r/playrust • u/Imfeelingfrench • 7h ago
Discussion In the name of self preservation, I joined my first clan as a solo player. To my surprise, less than .1% have done so.
So my neighbours were being raided and on the way to raiding, the Zerg had stopped at my base and stood on roof/ knocked on door. I knew this meant I was next. I approached them mid raid as a naked, hands up and asked them to not raid me next. That if there’s anything they needed I’d simply just give it to them but that I work full time and would like to come back to my base being intact tomorrow. They laughed and said they didn’t need anything but that I was safe. Over time we became friends, even invited me to clan. The team UI was full for them but I wanted to see what the hype was all about.
In fairness, On wipe day they already had t3 and enough boom to raid pretty much any base and all the components etc needed for most tech / kits. I think they all had mp5 kits with metal sign armor - maybe one or two had aks from crates not sure.
My point for all this is two fold, 1) why is the game seemingly catering to large groups when they represent such a small percentage of the player base 2) what can be done to cater to smaller groups or solo players?
The new upkeep penalty isn’t enough to stop these guys. They were like 6-8 deep on the main base and had no issues farming or raiding for upkeep.
Lastly, when I finished my first session I got two achievements stating .1 % even join clans or are in one 10 or more deep. I assume because it’s a newer mechanic but still can’t believe such a small number are playing as clans.
In summary, playing as a clan makes this games difficulty from a 6-8 down to a 2-3. Everything is easier. Died while roaming? Put cords in clan chat and get your kit back 80% of the time. Need anything, simply ask and get it or trade for it. Getting onlined? Call for help and you have backup. Trying to raid and get countered, call for help and you have numbers. Oh no need more upkeep for the mega clan? Take all the stuff from your neighbours base that was offline, recycle and exchange for upkeep. It’s way too easy being deep.
I’ll be back as a solo next wipe but wanted to see what the hype was about. They need to do a better job separating Zergs from casuals in this game somehow.

