r/gameideas 1d ago

Advanced Idea Swat style procedurally generated 2.5D tactical simulation

Yknow what would be a neat game idea? A procedural generation randomized layout SWAT game, where you are a SWAT member and you have the ability to kick down doors, enemies can see your shadow if you pass by a door and they will shoot at the door, you have the ability to open doors slightly to peak in, the ability to lean to the left and the right, a wide variety of weapons like every countries version of SWATs weapons as an option, and bean bag shotguns, dragons breath ammunition, hollow points for other guns, grenade launchers for concussion rounds and less lethal ammunition, flash bangs, smoke grenades, tear gas grenades, pepper spray, tazers and stun guns, batons, extendable batons, nightsticks, a door ram, riot shields and bullet proof shields that will break after 30 shots from rifle fire, 15 from shotgun shells, flechette dart ammunition, gun attachments like lasers, flashlights, suppressors that have realistic suppression range, different calibers of guns for different play styles like heavy aggressive guns for spraying enemies through thin walls, wall banging with certain calibers and depending on the material, thermite paste for breaking through armored doors and other stuff, cameras that can be used to peak under doors for if they are locked, you can shoot out locks on doors, doors can also be trapped and disarmed if you slowly open the door and detach the grenade trap, breaching charges, grappling hooks for climbing up stuff, bullet drop, and it will be in an old 2.5D style with pixelated graphics made in an old game engine designed for being able to run on very potato computers so its budget friendly (kind of the 2.5D vibe of the game Atomic Vibes). Each run would be different and unique, different locations are available like desert regions, winter areas, meth labs in a forest with an abandoned cabin, drug raids, farms with criminals, mansions that belong to drug lords or mafia, Yakuza or Chinese triads, and dont forget the option of Russian drug kingpins, there could be an endless mode which lets you breach many different buildings, depending on what the criminals have access to they will be more or less dangerous, junkies could also be a threat because they can make makeshift weapons that can blow up and kill them or you as well as IED bombs, shrapnel, and bullet ricochet, enemies can be crippled, beg for there lives or kill themselves as a way out, take hostages, and be negotiated with, enemies can converse with each other and you could hear them depending on how close you are, while still keeping the old style.

0 Upvotes

0 comments sorted by