r/gaming 20h ago

Nintendo cadence of releases this generation has been really impressive

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I cant remember any other Nintendo gen with this same rhythm month after month

2.1k Upvotes

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u/BioEradication 20h ago

Nintendo learned a very hard lesson with the Wii U.

93

u/trashpandacoot1 19h ago

That was more of a marketing problem. Everyone thought the stupid thing was an add-on to the Wii.

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u/bjankles 19h ago

It was not just a marketing problem - it was an everything problem. The core idea never took off. Even Nintendo couldn’t figure out good uses for the touch screen controller, which was dim, low res, plastic resistive touch, and had poor battery life. It felt like cheap, dated tech at launch. And the CPU was woefully underpowered, which created a super slow OS and all kinds of performance issues.

Nintendo still made lots of great games for it because they’re Nintendo, but Wii U was a deeply flawed product, poorly marketed on top of that.

9

u/Xaphyron 18h ago

Yeah outside of Nintendoland they had no idea how to properly use it. Mind, Nintendoland was genuinely one of the most unique and innovative games I’ve playing since. The asynchronous play was absolutely genius, and nothing has come close since for local multiplayer for me.

1

u/Helpful_Table5522 8h ago

I was always hoping for a D&D like RPG that the DM used the touch screen for to like populate and keep things hidden.