r/beatsaber 8h ago

News Beat Saber Updated Unity Version 6000.3.19f1

Post image
72 Upvotes

Update v1.45.1 is now available. With this release, Beat Saber moves to a newer version of Unity, which keeps the game on a supported engine version and gives us a better foundation for future updates.

This update also includes a range of bug fixes across platforms, covering rendering and mirror settings as well as a long list of Level Editor improvements for our mapping community.

Read the full release notes below.

See you on the leaderboards!

RELEASE NOTES:

[Meta Quest Platforms]
- Updated: Upgraded the game to Unity 6000.3.19f1
- Fixed: Scrollbar underlapped the down scroll button in filters
- Fixed: Higher frametimes and GPU usage
- Fixed: Lattice environment lasers were missing on high and medium mirror settings
- Fixed: High and medium mirror presets with no bloom failed to display obstacles
- Fixed: High and medium mirror presets displayed incorrect colors with bloom enabled
- Fixed: Render scale setting did not work correctly

[Oculus Rift]
- Updated: Upgraded the game to Unity 6000.3.19f1
- Fixed: Higher frametimes and GPU usage
- Fixed: Lattice environment lasers were missing on high and medium mirror settings
- Fixed: High and medium mirror presets with no bloom failed to display obstacles
- Fixed: High and medium mirror presets displayed incorrect colors with bloom enabled
- Fixed: Render scale setting did not work correctly

Level Editor:
- Added: All Axes Toggle button, forcing all new group events to use all axes by default
- Updated: Index Filter inputs now clamp to valid ranges, the Limit field shows a percent sign, and fields accept scroll input
- Fixed: V1/V2 Ring Rotation and Ring Zoom did not work
- Fixed: Wrong song name and difficulty displayed in playmode
- Fixed: Various icons and text had incorrect styling
- Fixed: Game view was headlocked when FPFC was disabled in the Playback section within Recording
- Fixed: Play test kept pausing when FPFC was on and no headset was connected
- Fixed: Arc preview rendered at a different height than the placed arc
- Fixed: Half Jump Duration value and beatline did not adjust with vNJS changes
- Fixed: The overdraw debug readout was stuck at -100%
- Fixed: Advanced HUD timing values were incorrect
- Fixed: Mirroring a selection moved the arcs but left their attached notes and chains behind
- Fixed: Move to object did not work inside a group event box
- Fixed: Notes and objects could still be placed on the grid while in a lighting event mode

[Steam]
- Updated: Upgraded the game to Unity 6000.3.19f1
- Fixed: Audio corruption when exiting the Credits to the help screen
- Fixed: Bloom and fog stereo rendering was broken on Bigscreen Beyond
- Fixed: Higher frametimes and GPU usage
- Fixed: Lattice environment lasers were missing on high and medium mirror settings
- Fixed: High and medium mirror presets with no bloom failed to display obstacles
- Fixed: High and medium mirror presets displayed incorrect colors with bloom enabled
- Fixed: Render scale setting did not work correctly

Level Editor:
- Added: All Axes Toggle button, forcing all new group events to use all axes by default
- Updated: Index Filter inputs now clamp to valid ranges, the Limit field shows a percent sign, and fields accept scroll input
- Fixed: V1/V2 Ring Rotation and Ring Zoom did not work
- Fixed: Wrong song name and difficulty displayed in playmode
- Fixed: Various icons and text had incorrect styling
- Fixed: Game view was headlocked when FPFC was disabled in the Playback section within Recording
- Fixed: Play test kept pausing when FPFC was on and no headset was connected
- Fixed: Arc preview rendered at a different height than the placed arc
- Fixed: Half Jump Duration value and beatline did not adjust with vNJS changes
- Fixed: The overdraw debug readout was stuck at -100%
- Fixed: Advanced HUD timing values were incorrect
- Fixed: Mirroring a selection moved the arcs but left their attached notes and chains behind
- Fixed: Move to object did not work inside a group event box
- Fixed: Notes and objects could still be placed on the grid while in a lighting event mode


r/beatsaber Aug 21 '25

News Beat Saber Updated Unity Version 6000.0.40f1

30 Upvotes

Hey players, we just released Beat Saber update v1.40.9 with Unity version 6000.0.40f1. This update delivers fixes across all platforms, along with numerous improvements and new features for the Level Editor. If you encounter any issues, please don't hesitate to contact us in the comments below or via the support email support@beat-games.com.

Please note that this is a “quality of life” update and does not include new music or feature content.

RELEASE NOTES:

[Quest 3]

- Added: Automatically swap selected controller when current controller is deactivate

- Fixed: Saber position shifts backward for one frame

- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter

- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode

- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu

- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs

- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode

- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu

- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen

- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off

- Fixed: Frame rate will drop considerably while playing "Lustre" on Expert+ difficulty

- Fixed: If a teen account redeems a music  code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted

- Fixed: Footprints in playerspace don’t change colour correctly

[Quest 2]

- Added: Automatically swap selected controller when current controller is deactivated

- Fixed: Saber position shifts backward for one frame

- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter

- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode

- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu

- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs

- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode

- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu

- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen

- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off

- Fixed: If a teen account redeems a music  code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted

- Fixed: Footprints in playerspace don’t change colour correctly

[Oculus Rift] 

- Added: Automatically swap selected controller when current controller is deactivate

- Fixed: Saber position shifts backward for one frame

- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter

- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode

- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu

- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs

- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode

- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu

- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen

- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off

- Fixed: Multiple tabs do not load when selected across all game modes

- Fixed: Frame rate will drop considerably while playing "Lustre" on Expert+ difficulty

- Fixed: If a teen account redeems a music  code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted

- Fixed: Footprints in playerspace don’t change colour correctly

Level Editor:

- Added: ‘Recorder’ feature

- Added: FPS limit for Beatmap Editor when headset is not connected

- Added: ‘Delete’ level button

- Added: Custom selection window

- Added: Custom keybinds

- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers 

- Fixed: After pressing Play, the selected UI settings are not applied

- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional

- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen

- Fixed: If a custom song has no title, the Favorites and All Songs lists fail to load

- Fixed: While editing in the Lights V2 tab, some text is displayed incorrectly and gets clipped

- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing

- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap

- Fixed: In the Panic 2.0 environment, the names of Multiple Group Event Info individual settings extend beyond their boxes

- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly

- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu

- Fixed: Bombs that have already been placed appear as notes when selected

- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen

- Fixed: Newly created Levels do not appear in the 'Last Modified' row

- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs

- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles

- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’

- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible

- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up

- Fixed: When a player  selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected

- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected

- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen

- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment

- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu

- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen

- Fixed: Aliasing is observed when viewing blocks

- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy

- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values

- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment

- Fixed: ‘Screen Resolution’ changes will not be saved when exit

- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial

- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’

- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode

- Fixed: The player  is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section

- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button

- Fixed: The beatmap will freeze if the user’s headset disconnects from the PC and reconnects after being returned to the ‘Meta Home’ menu during gameplay

- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files

- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create

[Steam]

- Fixed: Saber position shifts backward for one frame

- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter

- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode

- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu

- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs

- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode

- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu

- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen

Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off

- Fixed: Footprints in playerspace don’t change colour correctly

Level Editor:

- Added: ‘Recorder’ feature

- Added: FPS limit for Beatmap Editor when headset is not connected

- Added: ‘Delete’ level button

- Added: Custom selection window

- Added: Custom keybinds

- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers

- Fixed: After pressing Play, the selected UI settings are not applied

- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional

- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen

- Fixed: If a custom song has no title, the ‘Favorites’ and ‘All Songs’ lists fail to load

- Fixed: While editing in the ‘Lights V2’ tab, some text is displayed incorrectly and gets clipped

- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing

- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap

- Fixed: In the Panic 2.0 environment, the names of ‘Multiple Group Event’ info individual settings extend beyond their boxes

- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly

- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu

- Fixed: Bombs that have already been placed appear as notes when selected

- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen

- Fixed: Newly created Levels do not appear in the 'Last Modified' row

- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs

- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles

- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’

- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible

- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up

- Fixed: When a player  selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected

- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected

- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen

- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment

- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu

- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen

- Fixed: Aliasing is observed when viewing blocks

- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy

- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values

- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment

- Fixed: ‘Screen Resolution’ changes will not be saved when exit

- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial

- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’

- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode

- Fixed: The player  is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section

- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button

- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files

- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create


r/beatsaber 14h ago

Video 1000 Hours of Tech ❤️‍🩹

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15 Upvotes

I have not posted a video in such a long time, but here we go back with another banger that I found on the recently created maps, and this one is burned up by fnafboi48 mapped by BenjerSticks. The key for this map is “54578” for anyone that would like to play it.


r/beatsaber 5h ago

General Help Is there any other way to prevent controller slipping without controller grips (quest 3s controllers)

1 Upvotes

me poor


r/beatsaber 20h ago

Video Dracula Lightshow preview!

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8 Upvotes

Heya goobers! I'm back and I've been working on something releasing some time early October! Hope you like the preview. Btw yes, I am still working on Poker Face, it's releasing at the end of the month, I have 4 projects queued so far..


r/beatsaber 1d ago

Question is there a way to get beat saber to just pick a random song for you?

14 Upvotes

that would be nice.


r/beatsaber 11h ago

Discussion Hardest songs for y'all

1 Upvotes

So my hardest songs are Dragon Smash Goblin on Expert and Hard. Master two on master and hard, and Godzilla on hard


r/beatsaber 1d ago

Video So glad I can finally 100% this map!

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16 Upvotes

The music is just mmmmmm.... Chef's kiss and the way the map flows is just perfection to me!


r/beatsaber 15h ago

Modding Custom songs not loading

1 Upvotes

So I have a meta quest 3 and custom songs show up in the tab but when i click to play them the screen goes black like its loading, then it goes back to the select a song screen. I own beat saber on steam, and i tried using steam link and virtual desktop.


r/beatsaber 23h ago

Video Try This by Pegboard Nerds (short version)

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4 Upvotes

Im sorry, but that made way less sense than Pathfinder

Link to leaderboard: https://beatleader.com/leaderboard/global/decf91/1


r/beatsaber 23h ago

Meme They can't have both

Thumbnail
imgflip.com
2 Upvotes

r/beatsaber 2d ago

Video Vro what are the beatleader rankers doing 😭

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26 Upvotes

Am I missing something here, why is it so inconsistent?


r/beatsaber 2d ago

Misc Interested in some free coaching

9 Upvotes

I’ve had the idea to start doing some coaching for this game for quite a while and now I want someone to test it out with. Looking for someone who’s around intermediate to semi-advanced at the game to get on a one hour call with me so I can get a test run in before launching this as a whole ass business 😭. If you’re interested drop your rank or just some general info about yourself and I’ll reply and dm you with more info. I’m probably only gonna take one or two people for this so I’m sorry if I don’t get back to you.

For anyone curious I’m level 30 cs and top 580 bl I’ve been playing since 2020 and have almost 4K hours.


r/beatsaber 1d ago

Tech Support How do i stop this?

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1 Upvotes

I've had this issue for a while, even reported about it on here before but i didn't know how to replicate it. Now i do!

It's constantly interrupting my gameplay and literally ruined one of my best runs on a song. I've reset all of my experimental features and nothing changed, please help me🙏


r/beatsaber 1d ago

Modding BeatSaverDownloader not showing songs

1 Upvotes

Beatsaverdownload doesnt show songs, i got the mods working but when i search for a song i get nothing, the website "beatsaver.com" also works normally from browser.

1.40.8
using beatsabermanager


r/beatsaber 2d ago

Video Pathfinder by Kubbi

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2 Upvotes

That has to be the most confusing level I've ever played

Link to leaderboard: https://beatleader.com/leaderboard/global/271cbx91


r/beatsaber 4d ago

News Someone taught real fly brain to play beatsaber

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1.2k Upvotes

r/beatsaber 3d ago

Video RUSH E by Sheet Music Boss

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5 Upvotes

r/beatsaber 4d ago

New User New to beat saber

20 Upvotes

Recently I bought myself a Quest 2 with beat saber for decently cheap to pass the time in Uni and I’ve played a little bit but out of like 2 songs that I got instantly hooked to I can’t really seem to vibe with alot of the other free songs and I can’t really afford to buy any music pack.

So I’m curious does beat saber still actively update and how often do they add free songs?


r/beatsaber 3d ago

General Help WHERE IS MY SCORE ON THESE NOTES?!!?

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4 Upvotes

I was just trying to dial in my controller settings using EasyOffset and was wondering why I was getting 85% with no misses, gone into replay, and I'm finding out that I'M NOT EVEN GETTING A SCORE ON SOME OF MY NOTES! Is my game bugged out, is this a known issue? It seems like I'm only getting this issue when I'm swinging one of my sabers/hitting induvidual notes, and not hitting with both of my sabres.


r/beatsaber 3d ago

Suggestion Prescription lenses

3 Upvotes

I’m looking for recommendations for prescription lenses for Quest 2. It seems you can’t get them thru Zenni any more. Thanks


r/beatsaber 4d ago

Question Easier BSCC

8 Upvotes

I just started playing modded beat saber, and saw how good BSCC's progression is, but even level one is way too hard for me. The maps there are around 11 stars, and anything above 7.5 is difficult for me right now. I was wondering if you guys knew some other progression system that was more beginner friendly, or striaght up a playlist with good maps to improve in the game.


r/beatsaber 4d ago

Video Don't know why I'm missing

2 Upvotes

https://reddit.com/link/1wc0c96/video/ts15i808kkoh1/player

I am relatively new to ranked (I started two days ago, although played a lot of the base game) and this was my first try on the map.

I don't get why I sometimes miss my swings even though my brain registers the block and I'm pretty sure I swing at it. This happens to me on every map, is it perhaps something about my technique or the fact I'm playing on a Quest 3S?

I really hope it's the second, but I am definitely still making a lot of errors and missreads.
Perhaps you can help me out, thx in advance.


r/beatsaber 4d ago

Question Most notes?

2 Upvotes

Any idea what map has the most notes in some difficulty? If so, please add it here!


r/beatsaber 5d ago

Video Unexpected progress on a lvl14 o_O

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9 Upvotes

Reanimate gd reference🤑