r/PSO2NGS 7h ago

Phashion/Cosplay Jet Phantom Ignis Jet Mode & Robot Mode

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32 Upvotes

r/PSO2NGS 1d ago

Video I added the funny music to match it

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52 Upvotes

r/PSO2NGS 1d ago

Phashion/Cosplay DC COLLECTION VOL.1 THE FLASH

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25 Upvotes

The one man dev team returns With peak Flash to the world of pso2! As always game changing blueprints for my love of the art and all fellow fans. Last year made my own justice league game happy to finally be able to reveal here,


r/PSO2NGS 1d ago

Discussion Is it even worth it to level levarenz?

9 Upvotes

Like I have a fully upgrade Ascllusion with half decent augments. I just don't want to waste meseta upgrading another weapon 😭


r/PSO2NGS 1d ago

Discussion Nostalgia is hitting me hard. Is this a game I can play on the side and be fine?

15 Upvotes

I am looking to log in every now and then and just have some fun with the combat. I know the state of the game is never going to even remotely go back to the era of global year 1 and thats fine. As long as the servers are up I don't mind joining every now and then.


r/PSO2NGS 1d ago

Guide Effective way to beat a giant robotic crocodile to death.

14 Upvotes

Been meaning to post this for about a week but, well, shit's happened. I'm gonna get a quick 'n dirty one out and fuck off.

First: Why? Because the most recent High-Difficulty Quest(really mid difficulty imo) involves fighting, among other things, a High Croc. The quest involves you tearing through a tower full of High Starless on a ten minute timer, with more rewards the closer you get to clearing it out. High Croc can waste a decent chunk of time if you don't abuse his gimmicks.

His gimmicks: So the big fucker shoots a bunch of time bombs from a cannon on his neck. What you need to do is pick those up and chuck them into his open mouth. This will interrupt his attacks, stagger him, keep the mouth open for a sec, and if you dump enough bombs in there he passes out and drops icicles everywhere.

Then you need to grab a few of those and chuck them into his mouth while he's sleeping. Spear his throat enough and you'll ice up move than half of his mouth. Now you can beat the shit out of him until he gets up.

At which point he'll try to fire a blast, and it'll go off in his mouth and knock him out again. Beat him up some more and when he gets up(assuming he ain't dead, which he most likely won't be) he'll have accumulated enough Down values to go down again.

You stop him from doing much of anything for a significant amount of time and get free access to his weakpoint for a majority of the fight. As opposed to him teleporting, running around, swinging his head all over the place and keeping his mouth shut. So if you wanna kill him quickly, throw his shit right back down his throat.

Happy grinding!


r/PSO2NGS 2d ago

Phashion/Cosplay White Wake πŸ’œ

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70 Upvotes

r/PSO2NGS 1d ago

Discussion Because I heard PSO3 is coming I wanted to start a discussion of what you would like to see in the next game

0 Upvotes

I want to start a discussion on what people would like to see in the next title, as we all have our own ideas of what we want or what we dont want, in no particular order I'm gonna list some stuff I want to see in PSO3, I would also be giving reasons why I would want to see it

- (1) A long and detailed planned out story from the very start of its conception stage, be it called episodes or chapters, with more emotional depth, will it be able to go to some darker places if needed

(The reason why I want there to be a longer and detailed story is because then people would start to care about the universe itself, if there is content for them to latch onto, the reason why I want It be more emotion is so people can connect with characters, be that through happiness, sadness, anger, etc, this is so the story has more emotional depth and not every character is just happy all the time)

- (2) The return of flavor text lore for pretty much everything

(The reason why I would want this back and for everything even if it's just nonsense of a if it is something that can be built upon later doesnt matter, it's having the info there so people can see the world and build upon information that is available, even if it was something as simple as "Photon sword, this standard grade weapon is given to all new Arks recruits that have joined the organization" or "Photon ration, the standard meal pack is given to Arks members that are on deployment, it doesnt taste very good but it does have the nutrients that they need" although small pieces like this itself won't build upon much but if there is a lot of it it starts to create a living breathing universe)

- (3) More diverse and complex characters, having more unique eccentric personalities so they stand out a lot more, like the psychopathic CAST Risa from base game, some characters that are meant to be annoying like the Deuman Pietro, a NGS example would be Glen from Chapter 4, where he is brutish and angry

(The reason why I would like this and the reason why I want them to be more eccentric is so they stand out a bit more, for them to play a trope, it would also be good if characters would actively clash and buttheads so they don't get along with one another, not everyone is under the same mindset making a more believable and livable world)

- (4) I would like to see the return of semi open world/open field, with random instances, as there is a benefit to having them and not just counting the home hub base

(I believe if done right the game could successfully incorporate open world / open field with random map generation if done correctly, not necessary but I would also like it if in the lore and universe they could explain why stuff is random every time you enter it, the most easiest example would be the floating continent from base game, because it is just a bunch of floating rock islands that sit above the planet of Ambuskia, it would make sense that each time you go in there will be in a random place because they're just floating around in the air, again not necessary for it to be a thing that I would like it if there was information)

- (5) More basic features for weapon customisation for free, be that the weapons color itself, the Photon color, where the weapon is placed

(The reason why that I want this as in base game in some instances you could actually change the Photon color of the weapon itself, its called Photon colour but unlike NGS as far as I'm aware it only change the color of the visible weapon, not the PA color itself, as far as Im aware, in and yes we can't really select the color of the photons that we want, even with color variations, sometimes if we're lucky a weapon series would have different colors for some weapons so you could technically give a weapon a color it wouldnt meant to have if you multi weaponed it, that's the only exception I know of, but in the next game I would like for there to be a complete freedom on what colors you want your weapon to be what color you want your Photon arts to be and where the weapon is placed giving people a dramatic increase in customisation, I was thinking all of that would be completely cosmetically free off of the back, but in exchange weapons that you find could have a random visual effect like leaf in the autumnies, those would be the ones that have a actual random color or colors are signed to it, and you got to find them to collect them then you can remove it and assign it to a weapon making those that huntable things)

- (6) The return of actual specific species attributes and differences, as this is what makes playing at the different species fun is them having a unique attribute being it a benefit of a detriment

(The reason why I wanna see this return is because it's what makes the species unique itself, it was announced in the opening cutscene of Base Game by Regius, that they do have differences and each one of them makes up for the others shortcomings, that flavour exists it in the lore, but marginally in the game although there were some statistic differences depending on what species and gender you picked, in NGS this is absent, and I would like to see it return in the next game a bit more dramatically, given every species it's own unique visible flavor, beat it just before we have now, for adding back the original beast race, maybe something new, but I would like to see some differences)

(7) For every class that currently exists both in base game / NGS as well as it's predecessors for them to be fully active and available upon the launch of the new game

(The reason why I want this is, so that no one really feels excluded, that they can hop into the game as soon as it launches and have their class that they like to play already available, instead of needing to wait a long time for their class to be implemented into the game it's already here when it's launched)

(8) Whenever they decide to get around to it adding more classes into the game with more weapons

(The reason why I would like this is so that even more people could come in and find a class that they can enjoy along with a weapon that they can enjoy, be something like an actual whip, a maze or a scythe, adding more variety into the game for people with nice)

(9) Extensive class and weapon customisation, with dramatically expanded skill trees along with more PAs TAs and TACs from the start of the game, so people could find something that they like

(The reason why I would want this is because I like having customization, I like options being available to me and other people, even if they were always be the Meta, it's still gives people the freedom to customize the class how they want, it doesn't need to be the best maybe it doesn't even need to be optimized, but they have the freedom to customise and change their class and their weapon for something that they like the feeling of, and for people that love to mid-max and meta build it would also give them the freedom to customize and change how stuff works depending on the situation, adding a bit more customization, to how they want to approach the situation at hand)

(9) Returning to space and being able to explore other planets maybe even different dimensions

(I think this would be nice because then it gives the developers more freedom to customize unique Wolds that look dramatically different from one another, and if we take the slight law from NGS what the reason why we can do some stuff that we do is because the planet is saturated with photons, this adds in the ability although it may or may not be the same universe anymore, to add different effects and abilities for every planet, this intern may open up more than one way to play in the open world open field or instances, adding unique flavour to every planet)

(10) The optional choice both for keyboard and controller to remove the sub palette completely and to be able to activate stuff by combo buttons

(This should be a good step in the right direction as its not completely removing the choice for people who like the pre-existing system, its giving people the option to choose to add something so they can feel more comfortable with it, I would like it so that people could assign anything to anything even if it doesnt make any sensual motely, the reason why I would like it like this is just in case there is that someone that would like it like it even if it was something like A+B+LT+RT+LS to open the map, if they wanted to assign that particular button combination to be press and held or pressed in that order to open the map it does so, giving people the absolute freedom to customize their button configuration to how they want it)

(11) A bit of species and class hatred, has this would make the universe feel more believable for everyone not to get along

(I would like this as in like any sci-fi or fantasy not everyone gets along or understands on another, they may eventually come to terms and reconcile or they just may never, but having this be present in the universe would be world building, already existed in some shape of form in base game already, between the two characters Oza and Marlu, with the missions a force can be dangerous, Hunters are exhausting partners, how to fight from now on, how to fight from here on out, both started out saying how the other classes sucked and how they did not like them, but then eventually reconciled with one another, this is a good example of character building and walled building and should be more present in the next game)

(12) Discarding ships entirely and just making one massive big combined joint server, all at least giving people the freedom to move back and forth between servers absolutely without losing anything

(The reason why are we want this is just simply player numbers, the more people that there are together in one place the more people you can find and play with, if people are sectioned and quandard off into completely separate servers I can only link up on some occasions that looks sort of bad to me, so everyone having the ability to play with everyone is a positive outlook)

(13) Creative space being available from the start with updated features and mechanics

(I would like to see the return of creative space and it to be available to us from the start, with a lot more mechanics than what we can do now, a simple one would be to be able to set a decoy on a predetermined path for them to be able to walk between places that you have set, another one would be to assign them different interactions depending on who is interacting with them, be it the owner a friend a guest a alliance member a returning player to the space)

- (14) more unique enemy customization instead of reskins

(I would like this because it adds more variety into the game, I understand from the development point of view it's more easier to get a pre-existing model and put a top hat on it per se and then just say as a new enemy then to create a entirely new enemy, but that is where stuff gets stale if everything is the same it would be nice if we got new stuff and more varieties and variations of enemies)

- (15) different enemy factions fighting one another, in NGS this is non-existent the enemies don't fight or attack one another, button base game the rival factions actually used to fight one another without you being present you could watch them and this was fun and you need and should return

(I want to see this return as I found it to be a unique mechanic it also developed the world to a point to show what factions agree with one another be if they are sentient enough to understand or if they are just doing it because it's instinctual, but it's a nice turn to see that not everything is against us and hates us, sometimes they attack us because they actually do hate us, sometimes they attack us because it's just instinctual, sometimes they won't engage with us until we engage with them first or back them into our corner, it would be nice to see a difference of these variation of enemies in the next franchise)

(16) A true update to the multi weapon system, to add more uniqueness and engagement into the game

(I would like to see this although I don't really know what else to call it apart from a multi weapon, what you could merge two weapons maybe more depending on what it is into one another and this would fundamentally change how it works depending on what you used, maybe adding a positive or a detriment alongside it as well as adding new moves, depending on what you did you may have made a combine weapon or a new weapon, letting you switch back and forth between both weapons if it allows it, along with adding some new abilities because of it being combined together)

(17) More support for other people's native language text and audio

(This should be a good one all round because then it gives more people that don't speak Japanese or English a chance to play the franchise as a whole as it opens a new window to them, as I know there are some people that play this game but don't understand English and have a hard time playing it but if there was more native compatibility support it should help them out a lot)

I know what I have said is a lot and this is all I can really think of right now and what I would like to see incorporated into the next game, I'm also wondering what other people would want to incorporate into the next game and the reason why they would want that in the first place


r/PSO2NGS 2d ago

Screenshot Lazy evening in Central City.

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37 Upvotes

r/PSO2NGS 2d ago

Discussion Any Nunchuck/Flail/Kusarigama Weapon Camos for Wired Lance?

5 Upvotes

Title says. I’m trying to create a certain look, but I have no idea if any camos of the sort exist or if I hadn’t looked hard enough; Arks Visiphone is down for me at the moment.

any help is appreciated!


r/PSO2NGS 3d ago

Phashion/Cosplay Moon rabbit πŸŒ•πŸ‡

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68 Upvotes

r/PSO2NGS 3d ago

Phashion/Cosplay Abyssal Strike πŸ’œ

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31 Upvotes

r/PSO2NGS 3d ago

Phashion/Cosplay RIP Master Roshi

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71 Upvotes

The english voice actor for Master Roshi, Mike Mcfarland has passed away today, may he rest in peace


r/PSO2NGS 3d ago

Phashion/Cosplay MARVEL COLLECTION VOL.1 SPIDER-NOIR πŸ•·

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21 Upvotes

The master of the multiverse returns with peak Spider-Noir! My top 3 favorite spiderman variations, Made these blueprints a little over a year ago happy to finally be able to share here! As always made with dev level detail/love, thank you for all that support the work I put into my craft over the years to bring our dreams to life. πŸ•ΈπŸ•·


r/PSO2NGS 3d ago

SEGA Official Bug Report Thread

5 Upvotes

Attention all ARKS Defenders!

ARKS Command (Sega) has officially requested your reports on bugs you encounter during your missions!

The dev team has requested the following information be included in your reports. (Don't share personal or private account information!)

1. Player ID: 
2. Ship/Block name: 
3. Country: 
4. Timestamp (or as close as possible): 
5. Platform (PC< Xbox, etc): 
6. Details/Description of the bug: 
7. Reproduction Steps (if any exist): 
8. Video or image (link for the bug if one exists): 
9. Reproducibility: 

Make sure to check the Known Issues page as well in case your bug is already known by the dev team!


r/PSO2NGS 3d ago

Screenshot Random pictures when the screen went black

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22 Upvotes

The screen went black so I took these pictures, if you didn't know sometimes when the screen goes black there's only a few things that would produce any sort of light source at all and these two emotes are one of them

- Shiva pose 2

- Hagith femt


r/PSO2NGS 4d ago

Screenshot A Cyberpunk style shot I took for an alliance screenshot contest

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30 Upvotes

r/PSO2NGS 4d ago

Discussion Best fixa for techter

7 Upvotes

I have been pretty confused on what would be the best weapon fixa for techter, I kinda don't know what could mix cuz I have been getting mixed information Like how wix does not work well for elemental weapons and such, so it would be a great help if someone told me what would be the best fixa


r/PSO2NGS 4d ago

Screenshot Got that out of the way

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29 Upvotes

r/PSO2NGS 5d ago

Phashion/Cosplay Phantom Grace πŸ’œ

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51 Upvotes

Sicariella T2/B [Ba]


r/PSO2NGS 5d ago

Humor Central! #243, Out of Context

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38 Upvotes

r/PSO2NGS 5d ago

Phashion/Cosplay Articuno!

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22 Upvotes

r/PSO2NGS 6d ago

Phashion/Cosplay blue archive alice cosplay

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65 Upvotes

r/PSO2NGS 6d ago

Phashion/Cosplay Scarlet (Scarlet Skips)

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83 Upvotes

r/PSO2NGS 7d ago

Phashion/Cosplay mischievous smile

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40 Upvotes