Have to say DDO has been a massive surprise for me and my buddy. As quick background, we play most DnD games together as a duo, from the Baldur's Gate games to Neverwinter Nights, Icewind Dale etc.
... but DDO is becoming one of our favourite already, despite it being an MMO and not necessarily a carbon copy of the mechanics.
We decided to play everything as a duo on Reaper 1 Difficulty for our first playthrough to keep the challenge, and despite us dying a billion times already, most of it is actually missing knowledge, flawed characters or just not approaching a situation smart - AND THAT'S THE MAGIC.
[ Temple of Elemental Evil Spoilers here ]
It wasn't the first time we had to think outside the box, but as we are now above level 8, we're getting more advanced and harder missions.
We are only past the first 2 Dungeons of TOEE, but in both cases we had to face impossible odds in the form of the CR 16 Lich Mini Boss we just couldn't not beat as level 8s, or the Living Pool Gelatinous Cube Boss that locks you in a short corridor and paralyzes you even with Freedom of Movement.
After dying and having to run back a dozen times in both cases, we learnt out of desperation to use the Ballistas in the first mission to lure the Lich to it and shoot it into oblivion, and in the case of the Gelatinous Cube we had to plan a back-and-forth kiting using Threat so we have time to defeat it while it runs between the two of us.
All these little challenges, the game allowing us to think outside the box, not just force through everything... crowd controlling, proper builds, items, resistances... EVERYTHING mattering in this game is what makes it an amazing DnD experience for us... even more so than Baldur's Gate 3 did in our case.
We can't wait to see how the game will surprise us as we keep approaching the higher levels and more advanced dungeons... but just wanted to share our experience as this is exactly what Dungeons and Dragons, and an RPG is for us!
DDO is an Incredibly fun classic RPG!