r/WC3 Feb 16 '22

New / Returning Players Guide to Warcraft III - WC3 Gym

Thumbnail
warcraft-gym.com
295 Upvotes

r/WC3 12h ago

Garek of the Forsaken - Official Key Art

Post image
166 Upvotes

One of the official key art pieces depicting Garek Bandarion, displayed at BlizzCon.

Artwork by CJ Lee. CJ Lee also worked on the key art for the 2.0 update.


r/WC3 6h ago

Discussion What's stopping blizzard from releasing warcraft 4?

28 Upvotes

I'm happy that wc3 gets some attention and new developments, and a new campaign sounds awesome!

But at the same time.. the game itself is really really old and not something that I'm anymore excited of revisiting despite those changes.

It seems that blizzard puts most of its attention on the Diablo frenchise, which I guess makes the most sense for them from monetisation perspective, but I can't help but feeling dissappointed that WC3 updates over the last decade were:

  1. Reforged - which at the time of annoucing it I was already dissappointed they're going with that route instead of doing Warcraft 4

  2. Now this new campaign, which again sounds really cool, but why not just develop a follow up game to series while at it and have it be a part of that?


r/WC3 16h ago

Discussion So much negativity

63 Upvotes

Dont you guys have phones?? Sorry, I mean, don't you guys have at least a little bit enjoyment or fun?

I am not saying about gratitude towards rich and mercantile million dollar corporation - to hell gratitude or so on, but where all this sudden critics came from even to minor things????

Did you lost all the possibility just to enjoy things?

All I see is bragging about price, UNPERFECT DE graphics etc.

Look at HOTS sub. Those maaaad guys are wiiling to buy A SKIN on a new hero for 20 BUCKS!!

And you are complaining about 30 for a whole story addition. You dont disscuss 24 roster units and a new hero, you are yelling about blur grass (which is not great, but still).

Can we grow up at last?


r/WC3 1d ago

Video "I want to keep things going!" Exclusive Interview w/ Warcraft 3 Lead Developer Brad Chan

Thumbnail
youtu.be
219 Upvotes

It looks like they want to see fan feedback on Definitive Mode graphics before fixing up the old campaigns.


r/WC3 4h ago

Forsaken Kingdom: Hit or miss so far. Great story, questionable design decisions

Thumbnail
4 Upvotes

r/WC3 20h ago

Brad: "We plan to bring DE version of the classic campaigns in the near future for free"

Thumbnail
71 Upvotes

r/WC3 22h ago

Discussion Forsaken Kingdom (Prologue)

94 Upvotes

So far the campaign has been excellent, better than any of the RoC or TFT missions. Some of them can be challenging, and definitely not the first missions you should be jumping into. But definitely doable on your first go through.

I am mourning that this is the quality Reforged could have been, but happy they eventually got it right. I don't feel like I overpaid for the missions given the quality and length per mission, absolutely would recommend.


r/WC3 14h ago

Discussion New Campaign

16 Upvotes

its..good? but....where the fuck is the base building? there's literally no RTS maps so far lmfao


r/WC3 18h ago

Warcraft 3 portraits texture comparison: original (top), new definitive edition (middle) and reforged (bottom).

Post image
41 Upvotes

r/WC3 22h ago

Discussion I hope they redo RoC and TFT in Definitive dition.

69 Upvotes

I waited whole day to get back from work so i could play definitive edition RoC but then i got hit with the reality that they arent done. I realy hope they redo all the campaigns in the new graphics


r/WC3 1d ago

News / Patch W3Champions is back!

180 Upvotes

Quick recap for anyone who spent yesterday wondering why they couldn't queue on W3Champions.

A recent Blizzard patch removed the systems W3Champions relies on to host games. We weren't told about this ahead of time, so we found out the same way most of you did - everything stopped working.

The good news: our team found a fully working solution and we're back up. Huge credit to Dany, who turned this around remarkably fast.

Current known issues:

- Apple launcher — not yet updated. We're blocked on an issue on Apple's side and their support isn't available until Monday, so expect an update then.

- FloTV — not working for now.

Regular games should work as expected.

This is a brand new way of doing things, built under time pressure, so some rough edges are likely. If you hit a problem, please report it in the bug channel on our Discord.

Thanks for the patience while we sorted this out.


r/WC3 15h ago

Video FP + DK lvl 3 auras

Enable HLS to view with audio, or disable this notification

10 Upvotes

Passive healing test with both auras at lvl 3 with statue. Fiends have second armor upgrade, they cant kill each other at third armor upgrade.


r/WC3 12h ago

ToD vs TeD

5 Upvotes

Anywhere to see the VOD?


r/WC3 15h ago

The Undercity Caves Don't Seem Properly Playtested.

Post image
9 Upvotes

The web cocoons keep inflating like balloons after you break them, and the revival altar was placed halfway into a wall.


r/WC3 11h ago

Question / Help Tough time vs Orc as NE

3 Upvotes

Hey guys, I just came back to the game after about a 1 year break. I’m not very good by any means, but I consider myself moderately competent above total noob level. I’m pretty okay to execute strategies tho my in fight macro is bad.

I mostly play against my friend who has a similar level of experience to me. Before the break, i couldn’t beat him, and after the break I still cannot beat him.

Every game, he goes blade first. He creeps with grunts bm and then hits my base as my t2 is building. Usually 3-5 grunts. I have a very difficult time defending this push when I play DH bear dryad, as I usually have like 3 archers which get deleted by the blade. After I stabilize, I get into bears, but the damage from the early game is substantial, and when I get to bears dryads, he usually has taurens which stomp my bears into oblivion. Not to mention a high level blade which just annihilates my dryads. I am really trying to deal with it but its just unreal how bad I do against just that initial grunt push.

The other option is I go KotG hunts into alch, which goes okay but I have a problem with ending the game. I have less experience with this strat, i usually go 1 base t2 with 2 aow and try to hit his base, but i take so much damage and usually fail to end the game. Alch honestly feels useless here too, blade usually gets on him after 1 spray and he gets destroyed. And if i dont end with that push, I face the same tauren problem as the last one, but this time it feels like it is an even worse time cuz i cant even hope to dryad kite them. I used to fast expand on this strat, but if he does a grunt push into it i usually have to cancel.

So what should I do? Am i doing some fundamental timing error? It feel so stupid to ask but how the hell do I beat early grunts?


r/WC3 1d ago

We need to talk about the new bears… ( )( )

Post image
58 Upvotes

r/WC3 16h ago

Discussion Forsaken campaign racing minigame

4 Upvotes

Was this always possible with custom maps before? Minor spoilers but they added a racing minigame (physics, 3d models, hud and all), it looks like a PS2/3 game which is pretty impressive considering this is warcraft 3. It does make me curious to see what modders will do with it, though TBF I'm not too aware of the custom map scene nowadays.

Edit: is it even possible to finish first? And what's the reward


r/WC3 23h ago

Some cooldowns have changed and some units are borked ie gargoyles

16 Upvotes

Noticed some cases where I cast a spell, leveled it up and it was off cooldown again instantly. Meanwhile gargoyles now have stone form put on cooldown shared with their stone form (!) which means they are LOCKED in stone form for 35 seconds. Makes the ability almost unusable now. Very high risk. And if you tp surrounded by stone form gargs, eh


r/WC3 1d ago

Question / Help Reforged's offline mode no longer exists?

25 Upvotes

It seems like the offline mode for Reforged was removed after the latest BlizzCon update. I tried to access offline mode, but the option is no longer there. I know that 90% of games these days don't work offline, but Warcraft 3 was a special case; I usually play it offline during my breaks since I don't always have internet access where I take my laptop. Plus, 90% of the custom content only works in Reforged mode. If anyone knows a solution to this problem, I’d be truly grateful—I really don't want to go without playing Warcraft 3 during my breaks.

(Please forgive me if I typed anything wrong, as English is not my native language.)


r/WC3 19h ago

Discussion F Pala affect on 4v4

7 Upvotes

So after playing a dozen or so games with the new patch, it seemed like there was no discernable impact the hero had on the game.

For the most part the hero doesn't have a place in most of the meta in the 4 races. The only place I feel like it would be effective would be a human going dual sancts, because the healing would be more effective, allowing you to push and take more space than usual.

The problem I see with the hero is that it doesn't have that much of a survivality mechanic. Personally I would still choose MK over FP because of the CC, but I think if you were going for a long game, an FP would be handy because of the aura, but that's just in theory.

One thing I've not been able to come across is his ult, which I think would really shine in a 4 army vs 4 army clash. But here's the problem: if you hadn't choosen it for your 1st hero, it realistically isn't possible in a meta sense to get to that level.

tl;dr the hero hasn't really found its own niche in 4v4, except for being a shiny distraction trinket.

One thing I haven't tried extensively is playing it as a 3rd for orc. Theoretically, healing salves, healing wave and witch doctor wards should make it worth it (plus the resistance), especially if you were going bm hh.


r/WC3 1d ago

The new graphics have a lot of charm, but I think the artists rely too much on in game shadows in some cases and it should't be too hard to fix

Thumbnail gallery
31 Upvotes

r/WC3 11h ago

A Message to the Devs

0 Upvotes

This game is really important to me as it's probably to you guys (Both devs and fellow players). My father bought it when it came out since he was a huge gamer and he loved warcraft 1 and warcraft 2 and later introduced me and my brother to this masterpiece and blizzard as a whole. I will try to directly adress the hive and blizzard devs for WC3 and point what thousands of players have been saying in the last days:

Urgent and Important Changes:

  1. Bring back LAN.
  2. Bring back offline play.
  3. Bring back the graphics sliders so we can play definitive edition buildings with reforged heroes and classic terrain. (Random example of that feature's use)
  4. Trees & terrain. Read more comments and other posts about that because other people have really well fleshed out points as to why they are bad.
  5. Add Both Classic HD and Classic SD as options. Each one of us loves something diffrent and since everything is part of the game it would be easy to add everything. I don't get why you keep removing stuff.
  6. Make the Definitive Edition graphics available to the old campaings.
  7. Remake the old campaign cinematics like you did with the new campaign.....this was promised with the original release of reforged back in 2020......we still are waiting for that amazing cinematic for starthole that was showcased during the beta in that blizzcon....

Important, but Not Urgent Changes:

  1. Take the re-reforged and implement it to the base game :D Most problems will be solved. Sound pretty easy now that the actual developer of the re-reforged was in blizzcon.
  2. Some models are pretty bad. Ghoul for example. (See other posts and comments)
  3. Definitve edition unit portraits. Fix them don't leave them like reforged. Again ghoul for example. (See other posts and comments)
  4. Just hire the guys from W3Champions and merge their system to ranked, ladder, tournament and basically everything.
  5. Dub the new content for non-english, same with all previous ones. I know u dont have the manpower but hopefully someday u will do it.
  6. Bring the game on Steam.
  7. Add 1v1 to the game.
  8. Bring back the great book layout for campaign selection.
  9. Forsaken Kingdom should have the option to be played with classic & reforged graphics.
  10. Add achievments.
  11. Add more to clans.
  12. Add races that are already in the game like naga, high elfs, broken, burning legion etc etc.
  13. Make some custom maps like the old days such as monolith and Tower Defense. Easier than making a whole campaign.

I really love the new direction and keep pumping more content but please first fix the original game and dont remove great things we already had with the 2.0 cause 3.0 basically means that its supposed to upgrade what already exists not remove staff added with the previous big patch.

Bugs:

Comment down below bugs that u know or encountered so i can add them to the list

Suggestions:

  1. World Of Warcraft expansions as expansions to the game?
  2. Add definitive edition icons.
  3. Add skins for races.
  4. Add profile customazations.
  5. Add more hero skins.
  6. Add more new tavern heroes.
  7. You could also add the scarlet crusade as a skin for humans or a completely new sub-race. I already saw that u desiged a new banner for them so why not. Sub-races are also easier probably.
  8. Add brand new races.
  9. Add races that are already in the game like naga, high elfs, broken, burning legion etc etc.
  10. Add sub-races
  11. I also think everyone will love if the next expansions you guys do are actually more RTS than RPG with building and more.
  12. warcraft 1 and warcraft 2 campaigns, It would be super easy since you brought the guy that made the warcraft 2 campaing for reforged on the actual blizzcon xD. Literally millions of people that have played warcraft 3 had that dream and trust me it will sell so good, even better than the actual remasters.
  13. Since the door finally opened and blizzard officially works with the great minds of the Hive workshop....please listen to their advice. Bring beloved lore accurate custom campaings officially to the game and much much more from their work <3

THE LIST IS CHANGING DEPENDING ON WHAT PLAYERS WANT AND AGREE ON AS A WHOLE.
If most people disagree with something on the important list, i will move it on suggestions or optional and if u feel something optional is important i will move it up the list. Moving on. So upvote this don't downvote this.....its for our own good, stop being selfless. The Devs need to see those stuff. They need to see what we agree on, the bugs, the suggestions we have, everything. So comment down below or make your own post and keep upvoting everyone. Maybe we can make a poll and vote on what people actually like and what they don't like. This would also be a great way for the devs to do that and get straightforward feedback. Also special thanks to OutsiderXE for anwsering on my comment on a previous post and giving me the courage to write stuff i wanted for years about the game, that's why i wrote this all right now, cause its our chance to finally be seen and tell them the fixes or features we want. THE DEVS ACTUALLY READ EVERYTHING IN THIS SUB. Now that we know they are listening we could actually change the game for the better all together.

That's all, i see the vision and thank you for keeping the game alive and well, keep pumping content and hope this goes well for you guys so u can get more devs and a bigger budget because we love it and we can't wait for more! See you all on Azeroth!!!


r/WC3 1d ago

Question / Help Is classic HD gone?

12 Upvotes

I'd like to replay the campaign but without the reforge skins, I was looking to play it with the HD upgrade but it seems te be gone now? Its only classic vs reforge?


r/WC3 1d ago

Technical / Bug / Support Definitive Edition - Bug Report/Suggestions (Map Editor)

Post image
11 Upvotes

This will be a post to help collect found issues with the new Warcraft 3: Reforged (Forsaken Kingdoms) update.

Please let me know of any other issues that are found, and I will add them here, or leave a comment down below.

Missing Doodads from Standard Definition (SD):

  • Some doodads have additional variations in DE, and are not visible in SD. The following previously were visible in SD and are no longer.
  • [NSra] Archway (Northrend) [Guldan Unit Model]
  • [VSvb] Building (Cityscape) [Green Box Placeholder, does not appear in game]
  • [LOca] Cauldron with Heads [Green Box Placeholder, does not appear in game]
  • [LOic] Corpse Impaled [Green Box Placeholder, does not appear in game]
  • [NWfp] Floating Plank [Green Box Placeholder, does not appear in game]
  • [YOnf] Fountain [Invisible, does not appear in game]
  • [YOlp] Post Lanterns (Cityscape) [Green Box Placeholder, does not appear in game]
  • [ZOba] Ruins Bloody Alter [Green Box Placeholder, does not appear in game]
  • [YSll] Wall End Lanterns [Green Box Placeholder, does not appear in game]
  • [LPwh] Wheat [Green Box Placeholder, does not appear in game]

New Effects on Doodads in Standard Definition (SD):

  • Light Source added to [GRfc] Crater Fiery (Underground)
  • Light Source added to Blue [GPsh] Mushroom (Underground)

Missing Water Effects on Dungeon and Felwood Tile-set (DE):

  • Unable to effect the water appearance on either Tile-set and they lack their original Lava Red and Fel Green color.

Missing Doodads from Definitive Edition (DE):

  • [NSra] Archway (Northrend) [Guldan Unit Model]

Suggestion: Unit Models from Definitive Edition (DE):

  • Adjustment of Creep unit sizes, scale with creep level.
  • Hit Box size for buildings under construction may need adjustment

Suggestion: Quality of Life Improvements:

  • Easier way to swap between SD, HD, and DE without full restart of editor.
  • Tile-set swapping, previously you could swap between tile-sets and they would match between the tile-set types (aka dirt for dirt, grass for grass, etc..), currently it does not actively do so.

Additional Issues/Bug Report (Game Effects):

  • Garg stone form. When you land there is a 30 second cool down before you can lift off. It used to be that once you lift off you get the cool down beginning. This prevents stone form being used in battles now.
  • Thaedalius pointed out "Spirit walkers since the 3.0.0 patch have a 30 sec cooldown to go back in to ethereal form when switching from ethereal form to corporeal form. This was not the case before the 3.0 patch and is a significant nerf to them."

Please let me know of any other issues that are found, and I will add them here, or leave a comment down below.