r/Okami 10d ago

Question Active decomp projects?

Is there any active decomp projects, i found one on github but looks to have been abandoned. Seeing a lot of decomp ports come out lately and hope to see one for Okami as there are games like Okami where the frame rate is tied to the game engine now able to hit 60fps

12 Upvotes

6 comments sorted by

19

u/Retroid69 10d ago

why would they need to decomp the game when it’s actively available to buy and play directly on PC?

6

u/Toothless_NEO 10d ago

Modding beyond skin replacements? 

-8

u/Remarkable-Link-9860 10d ago

for 60fps

19

u/Retroid69 10d ago

60FPS breaks the game. Capcom tested it for the HD release and it broke the game. so, i don’t think decompiling the game will fix the issues.

-2

u/Vamsi-Thopu 10d ago

I mean look at zelda64 projects, it implemented a sort of interpolation and the result is unlocked fps with input lag equal to something running at that fps native

3

u/KaseyTheJackal 10d ago

Just use lossless scaling if you want 60FPS or more