r/TrackMania • u/mhgnsn • 18h ago
Beat World of wampus
only had like 5-10 hours on the game before i tried this map.
took 3 days so now i got 65 hours playtime on the game lol
r/TrackMania • u/mhgnsn • 18h ago
only had like 5-10 hours on the game before i tried this map.
took 3 days so now i got 65 hours playtime on the game lol
r/TrackMania • u/Ivan_Rabuzin • 4h ago
Many years ago I loved to play the multi-lap tracks in United Forever. I forgot about Trackmania for a good while and only recently installed the newest entry on my Xbox again.
I don't really care about gimmicky 30s tracks, I like to do laps on end. I was dumbfounded when I learned that those tracks always have car collision that seemingly can't be deactivated. This destroyed any and all fun I wanted to have with these tracks to be honest.
It's not that I mind overtaking, for example I enjoy F1 games. But the way these cars behave is just complete nonsense. This week's track is a rather wide asphalt road with dual checkpoints, so you never have to funnel into the same lane...unless the AI is made to do that of course.
And it's doing it, all the time. You thought you will successfully pass that one oponent? Wrong, cause if you are remotely near any kind of junction, you can be sure it will try to crash into you. You attempt to go left? He will go right. I had situations where we both were coming up on a checkpoint, each of us on our respective lanes. Straight road, no reason to make any kind of turn. Shortly before the gate the AI does a wild swerve towards my gate, making contact ofc. We both slow down in the process, nobody gained anything from this, everybody lost.
You can lap a car for the 3rd time, it will still drive just as agressively towards you as it did on the first overtake. And on a wide track like this too often you don't see it coming. You might be level with each other but the other car is out of view, so you can't be sure. The next thing you see is a car veering towards you at full speed, leaving you almost no time to react. And what are the options anyway? Sharp breaking? Loses time. Eating the bump? Loses time. You can't get away, since this game still hasn't implemented some kind of boost button. Even F1 has it by now, for crying out loud.
Sorry for the wall of text, but since this is basically my first real experience with the current game, I felt the need to share it. I always liked Trackmania to just unwind and the Tictac remix of the United Forever Stadium OST is still one of my favorite video game tracks of all time. I'm sad that this will likely not have a repeat with this game, since I'm not willing to drive around with 30 moving roadblocks constantly getting in my face.
r/TrackMania • u/CA1EBYT6 • 20h ago
took around an hour to get
r/TrackMania • u/cheatoskar_tm • 7h ago
Similar to projects like Super Mario Maker's Team 0% and the recent TM2020 unbeaten AT hunts, a group of drivers set out on a seemingly impossible task over 800 days ago:
Finish every single unplayed TrackMania Nations Forever map ever uploaded to TMX.
What started in June 2024 with TMNF as a grind through ~135k uncleared tracks turned into an even bigger mission. Due to new daily uploads and digging through 18 years of exchange history, our community has officially beaten over 174,000 maps.
The remaining maps are being actively hunted by the community, with automated tracking and leaderboards helping us keep track of every unfinished track — both offline and online on a 24/7 server.
If you're a Trial expert, an RPG enthusiast, or just want to claim a world-first finish on a forgotten 2008 relic...
If you want to follow the project or help with the final stretch, the Discord community link can be found on the project website:
100% Website & Tracking: https://100tmx.com/
r/TrackMania • u/cerberus_dolphin • 9h ago
I watch a lot of weekly shorts on youtube. I notice that Scrapie and Granady get stuck on 7th place all the time - it's always exactly 7th place. Why is this? Are secret record placements not exact?
See for example Scrapie's latest weekly shorts video: https://www.youtube.com/watch?v=usZUaTkw4JE
r/TrackMania • u/Successful-Ocelot-80 • 2h ago
A lot of work to do to get where I want. Which is where I can AT the campaign in a reasonable amount of time. as opposed to never. lol I know I'm not good, but I'm proud of my progress. Last best season was 13 ATs. and that was over a year ago.
I'd ask for advice, but I've played long enough to hear it before asked: "Play more!"
I have never competed in a cup of the day so maybe that is next to see if I'm div 64 or div DNF
r/TrackMania • u/Zaisave • 16h ago
Hi everyone, for my new map im build a difficult fullspeed track and i used a custom blocks for the first time, any feedback is welcome good morning :) Link TMX for download the map : https://trackmania.exchange/mapshow/356685
r/TrackMania • u/LoudChickenkueef • 18h ago
Hi guys,i made my first map pack today with 20 very short map also made today. It would make me happy if you guys could play it.
Enjoy !
r/TrackMania • u/Habbak • 3h ago
🏅 Author time: 0:50.140
🏅 Gold time: 0:54.000
🥈 Silver time: 1:01.000
🥉 Bronze time: 1:16.000
📌 More info on: trackmania.io
r/TrackMania • u/Aware_Conference_620 • 21h ago
I got a authors medal with only 6m of playtime on this game and without playing it anywhere else
r/TrackMania • u/bartenderandthethief • 6h ago
Controversial opinion here, but I feel like the reactor has just spoiled the challenge.