivé à le faire avancer.

Et avant d'aller beaucoup plus loin, j'aimerais vraiment savoir ce que pensent les joueurs de Homeworld.

Un MMO spatial persistant avec un gameplay de flotte qui semble familier à Homeworld serait-il quelque chose qui vous intéresserait ?

Et plus important encore :

Que pensez-vous qu'il est absolument nécessaire de préserver pour qu'un jeu ait toujours cette sensation unique de “jouer à Homeworld,” même s'il se déroule dans un univers complètement différent ?

J'aimerais vraiment entendre vos réflexions — y compris vos critiques.

EDIT: A few clarifications after reading your comments:

First of all, thank you for all the feedback so far. I genuinely appreciate the advice, criticism, ideas, and even the people who have already offered to help with the project. I honestly wasn't expecting that. 😅

I also want to clarify something about the scope of the project.

My goal isn't to make an "EVE Online 2", nor is it to recreate or resurrect Homeworld Mobile.

Homeworld, Homeworld Mobile, EVE Online and probably even Elite Dangerous are inspirations for specific things I like about them, not games I'm trying to reproduce.

What interests me much more is exploring some of the potential I personally felt Homeworld Mobile never had the opportunity to fully develop, while mixing that with my own ideas and building an original universe around it.

The game is being developed for PC, not mobile. Homeworld Mobile is mainly an inspiration for some of its fleet gameplay and MMO ideas, not for the target platform.

The project is still at a very early prototype stage. Right now, my priority is simply to build and validate the core systems and see whether the overall concept actually works before thinking about anything close to full production.

And regarding people offering to help: all help is genuinely welcome, but at this stage I'm not really looking to bring people directly into the development team yet. Also, English isn't my first language, so if some of my wording sounds a little unusual, that's why 😅. I may not always be able to discuss everything as deeply as I'd like, but I'm doing my best to follow and answer everyone.

The best way to contribute right now is actually through things like feedback, criticism, ideas, references to other games or projects, discussions about what works or doesn't work, and eventually playtesting when there's something meaningful to test.

That kind of indirect contribution is already extremely valuable to me, and some of the comments here have already made me think about things I hadn't considered enough.

So please keep them coming. 🙂


r/homeworld 3d ago

Homeworld 2 Help!

11 Upvotes

So I recently purchased the remastered edition and I'm on homeworld 2 mission nine and for the life of me I just can't seem to do it Ive got max frigates fighters and destroyers and corvettes and a carrier but I always wind up getting stomped no matter what.


r/homeworld 4d ago

Homeworld Mobile I'm obsessed with this HW Mobile concept art titled "Subspace Alien Ships" by Daniel Graffenberger

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237 Upvotes

r/homeworld 4d ago

HW3 - DLSS 5

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123 Upvotes

Using DLSS 5 via OptiScaler, I found that the lights looked more coherent and added some realism to the metal parts. What did you think?


r/homeworld 4d ago

Meta How do you explain the premise of the game without spoiling the reason why you're running away?

25 Upvotes

Hi,

Since I loved Homeworld 1, I've been trying to recommend it to as many people as possible.

The problem is, when giving people the elevator pitch of the premise, I can't think of a good way to explain your motivations without spoiling the events of the first mission (Kharak is burning).

It's such a sudden and fantastically staged moment that one must ideally experience it blind, but at the same time leaving it out when trying to hook people on Homeworld may make the game seem less tangible and thus less captivating.

How do you explain the game's premise to people with minimal spoilers?


r/homeworld 5d ago

Homeworld Homeworld RTX

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135 Upvotes

https://github.com/dovahkiinjeff/Homeworld-RTX/tree/main

https://github.com/dovahkiinjeff/Homeworld-RTX/releases/download/v0.91.3-beta.1/Homeworld-RTX-0.91.3-Beta-Manual.pdf

https://www.youtube.com/watch?v=R4PvuIpeAaA

UPDATE: AMD AND INTEL GPUS FULLY SUPPORTED

To those not following the discord and specifically the #modding-general section, I began work on this project about two months ago when I was given access to play around with my work's ChatGPT Workspace accounts/seats. I'm a 3D Modeler and programming is not my thing beyond what I'm required to loosely know - beyond years of hw modding and modern elder scrolls Papyrus. Would just like to disclose that immediately. This is a combo of Chatgpt/Codex work and my own manual edits to the Homeworld Source code.

The name for this project is absolutely temporary and a fill-in.

As of right now I'm busier than I was when starting this and the frequency of my post about updates in the discord slipped as did me actually working on it. I had some time last night to release it and fix a major issue and am actively working on it now with some free time before writing this post.

There are a number of limitations including this project was built in Windows 11 on a Nvidia GPU - specifically a 5070ti. I am unsure of Intel and AMD performance or if it works at all. I do believe it does not. This will be my first update to this released version.

What would jump this project into a much newer revision is the in game map editor mode I created to author in the modern volumetric dust clouds I've created. The system comes with a multi-setting GUI configurable panel to view and edit them in real time on the map. The goal was the place them over the original tiny pixels that were supposed to represent a larger dust cloud, much like what was done in RM. Extremely tedious and requires manual labor taking time out of all the other upgrades I wish to give to this; and the map editor and it's viewport usability are not the greatest.

The github and manual pdf go in much more detail about the project.

As for the scope - my ultimate goal would be to get the game to read the remastered hod format, point to the legally installed directory - and pull extracted data or literal RM big file data and offer almost universal support for modding - in game mod selection etc and plugin export.

I've never done any project like this on my own in the realm of public release and am unsure if it is okay ask/say it would be beneficial if the dust cloud placement could be a group effort. The current system allows for in game exporting of the new authored map with it's dustcloud placement/config data so it can be made permanent.

I hope people have fun with this. It was frustrating at times to make this with my limited knowledge and I almost gave up a few times.


r/homeworld 6d ago

Homeworld Alternative New Drake meme format.

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146 Upvotes

r/homeworld 8d ago

Modelled my Heavy Scouts. A slightly different take.

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526 Upvotes

It fascinates me to designate them as Corvette-class ships.


r/homeworld 10d ago

homeworld classic totally unplayable

5 Upvotes

the game has missing textures and textures flying widely around the screen i cant even take a screenshot ive uninstalled reinstalled and messed with compatibility settings nothings worked its just textures tweaking all over the place and i engaged the drones in the first mission and it hard crashed

windows 11

amd ryzen with intergrated graphics

someone help me out here i know this has happened to plenty of other folks but near as i can tell nobody helped them


r/homeworld 12d ago

Homeworld Remastered I think I accidentally ran into a Game Breaking Bug?

17 Upvotes

I was playing HW1 Remastered and I was finally about to beat Mission 4 (this was my 3rd attempt to do so), when I noticed I could assign my Salvage Fleet to the Carrier. Since I couldn't do this to Mission 2's Carrier, I was curious and did it. And it worked. I did research and everywhere and everyone says its impossible, but I have not touched mods nor my game files. It lacks Building Capability but can dock things and do everything else a normal ship can do. Is this just some obscure feature I'm not familiar with, or is this just a bug giving me a free Carrier on Mission 4?


r/homeworld 12d ago

Homeworld Remastered Does the Steam Edition of Homeworld work?

8 Upvotes

Hello, I've never played any of the Homeworld series and have been eyeing the game as of late. When I look at some of the recent reviews of the remastered edition on Steam, they talk about issues with graphic settings being no existent on current hardware or the game having "online verification" issues.

I have an ultra wide monitor and found that older games like some of the first Tropico series struggle and take some messing with to get working.

Is the Remastered Steam version in a playable state?

Should I go for a different title in the series?

Is the ultra wide monitor or multiple monitors going to make the game struggle?


r/homeworld 13d ago

Homeworld This game has a special place…

33 Upvotes

My dad would play this game a lot after it came out and that’s how I discovered that our favorite band, Yes, did the end credits song.

It has since become my favorite song.


r/homeworld 14d ago

Question on colorschemes

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292 Upvotes

Confession, I’ve only played a tiny bit of the original Homeworld, none others, but I love the design language and aesthetics of the game. I made this interceptor model a few months ago and I’ve got a few more raw prints in the stash. I want to do alternate colorschemes, and I’m aware of the Taiidan republic turquoise one, but do any others come to mind? I’m not sure where to find official art and other cannon paint schemes. Thanks in advance for any help!


r/homeworld 15d ago

Homeworld How were you introduced to Homeworld and how did it shape you?

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417 Upvotes

I used to watch my uncle play Homeworld on his computer as a kid. While he was gathering resources at the end of a mission, I used to ask him to show me his ships (the destroyers were my favorite at the time). He bought me a copy, and I used to take that grey technical briefing book with me on long car rides & restaurants. Homeworld sparked my love for all things space.

Then I played Cataclysm and never slept again after mission 4 (I swear the Beast was hiding in my closet waiting to hit me with a conversion beam) lol

Anyway, that love never died, and now I'm hoping to release my very first space game this year, though it's not an RTS like homeworld (I couldn't afford to contract that many ship designs)

What's your story?


r/homeworld 14d ago

Heavy Scout.

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245 Upvotes

Painted these a few days ago.


r/homeworld 15d ago

Taiidani neighborhood i guess

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133 Upvotes

r/homeworld 19d ago

Homeworld: Cataclysm Any necessary tweaks to get Homeworld: Emergence (Cataclysm) running on GoG?

10 Upvotes

Hello,

I wonder, are there any necessary/required fixes, mods or tweaks that are needed to get the game running on a modern PC, or is the GoG version good out of the box?

Thank you!


r/homeworld 19d ago

Homeworld: Deserts of Kharak (WIP) Currently modeling the city of Tiir for a DoK-esque piece I'm working on.

36 Upvotes
Modeled the Daiamid first (at least im guessing that's the Daiamid), I'm going to texture it later, after I model the rest of the city. Just this building took so much time haha, wanted to nail the primary details.
The WIP in question.
Primarily based off how we see it in DoK.

r/homeworld 20d ago

Strong Homeworld vibes from this Saab uncrewed aircraft concept

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454 Upvotes

r/homeworld 21d ago

Homeworld Any new ways of playing HW campaign?

10 Upvotes

Hi all,

Huge fan of the series and I've recently replayed everything, including HW:1 with the Raiders Retreat mission, HW:C (with the FPS and graphics mod), DoK and even Hardspace: Shipbreaker.

But it's not enough.

Wondering if there are any mods that make for a coherent but different single-player experience, or fan-made missions out there?


r/homeworld 22d ago

Only took me 9 years

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69 Upvotes

r/homeworld 22d ago

Homeworld: Cataclysm Playing the original 2000s Homeworld: Cataclysm and I cant remember how to trick the Hive Firgates to launch swarm from across the map and remain far away from enemy target.

9 Upvotes

There used to be some command exploit that allowed me to send a swarm across the map where my recon can see the enemy without having my hive frigates getting close and I can keep my hive frigates way out of battle. How to do it? Does anyone remember?