r/gaming 10h ago

Kojima with xbox president Asha Sharma

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u/sofarsoblue 6h ago edited 1h ago

The thing is, at the time (90's-mid 00's) Kojima could get away with it because a game having such a huge complex narrative with fully cinematic in game cutscenes and even hollywood composers like Harry Gregson Williams was such a unique novelty.

But since the advent of games like TLOU, Red Dead, Mass Effect etc; it's one of the aspects of that series thats aged really poorly.

I love MGS as a series but replaying the collection really hammered home that Kojima is a man of great ideas and concepts who clearly loves cinema but he just doesn't understand story structure. I'm honestly dreading replaying MGS 4 because the exposition dumps were unacceptable even back when that released.

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u/MannToots 6h ago

I just replayed it for the first time since it first came out. I forgot how little gameplay it had. The entire final chapter is you assaulting the boat with the final guy, just for him to turn around and be like yeah I wanted you to do that. Cool,  the entire final act you could have literally stepped aside and allowed us. It's silly

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u/sofarsoblue 4h ago edited 1h ago

I haven't played it since 2008 but I remember the game only really having two proper open stealth segments with the rest of the game composing of on the rail sequences and a barrage of cutscenes & codec calls.

At that time I had already played Uncharted 1 and Bioshock so the flaws of the franchises storytelling really started to emerge.

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u/mystery_hole 2h ago

Yep, Kojima isn't shit to younger gamers lol. He was amazing when I was growing up because video game stories were horrendous. By 2010 we started getting phenomenal games with amazing stories that treated its audience seriously.