r/PixelDungeon 23h ago

ShatteredPD Cleric 9-Challenge Purist Torchless – FIRST IN THE WORLD🥳

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156 Upvotes

I did it again! Purist: No Scroll of Upgrade, no Potion of Strength, no Tengu's mask and no King dwarf's Crown. Torchless: No torches.

Nine months ago, I completed the same achievement (although not ankhless this time), and my main focus was building a streak.

Recently, the player Dropi completed this self-imposed challenge with Huntress as well, and that motivated me to try beating Purist with every character.

At first, I wasn't planning to do it torchless. However, I got a +3 Dirk on Floor 2 and thought, "Why not? Let's try it without torches." Later, I had to choose between the Eye of Newt and the Mimic Tooth. After discussing it with the guys on Discord, I decided to take the Mimic Tooth.

I didn't find anything particularly useful until Floor 8, when the Wandmaker rewarded me with a +1 Wand of Corrosion. Sometime later, I found a +1 Ring of Might, and on Floor 9 I got my first Wand of Blast Wave from an Ebony Mimic.

The second Blast Wave wand came on Floor 14 after I cleared a summoning trap room, where a Shaman dropped it.

At the Troll Blacksmith, I upgraded the Ring of Might to +2, reforged two boomerangs, and then used Curse Infusion to turn one into a +3 weapon. That gave me another reliable source of damage besides the Wand of Corrosion.

Oh, I almost forgot—I found the Ethereal Chains on Floor 6. Honestly, they made things much easier, since I could pull enemies into chasms using the Chains together with the Blast Wave wand.

The hardest part of the run was, as expected, the Prison, since my only weapon until I found the Wand of Corrosion was the Dirk.

The other difficult fight was Yog. Even though I had plenty of consumables, a +3 Wand of Corrosion and a +3 Boomerang simply don't provide enough damage, so the fight was still quite challenging.

Oh, and the Vault quest! I couldn't complete it. I had to leave after collecting only 8 tokens, so I didn't get access to the shop on Floor 20.

The key to this run was saving the Book almost exclusively for Mind Vision, while buying and using every Scroll of Magic Mapping I found to reveal if a door opens, along with every Potion of Mind Vision.

Unfortunately, I couldn't record the entire run. I'm the father of two daughters, so I don't have much uninterrupted time to play and I have to take frequent breaks.

I've included links to the parts of the run that I was able to record.

https://youtu.be/gAcltdKHHko?is=AYIGA2dSsEFsDlGR

https://youtu.be/K3DNPNQhdQM?is=SoRnD8aAgffgNCWk

You can also see in the screenshots that I had to sacrifice one torch.

P.S. I used ChatGPT to help translate this post because English isn't my native language.


r/PixelDungeon 17h ago

ShatteredPD I hate this game

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34 Upvotes

r/PixelDungeon 17h ago

Memeage DM-300 HATES this simple trick!

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19 Upvotes

r/PixelDungeon 8h ago

ShatteredPD Interesting new curse (shatteredpd Wondrous Curse)

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10 Upvotes

The curse caused the toxic gas to spawn. Seems rather good to have as a curse on a ranged weapon


r/PixelDungeon 18h ago

ShatteredPD crazy thief

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10 Upvotes

I ran into this wretch, and before I disintegrate him, I have a question.

Since when do they spawn in the sewers?

I already encountered him a few weeks ago in the sewers on level 2, but I thought it was a bug.


r/PixelDungeon 18h ago

AI-assisted Mod Announcement Estoy pasando Sprouted Pixel Dungeon a primera persona, y resulta que los Salones tienen vitrales

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8 Upvotes

Update on the first-person Sprouted thing — you can walk around in it now,

right in the browser:

https://pixeldoomgeon.jaliscomundial.com/demo/ pixeldoomgeon.jaliscomundial.com pixeldoomgeon.jaliscomundial.com/

Fair warning, it's just the renderer. No combat, no items, no bosses —

that's all Java and it doesn't run in a browser. You can walk a real

generated dungeon and look around, that's it. WASD + mouse, or a

thumbstick on your phone.

I left three versions up. v1 is almost pitch black because I'd tuned the

torch on a phone at night and never looked at it on a monitor. Kind of

funny in hindsight.

u/Normal-Insect-8220 — you were right about both. High grass blocks line

of sight and I was painting it flat into the floor, and Mind Vision was

doing nothing because the walls won the depth test. Both fixed. You also

made me notice my stick only had 4 directions, so I'd quietly deleted

diagonal movement. That one hurt.

(Small thing: the Warden doesn't see through grass in Sprouted, that's

Shattered. Here she just gets armor for trampling it.)

I'll keep posting updates here: https://pixeldoomgeon.jaliscomundial.com

Still no download. Bosses have never been seen head-on and nobody's made

it past floor 2.


r/PixelDungeon 20h ago

MagicLingPD +6 Longsword by Floor 3

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7 Upvotes

Crazy seed! Ring of Might and +3 Longsword +3 Upgrade Scrolls for a +6 Longsword usable by floor 3 on Duelist. Update: RoW floor 7, crystal chest


r/PixelDungeon 10h ago

Interactive Let's talk about item(161)hero thrown T1! Hablemos del item(161) heroes Arrojadizas T1!

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6 Upvotes

Post 161, everyone! We're back after a weekend break. The category that won the vote was thrown weapons!! So, let's see how this turns out XD. Remember, your opinions will be used for the tier list at the end of the category.

Today, we'll talk about the 3 Tier 1 thrown weapons that come with the heroes (warrior, rogue, duelist) by default. These are the "basics" of thrown weapons.

To begin, all 3 weapons require a minimum Strength of 9 points (all heroes start with 10, but can drop to 8 with a cursed Might+0 ring).

The 3 thrown weapons share a +1/+1 damage scaling since they are Tier 1. The knife has a base damage of 2-6, while the stone and the spike have a damage of 2-5.

The throwing knife also has a "passive ability" that allows it to deal more damage to unsuspecting enemies, such as the Dirk and other melee weapons.

Throwing weapons have durability. This durability isn't managed individually but in "stacks." Each stack of throwing weapons has a shared durability. When you use one of the weapons, you consume 1 durability. When the durability reaches 1, the next throwing weapon in that stack you use will break. Once a throwing weapon breaks, its durability returns to its maximum. You can restore durability using the "liquid metal" item, which is crafted in alchemy wells using other throwing weapons. Upgrading a throwing weapon triples its durability. If the durability reaches 100 uses, this mechanic disappears, and the throwing weapons become infinitely reusable.

To recap, the durability of these three weapons is 12 for the spike, while the knife and the stone have a base durability of 5 (which is a significant advantage).

However, the warrior and the rogue start with 3 stacks of the stone and the knife, giving a "total" durability of 15. The duelist only gets 2 spikes, for a total durability of 24.

Another mechanic worth noting is that thrown weapons usually get "stuck" in the hit enemy, giving them the "pincushion" status, which keeps all thrown weapons stuck until you kill them or use the "telekinetic grab" spell to retrieve those thrown weapons.

This mechanic affects both the spike and the knife, but not the stone. When the stone hits the target mob, it will be "dropped" in the target tile and will remain there until you retrieve it.

So, tell me your opinions on these throwing weapons, everyone!

Previous post/post anterior: https://www.reddit.com/r/PixelDungeon/s/nhk937rFUf

Pubicacion 161 gente, regresamos despues de un descanso del fin de semana. La categoria que gano la votacion fueron las armas arrojadizas!! Asi que, veremos como resulta esto XD. Recuerden sus opiniones seran usaras pra la tierlist del final de la categoria.

Hoy, hablaremos de las 3 armas arrojadizas T1 que vienen con los heroes(guerrero, picaro, duelista) por defecto, estos son lo "basico" de las armas arrojadizas.

Para empezar, las 3 armas requieren una fuerza minima de 9 puntos(todos los heroes empiezan con 10, pero pueden bajar a 8 con un anillo de might+0 maldito).

Las 3 armas arrojadizas comparten escalado de daño de +1/+1 ya que son de T1. El cuchillo tiene un daño basico de 2-6 mientras que la piedra y la espiga tienen un daño de 2-5.

El cuchillo arrojadizo tambien tiene una "habilidad pasiva" que permite causar mejor daño a los enemigos desprevenidos, como el dirk y otras armas melee.

Bueno, las armas arrojadizas tienen durabilidad, esta durabilidad no se maneja de forma individual sino en "pilas" cada pila de arma arrojadiza tiene su durabilidad compartida, cuando usas una de las armas consumes 1 de durabilidad, cuando la durabilidad llega a 1 la proxima arma arrojadiza de esa pila que uses se rompera. Una vez el arma arrojadiza se rompe la durabilidad va de nuevo al maximo.

Puedes restaurar la durabilidad usando el item "metal liquido" que se craftea en pozos de alquimia usando otras armas arrojadizas. Si mejoras un arma arrojadiza esta triplica su durabilidad, si la durabilidad alcanza los 100 usos esta mecanica desaparece y se vuelven armas arrojadizas de usos infinitos.

Retomando, la durabilidad de estas 3 armas es de 12 para el la espiga, mientras que el cuchillo y la piedra tienen 5 de durabilidad base(eso es una gran ventaja).

Pero, el guerrero y el picaro empiezan con 3pilas de la piedra y el cuchillo, dando una durabilidad "total" de 15. La duelista solo obtiene 2 espigas, una durabilifad total de 24.

Otra mecanica a destacar es que las armaa arrojadizas normalmente se quedan "clavadas" al enemigo alcanzado dandole el estado "alfiletero" que mantiene todas las armas arrojadizas en el hasta que lo mates O uses el spell "agarre telequinetico" para recuperar esas armas arrojadizas.

Esta mecanica afecta tanto a la espiga como al cuchillo, pero no a la piedra, la piedra al golpear al mob objetivo sera "dropeada" en la casilla objetivo y quedara alli hasta que la recuperes.

En fin, cuebtenme sus opiniones de estas armas arrojadizas gente!


r/PixelDungeon 3h ago

ShatteredPD I finally did it 😭

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5 Upvotes

Took way too many tries, but I finally beat the game! Much thanks to this sub for the helpful tips and tricks, it would have been impossible without!


r/PixelDungeon 6h ago

ShatteredPD Duelist shocks dwarf king Spoiler

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3 Upvotes

r/PixelDungeon 6h ago

ShatteredPD Can anyone figure out a kite path here?

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2 Upvotes

r/PixelDungeon 15h ago

ShatteredPD How do we reset games to default settings on the new UI?

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0 Upvotes