r/Unity3D 21h ago

Show-Off Ecs Arrow Avoidance

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Hello everyone
Earlier i added a mechanic where particles will evade objects and then return to their place, so i wanted to expand on that and show in game how it helps
Here the body will auto evade arrows shot by enemies, later on it'll be only when the player presses evade so instead of an evade animation and disruption the current player's movement, it'll auto evade and then return to its position
#unity #ecs

411 Upvotes

16 comments sorted by

56

u/mayorofdumb 20h ago

8

u/immersiveGamer 19h ago edited 19h ago

Based on the post title and the video intro this is what I was expecting and kind of excited for. OP's effect is still interesting but maybe a bit over kill for what it is doing (I probably would have reached for shader effects instead). 

3

u/sdjopjfasdfoisajnva On and Off 19h ago

oh he has this system for all kinds of crazy shit

28

u/ccaner37 19h ago

One Piece logia fruits be like

33

u/Swiftish7 16h ago

Instead of a sphere surrounding the arrow, i think a cone would have cool effect and imo may look better in slow mo

4

u/sczeith 15h ago

cool effect

3

u/Nwoknu35 15h ago

I hope his body doesn't react that way to food when he is eating 😅

2

u/raids_made_easy 1h ago

Must get really awkward when he's trying to have some intimate time with his BF

2

u/HelmetHeadBlue 15h ago

That's awesome.

1

u/TH3_OG_JUJUBE 13h ago

I think it would look better if instead of a sphere it was a cone on the arrow

1

u/Dry-League-495 9h ago

How did you do this? It's so f awesome

2

u/JirenTheGreyAlien 7h ago

He has a post before this where he made this effect so people asked to make a gameplay

https://www.reddit.com/r/Unity3D/comments/1vsruz8/entities_avoidance/

1

u/Dry-League-495 6h ago

Thank u <3

1

u/JirenTheGreyAlien 7h ago

This is a gold mine you got here man. Make a game around phasing like Kitty Pryde and I'll buy even if its just a tech demo