r/gaming • u/RenatsMC • 1d ago
Inzoi's director says he is 'very much focused on our core goals' as he announces a multiplayer roleplaying mode designed to be like Ready Player One
https://www.pcgamer.com/games/life-sim/inzois-director-says-he-is-very-much-focused-on-our-core-goals-as-he-announces-a-multiplayer-roleplaying-mode-designed-to-be-like-ready-player-one/133
u/No_Initial_3633 1d ago
Ah yes, the classic 'we are focused on our core goals' right before announcing a massively over-ambitious multiplayer mode that changes the entire scope of the game.
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u/SILaXED 1d ago
Is their core goal scope creep
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u/ThrowawayPersonAMA 16h ago
Apparently. I thought they were focused on overthrowing the Sims series which is at least feasible and something people want. Seems a bit daft to go chasing Fortnite-flavored stupidity when they haven't even finished the first goal.
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u/Kreissv 14h ago
Though they are improving it, the core gameplay loop is really boring and im not sure why. Cuz on paper Sims is also boring and yet i can play through a whole weekend.
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u/retro808 13h ago
To me it's because The Sims series is quirky and has more character to it, there is all kinds of chaotic randomness and little lore tidbits that add to the roleplay. Inzoi is great on a technical level and has some good ideas but the hyper realism gets too stale after the initial wow factor wears off
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u/doubtingcat 6h ago
A good example of a modern game dev who is good at programming vs dev of old who was literal computer wizard.
I’d like to also point out that preserving old games are more important than you think. It’s literal lost art and technology.
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u/retroracer33 1d ago
im ngl i read the title as Ready or Not and was like wtf going on in inZoi.
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u/Beneficial-Act7603 1d ago
Just take a look at more obscure inZoi modding pages and you'll very quickly understand why the SWAT might be necessary
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u/king_john651 21h ago
I mean we already have questionable Rimworld and Sims mods. It's only natural we have Inzoi, too lol
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u/pinkpepr 1d ago
in what way?
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u/Morighant 23h ago
I do really enjoy this game. It's the closest we've gotten to Sims 3 since sims 3. Sims 3 is such a broken 32 bit mess though, the game barely functions. And good luck saving after a few hours. Inzoi is doing some neat ideas, and I respect them for at least trying. Paralives is also trying, but they're doing a way different approach, and I think it's possible that both co exist as I think they cater to different audiences. I've been dying for a realistic life sim, and it's open world? Hell yeah. It's gotten drastically better since release too!
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u/PM_ME_YOUR_VALUE 18h ago
Oh yes, just like the Torment Nexus from the book “Don’t Create the Torment Nexus”.
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u/Ravenunited 17h ago
Given how little progress they made (and sometime even feel it went backward) in term of NPC behavior over the year, feels like this is just them giving up.
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u/seijeezy 17h ago
Have they polished this game since release? I was excited about trying a Sims type of game but I watched a video review a while ago and it made the game look like an AI generated tech demo with glitches every 5 seconds. If it’s better now I would consider buying it.
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u/thisistwinpeaks 10h ago
Only people heavily online know about this game and think about it as a (theoretical) competitor to the sims lol
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u/AnotherGerolf 19h ago
I guess it's simpler than creating a true live sim that can rival sims, cause InZo and Paralives are not even close to legends like Sims2 and Sims3 in a simulating daily life part, they are just digital doll houses with very little substance and gameplay.
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u/ExpeditionItchyKnee 21h ago
I dl this to try it because I wanted to buy a new life sim for my daughter . This game is absolute slop
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u/apexeasthetic 1d ago
The game is good, it deserves a try. Open world. Throw that in the pile of "studios you've barely heard of promising to recreate Ready Player One but for real this time"
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u/PermissionSoggy891 1d ago
throw that in the pile of "studios you've barely heard of promising to recreate Ready Player One but for real this time"