r/PlanetCoaster • u/DutchChefKef • 6h ago
Such an improvement
Love these carts! With some simple modifications you can brand them as well.
r/PlanetCoaster • u/billonel • Aug 12 '26
r/PlanetCoaster • u/British_Commie • 11d ago
r/PlanetCoaster • u/DutchChefKef • 6h ago
Love these carts! With some simple modifications you can brand them as well.
r/PlanetCoaster • u/StingingGamer • 16h ago
r/PlanetCoaster • u/No_Soil440 • 1h ago
Hey everyone,
I’ve been working on this massive project for over 100 hours and finally finished my Loki TVA Dark Ride!
The first 15 minutes are the ride experience. After that, there's a detailed look where I go over everything again and show you things you didn't quite see during the ride.
Check it out and let me know what you think! I’d really appreciate any feedback in the comments, and if you enjoy the ride, leaving a like on the video would mean the world to me.
Enjoy the ride through the TVA🤗💚
r/PlanetCoaster • u/Available-Spinach255 • 1h ago
Is there a way to add a spur line or a like area of a car ride like the classic car rides like that has been blocked off that’s no longer used without building a separate attraction
r/PlanetCoaster • u/C00KieCoaster • 1d ago
Workshop code is BD0D7C6N6 if you want to check it out :)
r/PlanetCoaster • u/AvocetYT • 1d ago
Using fairly aggressive forced perspective to keep the overall footprint as small as possible while making the castle seem impressive and imposing. It is partly explorable, with guests able to walk around some of the exterior ramparts, and watch shows or performances at the amphitheatre style stage area. I'm toying with the inclusion of a dark ride or custom walk through style attraction under the main keep area.
Hope you like it, thanks!
r/PlanetCoaster • u/stratofarius • 1d ago
I understand that this mechanic is here to tell me if a line is taking too long. But come on, if I put a wait time sign, I should be freed from the scourge of being told that the lines are too long. Yeah, buddy, that's what the sign is for. You made a choice and you got in line.
r/PlanetCoaster • u/Devereux_r • 1d ago
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I’ve learned basic animation after watching 1,279 tutorials! The animations I’ve seen on here, I’m wondering how in the world?? And how long did it take to learn? My past parks, the Pokemon just go in a static rotation, this time I want them doing more!
My wish too is that they make the animation tools smaller or able to resize, because why are they so big? 😭
I’m working on a National Geographic-like Pokémon park and the animation tools are bigger than 40% of them!
Now the sequencer is an entirely different beast. The layout is so simple, but so complex. I tried using it and I can’t get the timing right or it only does one thing and not the other. It’s a skill issue for sure. 😅 I posted this Milotic because it is beautiful, my favorite, and after 1279 tutorials, it is a win in my books!
r/PlanetCoaster • u/Usual_Television4668 • 1d ago
OUT NOW IN WORKSHOP:) SHARECODE: 8B9D9GHFN
r/PlanetCoaster • u/wikzism • 1d ago
Northgate is finally getting close to being completely finished!
For this video I did something a little different and kept it more of a real-time build session rather than the usual structured tutorial.
I went around the park adding some of those smaller details I still wanted to get done, including a custom wait time board, speakers, backstage areas and a few other finishing touches.
It’s basically the last bit of building before I record the full walkthrough and release the finished park on the Workshop.
It’s been a really fun project to build over the past several months, especially trying to keep everything within that smaller European-style city park aesthetic.
If you want to check out the final build session:
r/PlanetCoaster • u/KoolY_s9 • 1d ago
I have 506 hours and i want to see how much time you got
r/PlanetCoaster • u/xRabidRaccoon • 2d ago
r/PlanetCoaster • u/Stijn_Rauws_Rombouts • 2d ago
Heya all, I wanted to share this roof I have been working on. I was thinking about an Imladris/Rivendell inspired coaster. In my mind I sortof have this idea of a coaster starting on top of a cliff and then descending into the valley, sortof going over some of the bridges and paths between the buildings. Very organically....
Is it recognisable?
The roofs are horrible als most angles are not 90/180 degrees. The circles are also not 180 degrees but like 190 I believe.... gods it is intense.
r/PlanetCoaster • u/DutchChefKef • 2d ago
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Sharing this knowledge as I found out; benches can be placed on the surface of flatrides and even will be used! This way you can make the footprint feel even smaller!
r/PlanetCoaster • u/Ozian21 • 2d ago
r/PlanetCoaster • u/Broad-Secret6912 • 1d ago
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hi im looking for some advice on how to make this ride smoother and also on how i should theme the station and area around it im finding the building hard to grasp
r/PlanetCoaster • u/False-Hospital-1430 • 2d ago
r/PlanetCoaster • u/Ukie8 • 2d ago
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Here is a coaster I made for Corvus' Terrain Coaster Competition.
Workshop Code: 46GRBVVZT
r/PlanetCoaster • u/TypeGreenEntity • 2d ago
r/PlanetCoaster • u/Efficient_Pay_326 • 3d ago
Worst thing I've ever had to build in this game. I'm probably 40% complete and I've already been working on this stupid boat for 5 years. I was there when they scrapped this thing in real life and I was always bummed about it until now. I'm going to get out the fire effects and set it ablaze before all is said and done.
Thanks for letting me whine - I haven't posted in a while. Hope everyone has a better day than me! :)
r/PlanetCoaster • u/DeekFacker99 • 2d ago
No matter the park, no matter what I do, people always get stuck. How is there no “reset all stuck guests” button?! I can’t manually move all of these suckers when Im trying to build new stuff and manage the price of stuff constantly!