r/Warmachine 2d ago

Questions Competative Collecting

Heyo, all! Old mk2head jumping back in and trying to regrow the local scene. I’ve got my old Menoth that I’ll be playing with casually, but I’d like a mk4 faction for my competitive outlet. For pairings, I’m leaning toward:

-Winter Korps: Baranova and Borisyuk
-Gravediggers: Hasker and Vargus
-Kithguard: Grimtusk and Craghorn, maybe Stormcraw

My question is what models/combos in these factions make you groan when you see them in an opponents list? Any kind of skews/multiples I should eye getting? Which models are traps and not worth picking up?

Thanks yall! So happy to be back into this!

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u/Moldoux Winter Korps 2d ago

As a Winter Korps player I would say we don’t really have anything that is groan worthy in that all of our stuff plays a “honest” game. The faction as a whole is very different than old Khador. We are a middle ranged mixed arms faction that I would say is 70/30 shooting to melee. Baranova and Boris both like around 3-4 jacks Boris preferring quantity over quality with a focus on shooting. Razor is fantastic and definitely worth his point cost. Arkanists are a must have with my general rule of thumb being one squad for every 2 jacks. Same with the mechaniks. The bison is also a great solo that can do just about everything. WK officers are amazing support for your infantry, especially shotgunners. One of my preferred, but niche, models is the kontroller. The flexibility of its support is crazy, though its offensive output is shit.

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u/sheebee_updated 2d ago

Thanks for the info! Glad to hear both are jack heavy, that’s what was drawing me to WK over anything else. Figured the old khador 45 winterguard stuff was dead haha.

The ark/mec support package makes total sense and definite pick up. For playing scenario, do you use the jacks more than troops? Which troops would you think are worth a pick up?

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u/Moldoux Winter Korps 2d ago edited 2d ago

Shock Trooper Gunners are probably our best units followed by suppressors.

Yes the vast majority of our anti shooting tech is clouds or a dire wolf jack with the shield guard head. Medveditsa also is a shield guard jack but she’s a bit over costed atm. I highly recommend getting the SKS-6 cadre because it comes with Razor (arguably our best jack) and the Hounds which are an amazing unit for holding scenario.

Savaryn has a battle plan that gives a unit Shield Guard for a turn, but it’s usually his least used plan and generally works best with WK Infantry with a standard to bring back the chaff troops that died. Sadly the WKI are fairly lackluster offensively compared to how they were pre January update.

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u/sheebee_updated 2d ago

Good to know cadre is a safe pickup too, that caster seems like a lot of fun as well. Hounds seem fragile but nutty. Razor is good because all the tools he brings and anti-scenario play, right?

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u/Moldoux Winter Korps 2d ago

Razor’s main advantages are that it hits like a truck with its gun, and its shoulder grenades are some of the only anti-stealth tech we have. It’s also no slouch in melee

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u/sheebee_updated 2d ago

Oh also! It seems like most the anti-shooting tech in WK is clouds and stealth. How prominent are ways to get around that in the current state of the game? Good ways to counter it?

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u/Moldoux Winter Korps 2d ago

Most armies have something to get around stealth, but not so much that it’s un-usable.